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Pause lattice updates independently of UI
This way walls may be drawn without disrupting the active fluid flow
even more than necessary.
Diffstat (limited to 'src/shader/code/collide.glsl')
0 files changed, 0 insertions, 0 deletions
index : compustream | ||
Hacky D2Q9 BGK LBM using compute shaders | Gitolite user |
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