| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-02-22 | Tidy up wall drawing and geometry initialization | Adrian Kummerlaender | |
| 2019-02-22 | Improvise interactive wall drawing | Adrian Kummerlaender | |
| Internal wall cells need to be disabled to prevent delayed propagation of the reflected populations. This is just quickly thrown together - both the visual drawing and the backend's material handling remain to be improved. | |||
| 2018-12-18 | Hacky mouse-based fluid interaction | Adrian Kummerlaender | |
| 2018-12-17 | Keep track of window size in its wrapper class | Adrian Kummerlaender | |
| 2018-12-15 | Hacky D2Q9 BGK LBM on GPU using GLSL compute shaders | Adrian Kummerlaender | |
| Improvised on top of computicles's scaffolding. Works in a world where _works_ is defined as "displays stuff on screen that invokes thoughts of fluid movement". | |||
