Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-06-20 | Fix usage of MomentsTexture in volumetric examples | Adrian Kummerlaender | |
2020-06-19 | Use lattice-internal moments buffer for particles | Adrian Kummerlaender | |
2019-12-31 | Improve SDF rendering quality, performance | Adrian Kummerlaender | |
2019-12-28 | Adapt existing channel example to new SDF-based rendering and voxelization | Adrian Kummerlaender | |
2019-09-25 | Use floats for texture storage, test curl visualization | Adrian Kummerlaender | |
Using `GL_RGBA32F` as the texture storage format instead of packing values into the unit interval. | |||
2019-09-21 | Extract GL moments, particle buffers and add texture buffer | Adrian Kummerlaender | |