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#include "utility.h"
namespace UTF8 {
namespace dtl {
bool match(const std::uint8_t& codeUnit, CodeUnitType&& type) {
return codeUnit & static_cast<std::uint8_t>(type);
}
void write(char32_t& codePoint,
const std::uint8_t& codeUnit,
CodePoint&& mask,
const std::uint8_t& offset) {
codePoint += (codeUnit & static_cast<std::uint8_t>(mask)) << offset;
}
}
}
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