From a49886ba29d0f28d3d4fe562a935defdaeb7a738 Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Wed, 21 Sep 2022 22:03:22 +0200 Subject: Replace deprecated gl_FragColor --- channel_3d_sdf_grid_fin_volumetric_rendering_gl_interop.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'channel_3d_sdf_grid_fin_volumetric_rendering_gl_interop.py') diff --git a/channel_3d_sdf_grid_fin_volumetric_rendering_gl_interop.py b/channel_3d_sdf_grid_fin_volumetric_rendering_gl_interop.py index 41d2958..13896a8 100644 --- a/channel_3d_sdf_grid_fin_volumetric_rendering_gl_interop.py +++ b/channel_3d_sdf_grid_fin_volumetric_rendering_gl_interop.py @@ -147,8 +147,10 @@ fragment_shader = shaders.compileShader(""" in vec3 color; +layout(location = 0) out vec4 frag_color; + void main(){ - gl_FragColor = vec4(vec3(0.5), 1.0); + frag_color = vec4(vec3(0.5), 1.0); }""", GL_FRAGMENT_SHADER) raycast_vertex_shader = shaders.compileShader(""" -- cgit v1.2.3