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authorAdrian Kummerländer2014-05-20 21:17:10 +0200
committerAdrian Kummerländer2014-05-20 21:17:10 +0200
commit35334241ce4b76b1b1a66219ce938f27fdf39031 (patch)
tree1bad6d46b957e47eac2127f16198876cf7fe8450 /src/transformation_facade.h
parent426265b91d4533b7aa16d53124ad9b5d0a6862d6 (diff)
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Replaced FunctionResolveInclude with IncludeEntityResolver
* xalan / xerces offers the possibility of implementing custom entity resolvers which are called upon by "<xsl:include..." ** such a custom resolver was implemented to resolve include path entities * this is a much better way to support include paths than offering a custom external "resolve-include" function * as entity paths are expanded before they are passed to the entity resolver, a special "[path]" syntax simmilar to "#include <path>" had to be implemented
Diffstat (limited to 'src/transformation_facade.h')
-rw-r--r--src/transformation_facade.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/transformation_facade.h b/src/transformation_facade.h
index 7fb0926..1e09248 100644
--- a/src/transformation_facade.h
+++ b/src/transformation_facade.h
@@ -6,13 +6,14 @@
#include <string>
#include "common.h"
+#include "support/include_entity_resolver.h"
#include "support/stylesheet_parameter_guard.h"
namespace InputXSLT {
class TransformationFacade {
public:
- explicit TransformationFacade(const std::string&);
+ TransformationFacade(const std::string&, IncludeEntityResolver*);
~TransformationFacade();
template <typename Target>