diff options
Diffstat (limited to 'tangle/asset')
-rw-r--r-- | tangle/asset/noise/blue_0.png | bin | 0 -> 3763 bytes | |||
-rw-r--r-- | tangle/asset/noise/blue_1.png | bin | 0 -> 3775 bytes | |||
-rw-r--r-- | tangle/asset/noise/blue_2.png | bin | 0 -> 3752 bytes | |||
-rw-r--r-- | tangle/asset/noise/blue_3.png | bin | 0 -> 3789 bytes | |||
-rw-r--r-- | tangle/asset/noise/blue_4.png | bin | 0 -> 3754 bytes | |||
-rw-r--r-- | tangle/asset/palette/4wave_ROTB.png | bin | 0 -> 1572 bytes | |||
-rw-r--r-- | tangle/asset/palette/4wave_equal.png | bin | 0 -> 1485 bytes | |||
-rw-r--r-- | tangle/asset/palette/5wave_cool.png | bin | 0 -> 1601 bytes | |||
-rw-r--r-- | tangle/asset/palette/autumn.png | bin | 0 -> 827 bytes | |||
-rw-r--r-- | tangle/asset/palette/blue.png | bin | 0 -> 1223 bytes | |||
-rw-r--r-- | tangle/asset/palette/blue_orange.png | bin | 0 -> 1457 bytes | |||
-rw-r--r-- | tangle/asset/palette/green_brown.png | bin | 0 -> 1269 bytes | |||
-rw-r--r-- | tangle/asset/palette/orange.png | bin | 0 -> 1165 bytes | |||
-rw-r--r-- | tangle/asset/shader/blur.frag | 20 |
14 files changed, 20 insertions, 0 deletions
diff --git a/tangle/asset/noise/blue_0.png b/tangle/asset/noise/blue_0.png Binary files differnew file mode 100644 index 0000000..d1c0534 --- /dev/null +++ b/tangle/asset/noise/blue_0.png diff --git a/tangle/asset/noise/blue_1.png b/tangle/asset/noise/blue_1.png Binary files differnew file mode 100644 index 0000000..c32ee28 --- /dev/null +++ b/tangle/asset/noise/blue_1.png diff --git a/tangle/asset/noise/blue_2.png b/tangle/asset/noise/blue_2.png Binary files differnew file mode 100644 index 0000000..0db58de --- /dev/null +++ b/tangle/asset/noise/blue_2.png diff --git a/tangle/asset/noise/blue_3.png b/tangle/asset/noise/blue_3.png Binary files differnew file mode 100644 index 0000000..e0d06cf --- /dev/null +++ b/tangle/asset/noise/blue_3.png diff --git a/tangle/asset/noise/blue_4.png b/tangle/asset/noise/blue_4.png Binary files differnew file mode 100644 index 0000000..28d1b80 --- /dev/null +++ b/tangle/asset/noise/blue_4.png diff --git a/tangle/asset/palette/4wave_ROTB.png b/tangle/asset/palette/4wave_ROTB.png Binary files differnew file mode 100644 index 0000000..06c4d8d --- /dev/null +++ b/tangle/asset/palette/4wave_ROTB.png diff --git a/tangle/asset/palette/4wave_equal.png b/tangle/asset/palette/4wave_equal.png Binary files differnew file mode 100644 index 0000000..95e1fa4 --- /dev/null +++ b/tangle/asset/palette/4wave_equal.png diff --git a/tangle/asset/palette/5wave_cool.png b/tangle/asset/palette/5wave_cool.png Binary files differnew file mode 100644 index 0000000..517896c --- /dev/null +++ b/tangle/asset/palette/5wave_cool.png diff --git a/tangle/asset/palette/autumn.png b/tangle/asset/palette/autumn.png Binary files differnew file mode 100644 index 0000000..e726a78 --- /dev/null +++ b/tangle/asset/palette/autumn.png diff --git a/tangle/asset/palette/blue.png b/tangle/asset/palette/blue.png Binary files differnew file mode 100644 index 0000000..f2f6f3e --- /dev/null +++ b/tangle/asset/palette/blue.png diff --git a/tangle/asset/palette/blue_orange.png b/tangle/asset/palette/blue_orange.png Binary files differnew file mode 100644 index 0000000..a0b4ac2 --- /dev/null +++ b/tangle/asset/palette/blue_orange.png diff --git a/tangle/asset/palette/green_brown.png b/tangle/asset/palette/green_brown.png Binary files differnew file mode 100644 index 0000000..ce23378 --- /dev/null +++ b/tangle/asset/palette/green_brown.png diff --git a/tangle/asset/palette/orange.png b/tangle/asset/palette/orange.png Binary files differnew file mode 100644 index 0000000..c32f13b --- /dev/null +++ b/tangle/asset/palette/orange.png diff --git a/tangle/asset/shader/blur.frag b/tangle/asset/shader/blur.frag new file mode 100644 index 0000000..ad57bde --- /dev/null +++ b/tangle/asset/shader/blur.frag @@ -0,0 +1,20 @@ +#version 330 + +uniform sampler2D texture; + +layout(location = 0) out vec4 color; +layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; + +float kernel[7] = float[]( 0.00443184841193801, 0.0539909665131881, 0.241970724519143, 0.398942280401433, 0.241970724519143, 0.0539909665131881, 0.00443184841193801 ); + +void main() { + vec3 blurred = vec3(0.0); + + for (int i=-3; i <= 3; ++i) { + for (int j=-3; j <= 3; ++j) { + blurred += kernel[3+j] * kernel[3+i] * texelFetch(texture, ivec2(gl_FragCoord.xy) + ivec2(i,j), 0).xyz; + } + } + + color = vec4(blurred, 1.0); +} |