From 36bf34e62fbaa7591ed32902cc9e3c08a4f7edc0 Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Sat, 14 Sep 2019 16:40:53 +0200 Subject: Fix rotation --- ldc_3d_gl_interop.py | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/ldc_3d_gl_interop.py b/ldc_3d_gl_interop.py index cccc610..22bcd71 100644 --- a/ldc_3d_gl_interop.py +++ b/ldc_3d_gl_interop.py @@ -66,7 +66,7 @@ def get_projection(width, height): return numpy.matmul(look, projection), point_size class Rotation: - def __init__(self, shift, x = 0.0, z = 0.0): + def __init__(self, shift, x = numpy.pi, z = numpy.pi): self.shift = shift self.rotation_x = x self.rotation_z = z @@ -76,8 +76,8 @@ class Rotation: self.rotation_z += z def get(self): - qx = quaternion.Quaternion(quaternion.create(1,0,0,self.rotation_x)) - qz = quaternion.Quaternion(quaternion.create(0,0,1,self.rotation_z)) + qx = quaternion.Quaternion(quaternion.create_from_eulers([self.rotation_x,0,0])) + qz = quaternion.Quaternion(quaternion.create_from_eulers([0,0,self.rotation_z])) rotation = qz.cross(qx) return numpy.matmul( matrix44.create_from_translation(self.shift), @@ -244,12 +244,12 @@ def on_keyboard(key, x, y): global rotation x = { - b'w': -numpy.pi/100, - b's': numpy.pi/100 + b'w': numpy.pi/10, + b's': -numpy.pi/10 }.get(key, 0.0) z = { - b'a': -numpy.pi/100, - b'd': numpy.pi/100 + b'a': numpy.pi/10, + b'd': -numpy.pi/10 }.get(key, 0.0) rotation.update(x,z) -- cgit v1.2.3