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author | Adrian Kummerlaender | 2018-12-19 19:07:05 +0100 |
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committer | Adrian Kummerlaender | 2018-12-19 19:07:31 +0100 |
commit | 994f70f0dd8fff208fab050a8a58f7fdf7bcfb24 (patch) | |
tree | f4cce099a3eafbc52b7dd1b8b23366c1fd8d4df9 /src/main.cc | |
parent | 6f6073be5de8c8598c4af7f38c90c3f83b5bf1bf (diff) | |
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Tidy up external influence implementation
Diffstat (limited to 'src/main.cc')
-rw-r--r-- | src/main.cc | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/src/main.cc b/src/main.cc index 067af40..c19b32d 100644 --- a/src/main.cc +++ b/src/main.cc @@ -23,10 +23,10 @@ #include "timer.h" -constexpr GLuint nX = 256; -constexpr GLuint nY = 256; +constexpr GLuint nX = 512; +constexpr GLuint nY = 512; -constexpr int lups = 30; // max lattice updates per second +constexpr int lups = 50; // max lattice updates per second float getWorldHeight(int window_width, int window_height, float world_width) { return world_width / window_width * window_height; @@ -56,7 +56,7 @@ int renderWindow() { return -1; } - float world_width = 2*nX; + float world_width = 1.5*nX; float world_height = getWorldHeight(window.getWidth(), window.getHeight(), world_width); glm::mat4 MVP = getMVP(world_width, world_height); @@ -123,13 +123,11 @@ int renderWindow() { auto guard = collide_shader->use(); const auto m = window.getMouse(); - collide_shader->setUniform("mouseClicked", std::get<0>(m)); - collide_shader->setUniform("mouseX", int( - float(std::get<1>(m)) / window.getWidth() * world_width + nX/2-1 - )); - collide_shader->setUniform("mouseY", int( - float(std::get<2>(m)) / window.getHeight() * world_height + nY/2 - )); + const float latticeMouseX = float(std::get<1>(m)) / window.getWidth() * world_width + nX/2; + const float latticeMouseY = float(std::get<2>(m)) / window.getHeight() * world_height + nY/2; + + collide_shader->setUniform("mouseState", std::get<0>(m)); + collide_shader->setUniform("mousePos", latticeMouseX, latticeMouseY); collide_shader->dispatch(nX, nY); } |