diff options
Diffstat (limited to 'src/shader/wrap/compute_shader.cc')
-rw-r--r-- | src/shader/wrap/compute_shader.cc | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/src/shader/wrap/compute_shader.cc b/src/shader/wrap/compute_shader.cc index 54f50f8..134db2d 100644 --- a/src/shader/wrap/compute_shader.cc +++ b/src/shader/wrap/compute_shader.cc @@ -34,18 +34,24 @@ bool ComputeShader::isGood() const { return _good; } -GLuint ComputeShader::setUniform(const std::string& name, float x, float y) const { +GLuint ComputeShader::setUniform(const std::string& name, int value) const { GLuint id = util::getUniform(_id, name); - glUniform2f(id, x, y); + glUniform1i(id, value); return id; } -GLuint ComputeShader::setUniform(const std::string& name, unsigned int value) const { +GLuint ComputeShader::setUniform(const std::string& name, GLuint value) const { GLuint id = util::getUniform(_id, name); glUniform1ui(id, value); return id; } +GLuint ComputeShader::setUniform(const std::string& name, float x, float y) const { + GLuint id = util::getUniform(_id, name); + glUniform2f(id, x, y); + return id; +} + void ComputeShader::workOn(const std::vector<GLuint>& buffers) const { glBindBuffersBase(GL_SHADER_STORAGE_BUFFER, 1, buffers.size(), buffers.data()); } |