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| author | Adrian Kummerlaender | 2018-12-15 23:09:32 +0100 |
|---|---|---|
| committer | Adrian Kummerlaender | 2018-12-15 23:09:32 +0100 |
| commit | 44f5ac32a68a617f93704d44c4339f7db13b323e (patch) | |
| tree | 6c191524aca1c7dbf3329026a59cfa3bc0109d2f /src/glfw/key_watcher.h | |
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Hacky D2Q9 BGK LBM on GPU using GLSL compute shaders
Improvised on top of computicles's scaffolding.
Works in a world where _works_ is defined as "displays stuff on screen that invokes thoughts of fluid movement".
Diffstat (limited to 'src/glfw/key_watcher.h')
| -rw-r--r-- | src/glfw/key_watcher.h | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/glfw/key_watcher.h b/src/glfw/key_watcher.h new file mode 100644 index 0000000..538829f --- /dev/null +++ b/src/glfw/key_watcher.h @@ -0,0 +1,17 @@ +#pragma once + +#include <GLFW/glfw3.h> + +class KeyWatcher { +private: + GLFWwindow* const _handle; + + int _key; + int _last_state; + +public: + KeyWatcher(GLFWwindow* handle, int key); + + bool wasClicked(); + +}; |
