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path: root/src/buffer/vertex/fluid_cell_buffer.h
AgeCommit message (Collapse)Author
2019-02-23Store material in fluid buffer and improve visualizationAdrian Kummerlaender
Replaces the density value which is actually not that useful for visualization. Encoding integer values as floats by casting and comparing them using exact floating point comparison is not very safe but works out for now.
2018-12-17Try out velocity norm color mappingAdrian Kummerlaender
2018-12-16Parametrize lattice resolutionAdrian Kummerlaender
2018-12-15Hacky D2Q9 BGK LBM on GPU using GLSL compute shadersAdrian Kummerlaender
Improvised on top of computicles's scaffolding. Works in a world where _works_ is defined as "displays stuff on screen that invokes thoughts of fluid movement".