diff options
Restore wrongly deleted file from 75d0088
-rw-r--r-- | fieldicle.py | 222 | ||||
-rw-r--r-- | implosion.py | 228 |
2 files changed, 228 insertions, 222 deletions
diff --git a/fieldicle.py b/fieldicle.py deleted file mode 100644 index 42af810..0000000 --- a/fieldicle.py +++ /dev/null @@ -1,222 +0,0 @@ -import pyopencl as cl -mf = cl.mem_flags -from pyopencl.tools import get_gl_sharing_context_properties - -from string import Template - -from OpenGL.GL import * # OpenGL - GPU rendering interface -from OpenGL.GLU import * # OpenGL tools (mipmaps, NURBS, perspective projection, shapes) -from OpenGL.GLUT import * # OpenGL tool to make a visualization window -from OpenGL.arrays import vbo - -import numpy -import threading - -import gi -gi.require_version('Gtk', '3.0') -from gi.repository import Gtk - -class ParticleWindow: - window_width = 500 - window_height = 500 - - world_width = 20. - world_height = 20. - - num_particles = 100000 - time_step = .005 - - gtk_active = False - - def glut_window(self): - glutInit(sys.argv) - glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH) - glutInitWindowSize(self.window_width, self.window_height) - glutInitWindowPosition(0, 0) - window = glutCreateWindow("fieldicle") - - glutDisplayFunc(self.on_display) - glutSpecialFunc(self.on_keyboard) - glutTimerFunc(5, self.on_timer, 5) - glutReshapeFunc(self.on_window_resize) - - glViewport(0, 0, self.window_width, self.window_height) - glMatrixMode(GL_PROJECTION) - glLoadIdentity() - - glOrtho( - -(self.world_width/2), self.world_width/2, - -(self.world_height/2), self.world_height/2, - 0.1, 100.0 - ) - - return(window) - - def on_keyboard(self, key, x, y): - if key == GLUT_KEY_F1: - self.gtk_active = True - ParamWindow(self).show_all() - - def initial_buffers(self, num_particles): - self.np_position = numpy.ndarray((self.num_particles, 4), dtype=numpy.float32) - self.np_color = numpy.ndarray((num_particles, 4), dtype=numpy.float32) - - self.set_particle_start_positions() - - self.np_color[:,:] = [1.,1.,1.,1.] - self.np_color[:,3] = numpy.random.random_sample((self.num_particles,)) - - self.gl_position = vbo.VBO(data=self.np_position, usage=GL_DYNAMIC_DRAW, target=GL_ARRAY_BUFFER) - self.gl_position.bind() - self.gl_color = vbo.VBO(data=self.np_color, usage=GL_DYNAMIC_DRAW, target=GL_ARRAY_BUFFER) - self.gl_color.bind() - - return (self.np_position, self.gl_position, self.gl_color) - - def on_timer(self, t): - glutTimerFunc(t, self.on_timer, t) - glutPostRedisplay() - if self.gtk_active: - Gtk.main_iteration_do(False) - - def set_particle_start_positions(self): - self.np_position[:,0] = self.world_width * numpy.random.random_sample((self.num_particles,)) - (self.world_width/2) - self.np_position[:,1] = self.world_height * numpy.random.random_sample((self.num_particles,)) - (self.world_height/2) - self.np_position[:,2] = 0. - self.np_position[:,3] = 1. - self.cl_start_position = cl.Buffer(self.context, mf.READ_ONLY | mf.COPY_HOST_PTR, hostbuf=self.np_position) - - def on_window_resize(self, width, height): - self.window_width = width - self.window_height = height - self.world_height = self.world_width / self.window_width * self.window_height; - - glViewport(0, 0, self.window_width, self.window_height) - glLoadIdentity() - glOrtho( - -(self.world_width/2), self.world_width/2, - -(self.world_height/2), self.world_height/2, - 0.1, 100.0 - ) - - self.set_particle_start_positions() - - def update_field(self, fx, fy): - self.program = cl.Program(self.context, Template(self.kernel).substitute({ - 'fx': fx, - 'fy': fy, - 'time_step': self.time_step - })).build() - - def on_display(self): - # Update or particle positions by calling the OpenCL kernel - cl.enqueue_acquire_gl_objects(self.queue, [self.cl_gl_position, self.cl_gl_color]) - kernelargs = (self.cl_gl_position, self.cl_gl_color, self.cl_start_position) - self.program.update_particles(self.queue, (self.num_particles,), None, *(kernelargs)) - cl.enqueue_release_gl_objects(self.queue, [self.cl_gl_position, self.cl_gl_color]) - self.queue.finish() - glFlush() - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) - glMatrixMode(GL_MODELVIEW) - glLoadIdentity() - - glTranslatef(0., 0., -1.) - - # Render the particles - glEnable(GL_POINT_SMOOTH) - glPointSize(1) - glEnable(GL_BLEND) - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) - - # Set up the VBOs - self.gl_color.bind() - glColorPointer(4, GL_FLOAT, 0, self.gl_color) - self.gl_position.bind() - glVertexPointer(4, GL_FLOAT, 0, self.gl_position) - glEnableClientState(GL_VERTEX_ARRAY) - glEnableClientState(GL_COLOR_ARRAY) - - # Draw the VBOs - glDrawArrays(GL_POINTS, 0, self.num_particles) - - glDisableClientState(GL_COLOR_ARRAY) - glDisableClientState(GL_VERTEX_ARRAY) - - glDisable(GL_BLEND) - - glutSwapBuffers() - - def run(self): - self.window = self.glut_window() - - self.platform = cl.get_platforms()[0] - self.context = cl.Context(properties=[(cl.context_properties.PLATFORM, self.platform)] + get_gl_sharing_context_properties()) - self.queue = cl.CommandQueue(self.context) - - (self.np_position, self.gl_position, self.gl_color) = self.initial_buffers(self.num_particles) - - self.cl_start_position = cl.Buffer(self.context, mf.READ_ONLY | mf.COPY_HOST_PTR, hostbuf=self.np_position) - - self.cl_gl_position = cl.GLBuffer(self.context, mf.READ_WRITE, int(self.gl_position)) - self.cl_gl_color = cl.GLBuffer(self.context, mf.READ_WRITE, int(self.gl_color)) - - self.kernel = """__kernel void update_particles(__global float4* position, - __global float4* color, - __global float4* start_position) - { - unsigned int i = get_global_id(0); - float4 p = position[i]; - - float life = color[i].w; - life -= $time_step; - - if (life <= 0.f) { - p = start_position[i]; - life = 1.0f; - } - - p.x += ($fx) * $time_step; - p.y += ($fy) * $time_step; - - position[i] = p; - color[i].w = life; - }""" - self.program = cl.Program(self.context, Template(self.kernel).substitute({ - 'fx': 'cos(p.x)', - 'fy': 'sin(p.y*p.x)', - 'time_step': self.time_step - })).build() - - glutMainLoop() - - -particleWindow = ParticleWindow() - -glfwThread = threading.Thread(target=particleWindow.run) -glfwThread.start() - -class ParamWindow(Gtk.Dialog): - def __init__(self, particleWin): - Gtk.Dialog.__init__(self, title="Field Parameters") - self.particleWin = particleWin - - self.updateBtn = Gtk.Button(label="Update field") - self.updateBtn.connect("clicked", self.on_update_clicked) - - self.entryFx = Gtk.Entry() - self.entryFx.set_text("cos(p.x)") - self.entryFy = Gtk.Entry() - self.entryFy.set_text("sin(p.y*p.x)") - - layout = self.get_content_area() - - layout.add(self.entryFx) - layout.add(self.entryFy) - layout.add(self.updateBtn) - - def on_update_clicked(self, widget): - self.particleWin.update_field( - self.entryFx.get_text(), - self.entryFy.get_text() - ) diff --git a/implosion.py b/implosion.py new file mode 100644 index 0000000..c70f21a --- /dev/null +++ b/implosion.py @@ -0,0 +1,228 @@ +import pyopencl as cl +mf = cl.mem_flags + +from string import Template + +import numpy +import matplotlib.pyplot as plt + +import time + +kernel = """ +float constant w[9] = { + 1./36., 1./9., 1./36., + 1./9. , 4./9., 1./9. , + 1./36 , 1./9., 1./36. +}; + +unsigned int indexOfDirection(int i, int j) { + return (i+1) + 3*(1-j); +} + +unsigned int indexOfCell(int x, int y) +{ + return y * $nX + x; +} + +unsigned int idx(int x, int y, int i, int j) { + return indexOfDirection(i,j)*$nCells + indexOfCell(x,y); +} + +__global float f_i(__global __read_only float* f, int x, int y, int i, int j) { + return f[idx(x,y,i,j)]; +} + +float comp(int i, int j, float2 v) { + return i*v.x + j*v.y; +} + +float sq(float x) { + return x*x; +} + +float f_eq(float w, float d, float2 v, int i, int j, float dotv) { + return w * d * (1.f + 3.f*comp(i,j,v) + 4.5f*sq(comp(i,j,v)) - 1.5f*dotv); +} + +__kernel void collide_and_stream(__global __write_only float* f_a, + __global __read_only float* f_b, + __global __write_only float* moments, + __global __read_only int* material) +{ + const unsigned int gid = indexOfCell(get_global_id(0), get_global_id(1)); + + const uint2 cell = (uint2)(get_global_id(0), get_global_id(1)); + + const int m = material[gid]; + + if ( m == 0 ) { + return; + } + + float f0 = f_i(f_b, cell.x+1, cell.y-1, -1, 1); + float f1 = f_i(f_b, cell.x , cell.y-1, 0, 1); + float f2 = f_i(f_b, cell.x-1, cell.y-1, 1, 1); + float f3 = f_i(f_b, cell.x+1, cell.y , -1, 0); + float f4 = f_i(f_b, cell.x , cell.y , 0, 0); + float f5 = f_i(f_b, cell.x-1, cell.y , 1, 0); + float f6 = f_i(f_b, cell.x+1, cell.y+1, -1,-1); + float f7 = f_i(f_b, cell.x , cell.y+1, 0,-1); + float f8 = f_i(f_b, cell.x-1, cell.y+1, 1,-1); + + const float d = f0 + f1 + f2 + f3 + f4 + f5 + f6 + f7 + f8; + + float2 v = (float2)( + (f5 - f3 + f2 - f6 + f8 - f0) / d, + (f1 - f7 + f2 - f6 - f8 + f0) / d + ); + + if ( m == 2 ) { + v = (float2)(0.0f, 0.0f); + } + + const float dotv = dot(v,v); + + f0 += $omega * (f_eq(w[0], d,v,-1, 1, dotv) - f0); + f1 += $omega * (f_eq(w[1], d,v, 0, 1, dotv) - f1); + f2 += $omega * (f_eq(w[2], d,v, 1, 1, dotv) - f2); + f3 += $omega * (f_eq(w[3], d,v,-1, 0, dotv) - f3); + f4 += $omega * (f_eq(w[4], d,v, 0, 0, dotv) - f4); + f5 += $omega * (f_eq(w[5], d,v, 1, 0, dotv) - f5); + f6 += $omega * (f_eq(w[6], d,v,-1,-1, dotv) - f6); + f7 += $omega * (f_eq(w[7], d,v, 0,-1, dotv) - f7); + f8 += $omega * (f_eq(w[8], d,v, 1,-1, dotv) - f8); + + f_a[0*$nCells + gid] = f0; + f_a[1*$nCells + gid] = f1; + f_a[2*$nCells + gid] = f2; + f_a[3*$nCells + gid] = f3; + f_a[4*$nCells + gid] = f4; + f_a[5*$nCells + gid] = f5; + f_a[6*$nCells + gid] = f6; + f_a[7*$nCells + gid] = f7; + f_a[8*$nCells + gid] = f8; + + moments[1*gid] = d; + moments[2*gid] = v.x; + moments[3*gid] = v.y; +}""" + +class D2Q9_BGK_Lattice: + def idx(self, x, y): + return y * self.nX + x; + + def __init__(self, nX, nY): + self.nX = nX + self.nY = nY + self.nCells = nX * nY + self.tick = True + + self.platform = cl.get_platforms()[0] + self.context = cl.Context(properties=[(cl.context_properties.PLATFORM, self.platform)]) + self.queue = cl.CommandQueue(self.context) + + self.np_pop_a = numpy.ndarray(shape=(9, self.nCells), dtype=numpy.float32) + self.np_pop_b = numpy.ndarray(shape=(9, self.nCells), dtype=numpy.float32) + + self.np_moments = numpy.ndarray(shape=(3, self.nCells), dtype=numpy.float32) + self.np_material = numpy.ndarray(shape=(self.nCells, 1), dtype=numpy.int32) + + self.setup_geometry() + + self.equilibrilize() + self.setup_anomaly() + + self.cl_pop_a = cl.Buffer(self.context, mf.READ_WRITE | mf.USE_HOST_PTR, hostbuf=self.np_pop_a) + self.cl_pop_b = cl.Buffer(self.context, mf.READ_WRITE | mf.USE_HOST_PTR, hostbuf=self.np_pop_b) + + self.cl_material = cl.Buffer(self.context, mf.READ_ONLY | mf.USE_HOST_PTR, hostbuf=self.np_material) + self.cl_moments = cl.Buffer(self.context, mf.READ_WRITE | mf.USE_HOST_PTR, hostbuf=self.np_moments) + + self.build_kernel() + + def setup_geometry(self): + self.np_material[:] = 0 + for x in range(1,self.nX-1): + for y in range(1,self.nY-1): + if x == 1 or y == 1 or x == self.nX-2 or y == self.nY-2: + self.np_material[self.idx(x,y)] = 2 + else: + self.np_material[self.idx(x,y)] = 1 + + def equilibrilize(self): + self.np_pop_a[(0,2,6,8),:] = 1./36. + self.np_pop_a[(1,3,5,7),:] = 1./9. + self.np_pop_a[4,:] = 4./9. + + self.np_pop_b[(0,2,6,8),:] = 1./36. + self.np_pop_b[(1,3,5,7),:] = 1./9. + self.np_pop_b[4,:] = 4./9. + + def setup_anomaly(self): + bubbles = [ [ self.nX//4, self.nY//4], + [ self.nX//4,self.nY-self.nY//4], + [self.nX-self.nX//4, self.nY//4], + [self.nX-self.nX//4,self.nY-self.nY//4] ] + + for x in range(0,self.nX-1): + for y in range(0,self.nY-1): + for [a,b] in bubbles: + if numpy.sqrt((x-a)*(x-a)+(y-b)*(y-b)) < self.nX//10: + self.np_pop_a[:,self.idx(x,y)] = 1./24. + self.np_pop_b[:,self.idx(x,y)] = 1./24. + + def build_kernel(self): + self.program = cl.Program(self.context, Template(kernel).substitute({ + 'nX' : self.nX, + 'nY' : self.nY, + 'nCells': self.nCells, + 'omega': 1.0/0.8 + })).build() #'-cl-single-precision-constant -cl-fast-relaxed-math') + + def evolve(self): + if self.tick: + self.tick = False + self.program.collide_and_stream(self.queue, (self.nX,self.nY), (64,1), self.cl_pop_a, self.cl_pop_b, self.cl_moments, self.cl_material) + else: + self.tick = True + self.program.collide_and_stream(self.queue, (self.nX,self.nY), (64,1), self.cl_pop_b, self.cl_pop_a, self.cl_moments, self.cl_material) + + def sync(self): + self.queue.finish() + + def show(self, i): + cl.enqueue_copy(LBM.queue, LBM.np_moments, LBM.cl_moments).wait(); + + density = numpy.ndarray(shape=(self.nX-2, self.nY-2)) + for y in range(1,self.nY-1): + for x in range(1,self.nX-1): + density[x-1,y-1] = self.np_moments[0,self.idx(x,y)] + + plt.imshow(density, vmin=0.2, vmax=2.0, cmap=plt.get_cmap("seismic")) + plt.savefig("result/density_" + str(i) + ".png") + + +def MLUPS(cells, steps, time): + return cells * steps / time * 1e-6 + +nUpdates = 1000 +nStat = 100 + +print("Initializing simulation...\n") + +LBM = D2Q9_BGK_Lattice(1024, 1024) + +print("Starting simulation using %d cells...\n" % LBM.nCells) + +lastStat = time.time() + +for i in range(1,nUpdates+1): + if i % nStat == 0: + LBM.sync() + #LBM.show(i) + print("i = %4d; %3.0f MLUPS" % (i, MLUPS(LBM.nCells, nStat, time.time() - lastStat))) + lastStat = time.time() + + LBM.evolve() + +LBM.show(nUpdates) |