From 89f21e0a1fceacea5ed2c2b02dfcaca76249aec2 Mon Sep 17 00:00:00 2001 From: Adrian Kummerlaender Date: Wed, 11 Sep 2019 19:12:29 +0200 Subject: Cleanup --- trugfeuer_2d_gl_interop.py | 22 ++++++---------------- 1 file changed, 6 insertions(+), 16 deletions(-) (limited to 'trugfeuer_2d_gl_interop.py') diff --git a/trugfeuer_2d_gl_interop.py b/trugfeuer_2d_gl_interop.py index c23a355..68944c8 100644 --- a/trugfeuer_2d_gl_interop.py +++ b/trugfeuer_2d_gl_interop.py @@ -18,7 +18,7 @@ pixels_per_cell = 4 updates_per_frame = 40 particle_count = 100000 -inflow = 0.005 +inflow = 0.006 relaxation_time = 0.515 def circle(cx, cy, r): @@ -87,14 +87,6 @@ out vec3 color; uniform mat4 projection; -vec3 blueRedPalette(float x) { - return mix( - vec3(0.0, 0.0, 1.0), - vec3(1.0, 0.0, 0.0), - x - ); -} - vec2 fluidVertexAtIndex(uint i) { const float y = floor(float(i) / $size_x); return vec2( @@ -114,14 +106,12 @@ void main() { ); if (CellMoments[3] > 0.0) { - //color = blueRedPalette(CellMoments[3] / 0.2); color = vec3(0.0,0.0,0.0); } else { color = vec3(0.4,0.4,0.4); } }""").substitute({ - 'size_x': screen_x//pixels_per_cell, - 'inflow': inflow + 'size_x': screen_x//pixels_per_cell }), GL_VERTEX_SHADER) fragment_shader = shaders.compileShader(""" @@ -136,7 +126,7 @@ void main(){ particle_shader = shaders.compileShader(Template(""" #version 430 -layout (location=0) in vec4 Particles; +layout (location=0) in vec4 particles; out vec3 color; @@ -152,13 +142,13 @@ vec3 fire(float x) { void main() { gl_Position = projection * vec4( - Particles[0], - Particles[1], + particles[0], + particles[1], 0., 1. ); - color = fire(1.0-Particles[2]); + color = fire(1.0-particles[2]); }""").substitute({}), GL_VERTEX_SHADER) moment_program = shaders.compileProgram(vertex_shader, fragment_shader) -- cgit v1.2.3