From a49886ba29d0f28d3d4fe562a935defdaeb7a738 Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Wed, 21 Sep 2022 22:03:22 +0200 Subject: Replace deprecated gl_FragColor --- ldc_3d_gl_interop.py | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'ldc_3d_gl_interop.py') diff --git a/ldc_3d_gl_interop.py b/ldc_3d_gl_interop.py index 130d8ec..575dc72 100644 --- a/ldc_3d_gl_interop.py +++ b/ldc_3d_gl_interop.py @@ -13,7 +13,6 @@ from OpenGL.GLUT import * from OpenGL.GL import shaders from utility.projection import Projection, Rotation -from utility.opengl import MomentsVertexBuffer from utility.mouse import MouseDragMonitor, MouseScrollMonitor lattice_x = 64 @@ -117,8 +116,10 @@ fragment_shader = shaders.compileShader(""" in vec3 color; +layout(location = 0) out vec4 frag_color; + void main(){ - gl_FragColor = vec4(color.xyz, 0.0); + frag_color = vec4(color.xyz, 0.0); }""", GL_FRAGMENT_SHADER) particle_program = shaders.compileProgram(particle_shader, fragment_shader) -- cgit v1.2.3