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authorAdrian Kummerlaender2019-06-08 23:08:28 +0200
committerAdrian Kummerlaender2019-06-08 23:08:28 +0200
commit5ac924371a7e53641a2f726a9f431ab8cb99f9fb (patch)
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Performance optimizations
Starting point: ~200 MLUPS on a NVidia K2200 Changes that did not noticeably impact performance: * Memory layout AOS vs. SOA (weird, probably highly platform dependent) * Propagate on read * Tagging pointers as read / write only * Manual code inlining Changes that made things worse: * Bad thread block sizes The actual issue: * Hidden double precision computations => Code now yields ~600 MLUPS
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