From 0a64777ddc063d9b3f4abd68383e4ef998977bb7 Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Fri, 30 Aug 2019 17:00:26 +0200 Subject: Adapt examples to new material interface --- channel_2d_gl_interop.py | 47 ++++++++++++++++++----------------------------- implosion.py | 15 +++++++++------ ldc_2d.py | 18 ++++++++++-------- ldc_2d_benchmark.py | 18 ++++++++++-------- ldc_2d_gl_interop.py | 18 ++++++++++-------- ldc_3d.py | 22 ++++++++++++++-------- ldc_3d_benchmark.py | 22 ++++++++++++++-------- simulation.py | 4 ++++ 8 files changed, 89 insertions(+), 75 deletions(-) diff --git a/channel_2d_gl_interop.py b/channel_2d_gl_interop.py index 3db64df..7c78af5 100644 --- a/channel_2d_gl_interop.py +++ b/channel_2d_gl_interop.py @@ -13,41 +13,31 @@ from OpenGL.GL import shaders screen_x = 1920 screen_y = 1200 -pixels_per_cell = 2 +pixels_per_cell = 4 updates_per_frame = 80 inflow = 0.02 relaxation_time = 0.51 +def get_channel_material_map(geometry): + return [ + (lambda x, y: x > 0 and x < geometry.size_x-1 and y > 0 and y < geometry.size_y-1, 1), # bulk fluid + (lambda x, y: x == 1, 3), # inflow + (lambda x, y: x == geometry.size_x-2, 4), # outflow + (lambda x, y: y == 1, 2), # bottom + (lambda x, y: y == geometry.size_y-2, 2), # top + (lambda x, y: x == 0 or x == geometry.size_x-1 or y == 0 or y == geometry.size_y-1, 0) # ghost cells + ] + def get_obstacles(geometry): ys = numpy.linspace(geometry.size_y//50, geometry.size_y-geometry.size_y//50, num = 20) xs = [ 50 for i, y in enumerate(ys) ] rs = [ geometry.size_x//100 for i, y in enumerate(ys) ] return list(zip(xs, ys, rs)) -def set_obstacle(lattice, x, y, r): - circle = [(x - idx[0])**2 + (y - idx[1])**2 < r*r for idx in lattice.memory.cells()] - lattice.material[circle] = 2 - -def set_walls(lattice): - inflow = [idx[0] == 1 for idx in lattice.memory.cells()] - lattice.material[inflow] = 3 - - outflow = [idx[0] == lattice.geometry.size_x-2 for idx in lattice.memory.cells()] - lattice.material[outflow] = 4 - - top = [idx[1] == lattice.geometry.size_y-2 for idx in lattice.memory.cells()] - lattice.material[top] = 2 - - bottom = [idx[1] == 1 for idx in lattice.memory.cells()] - lattice.material[bottom] = 2 - - outer = [idx[0] == 0 or idx[0] == lattice.geometry.size_x-1 or idx[1] == 0 or idx[1] == lattice.geometry.size_y-1 for idx in lattice.memory.cells()] - lattice.material[outer] = 0 - -def set_bulk(lattice): - bulk = [idx[0] > 0 and idx[0] < lattice.geometry.size_x-1 and idx[1] > 0 and idx[1] < lattice.geometry.size_y-1 for idx in lattice.memory.cells()] - lattice.material[bulk] = 1 +def get_obstacles_material_map(obstacles): + indicator = lambda ox, oy, r: (lambda x, y: (ox - x)**2 + (oy - y)**2 < r*r) + return [ (indicator(ox, oy, r), 2) for ox, oy, r in obstacles ] boundary = Template(""" if ( m == 2 ) { @@ -151,11 +141,10 @@ lattice = Lattice( opengl = True ) -set_bulk(lattice) -set_walls(lattice) - -for obstacle in get_obstacles(lattice.geometry): - set_obstacle(lattice, *obstacle) +lattice.apply_material_map( + get_channel_material_map(lattice.geometry)) +lattice.apply_material_map( + get_obstacles_material_map(get_obstacles(lattice.geometry))) lattice.sync_material() diff --git a/implosion.py b/implosion.py index 245f2bb..b95dffd 100644 --- a/implosion.py +++ b/implosion.py @@ -25,11 +25,12 @@ def generate_moment_plots(lattice, moments): plt.imshow(velocity, origin='lower', cmap=plt.get_cmap('seismic')) plt.savefig("result/implosion_%02d.png" % i, bbox_inches='tight', pad_inches=0) -def box(geometry, x, y): - if x == 1 or y == 1 or x == geometry.size_x-2 or y == geometry.size_y-2: - return 2 - else: - return 1 +def get_box_material_map(geometry): + return [ + (lambda x, y: x > 0 and x < geometry.size_x-1 and y > 0 and y < geometry.size_y-1, 1), # bulk fluid + (lambda x, y: x == 1 or y == 1 or x == geometry.size_x-2 or y == geometry.size_y-2, 2), # walls + (lambda x, y: x == 0 or x == geometry.size_x-1 or y == 0 or y == geometry.size_y-1, 0) # ghost cells + ] pop_eq = """ if ( sqrt(pow(get_global_id(0) - ${geometry.size_x//2}.f, 2.f) @@ -73,7 +74,9 @@ lattice = Lattice( pop_eq_src = pop_eq, boundary_src = boundary) -lattice.setup_geometry(box) +lattice.apply_material_map( + get_box_material_map(lattice.geometry)) +lattice.sync_material() print("Starting simulation using %d cells...\n" % lattice.geometry.volume) diff --git a/ldc_2d.py b/ldc_2d.py index 5fae3fe..8869c35 100644 --- a/ldc_2d.py +++ b/ldc_2d.py @@ -29,13 +29,13 @@ def generate_moment_plots(lattice, moments): plt.imshow(velocity, origin='lower', cmap=plt.get_cmap('seismic')) plt.savefig("result/ldc_2d_%02d.png" % i, bbox_inches='tight', pad_inches=0) -def cavity(geometry, x, y): - if x == 1 or y == 1 or x == geometry.size_x-2: - return 2 - elif y == geometry.size_y-2: - return 3 - else: - return 1 +def get_cavity_material_map(geometry): + return [ + (lambda x, y: x > 0 and x < geometry.size_x-1 and y > 0 and y < geometry.size_y-1, 1), # bulk fluid + (lambda x, y: x == 1 or y == 1 or x == geometry.size_x-2, 2), # left, right, bottom walls + (lambda x, y: y == geometry.size_y-2, 3), # lid + (lambda x, y: x == 0 or x == geometry.size_x-1 or y == 0 or y == geometry.size_y-1, 0) # ghost cells + ] boundary = Template(""" if ( m == 2 ) { @@ -72,7 +72,9 @@ lattice = Lattice( boundary_src = boundary) -lattice.setup_geometry(cavity) +lattice.apply_material_map( + get_cavity_material_map(lattice.geometry)) +lattice.sync_material() print("Starting simulation using %d cells...\n" % lattice.geometry.volume) diff --git a/ldc_2d_benchmark.py b/ldc_2d_benchmark.py index df697ea..88041b8 100644 --- a/ldc_2d_benchmark.py +++ b/ldc_2d_benchmark.py @@ -15,13 +15,13 @@ relaxation_time = 0.52 def MLUPS(cells, steps, time): return cells * steps / time * 1e-6 -def cavity(geometry, x, y): - if x == 1 or y == 1 or x == geometry.size_x-2: - return 2 - elif y == geometry.size_y-2: - return 3 - else: - return 1 +def get_cavity_material_map(geometry): + return [ + (lambda x, y: x > 0 and x < geometry.size_x-1 and y > 0 and y < geometry.size_y-1, 1), # bulk fluid + (lambda x, y: x == 1 or y == 1 or x == geometry.size_x-2, 2), # left, right, bottom walls + (lambda x, y: y == geometry.size_y-2, 3), # lid + (lambda x, y: x == 0 or x == geometry.size_x-1 or y == 0 or y == geometry.size_y-1, 0) # ghost cells + ] boundary = Template(""" if ( m == 2 ) { @@ -89,7 +89,9 @@ for size, layout, precision, opti, align in base_2_configs + align_configs + pad moments = lbm.moments(optimize = opti), collide = lbm.bgk(f_eq = lbm.equilibrium(), tau = relaxation_time, optimize = opti), boundary_src = boundary) - lattice.setup_geometry(cavity) + lattice.apply_material_map( + get_cavity_material_map(lattice.geometry)) + lattice.sync_material() nUpdates = 500 nStat = 100 diff --git a/ldc_2d_gl_interop.py b/ldc_2d_gl_interop.py index e5ea866..ec94a75 100644 --- a/ldc_2d_gl_interop.py +++ b/ldc_2d_gl_interop.py @@ -19,13 +19,13 @@ updates_per_frame = 200 lid_speed = 0.1 relaxation_time = 0.515 -def cavity(geometry, x, y): - if x == 1 or y == 1 or x == geometry.size_x-2: - return 2 - elif y == geometry.size_y-2: - return 3 - else: - return 1 +def get_cavity_material_map(geometry): + return [ + (lambda x, y: x > 0 and x < geometry.size_x-1 and y > 0 and y < geometry.size_y-1, 1), # bulk fluid + (lambda x, y: x == 1 or y == 1 or x == geometry.size_x-2, 2), # left, right, bottom walls + (lambda x, y: y == geometry.size_y-2, 3), # lid + (lambda x, y: x == 0 or x == geometry.size_x-1 or y == 0 or y == geometry.size_y-1, 0) # ghost cells + ] boundary = Template(""" if ( m == 2 ) { @@ -126,7 +126,9 @@ lattice = Lattice( opengl = True ) -lattice.setup_geometry(cavity) +lattice.apply_material_map( + get_cavity_material_map(lattice.geometry)) +lattice.sync_material() projection = get_projection() diff --git a/ldc_3d.py b/ldc_3d.py index a41f0ae..b0ed568 100644 --- a/ldc_3d.py +++ b/ldc_3d.py @@ -55,13 +55,17 @@ def generate_moment_plots(lattice, moments): plt.savefig("result/ldc_3d_%02d.png" % i, bbox_inches='tight', pad_inches=0) -def cavity(geometry, x, y, z): - if x == 1 or y == 1 or z == 1 or x == geometry.size_x-2 or y == geometry.size_y-2: - return 2 - elif z == geometry.size_z-2: - return 3 - else: - return 1 +def get_cavity_material_map(geometry): + return [ + (lambda x, y, z: x > 0 and x < geometry.size_x-1 and + y > 0 and y < geometry.size_y-1 and + z > 0 and z < geometry.size_z-1, 1), # bulk fluid + (lambda x, y, z: x == 1 or y == 1 or z == 1 or x == geometry.size_x-2 or y == geometry.size_y-2, 2), # walls + (lambda x, y, z: z == geometry.size_z-2, 3), # lid + (lambda x, y, z: x == 0 or x == geometry.size_x-1 or + y == 0 or y == geometry.size_y-1 or + z == 0 or z == geometry.size_z-1, 0) # ghost cells + ] boundary = """ if ( m == 2 ) { @@ -94,7 +98,9 @@ lattice = Lattice( boundary_src = boundary) -lattice.setup_geometry(cavity) +lattice.apply_material_map( + get_cavity_material_map(lattice.geometry)) +lattice.sync_material() print("Starting simulation using %d cells...\n" % lattice.geometry.volume) diff --git a/ldc_3d_benchmark.py b/ldc_3d_benchmark.py index 2075b32..4383add 100644 --- a/ldc_3d_benchmark.py +++ b/ldc_3d_benchmark.py @@ -16,13 +16,17 @@ relaxation_time = 0.52 def MLUPS(cells, steps, time): return cells * steps / time * 1e-6 -def cavity(geometry, x, y, z): - if x == 1 or y == 1 or z == 1 or x == geometry.size_x-2 or y == geometry.size_y-2: - return 2 - elif z == geometry.size_z-2: - return 3 - else: - return 1 +def get_cavity_material_map(geometry): + return [ + (lambda x, y, z: x > 0 and x < geometry.size_x-1 and + y > 0 and y < geometry.size_y-1 and + z > 0 and z < geometry.size_z-1, 1), # bulk fluid + (lambda x, y, z: x == 1 or y == 1 or z == 1 or x == geometry.size_x-2 or y == geometry.size_y-2, 2), # walls + (lambda x, y, z: z == geometry.size_z-2, 3), # lid + (lambda x, y, z: x == 0 or x == geometry.size_x-1 or + y == 0 or y == geometry.size_y-1 or + z == 0 or z == geometry.size_z-1, 0) # ghost cells + ] boundary = Template(""" if ( m == 2 ) { @@ -91,7 +95,9 @@ for size, layout, descriptor, precision, opti, align in base_2_configs + align_c moments = lbm.moments(optimize = opti), collide = lbm.bgk(f_eq = lbm.equilibrium(), tau = relaxation_time, optimize = opti), boundary_src = boundary) - lattice.setup_geometry(cavity) + lattice.apply_material_map( + get_cavity_material_map(lattice.geometry)) + lattice.sync_material() nUpdates = 500 nStat = 100 diff --git a/simulation.py b/simulation.py index badd2bb..1f9a6c1 100644 --- a/simulation.py +++ b/simulation.py @@ -160,6 +160,10 @@ class Lattice: self.material = numpy.ndarray(shape=(self.memory.volume, 1), dtype=numpy.int32) + def apply_material_map(self, material_map): + for indicator, material in material_map: + self.material[[indicator(*idx) for idx in self.memory.cells()]] = material + def sync_material(self): cl.enqueue_copy(self.queue, self.memory.cl_material, self.material).wait(); -- cgit v1.2.3