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import QtQuick 2.0
import QtQuick.Window 2.0
import QtQuick.Controls 1.2
import Qt.labs.settings 1.0
ApplicationWindow {
id: root
visible: true
Settings {
id: settings
category: "window"
property color background : "#161616"
}
color: settings.background
Component.onCompleted: {
terminalList.createItem();
terminalList.focusCurrent();
}
Flickable {
id: terminalListFlickable
anchors.fill: parent
boundsBehavior: Flickable.StopAtBounds
contentHeight: terminalList.height
contentWidth: parent.width
pixelAligned: true
Column {
id: terminalList
property int activeItem : 0
property int itemIndex : 0
anchors {
left: parent.left
right: parent.right
}
spacing: 10
onHeightChanged: scrollTo(activeItem)
function onItemExecuted(index) {
if ( index === (children.length - 1) ) {
createItem();
}
}
function createItem() {
var terminalItem = Qt.createComponent("qrc:/TerminalItem.qml");
var instantiateTerminal = function() {
var instance = terminalItem.createObject(terminalList, {
"index": itemIndex,
"width": terminalListFlickable.width
});
instance.onExecuted.connect(onItemExecuted);
++itemIndex;
}
if ( terminalItem.status === Component.Ready ) {
instantiateTerminal();
} else {
terminalItem.statusChanged.connect(instantiateTerminal);
}
}
function scrollTo(index) {
if ( terminalList.height >= terminalListFlickable.height ) {
var offset = children[index].y
+ (children[index].height / 2)
- (terminalListFlickable.height / 2);
var bound = terminalList.height
- terminalListFlickable.height;
if ( offset < 0 ) {
terminalListFlickable.contentY = 0;
} else if ( offset >= bound ) {
terminalListFlickable.contentY = bound;
} else {
terminalListFlickable.contentY = offset;
}
}
}
function selectItem(index) {
children[activeItem].deselect();
children[index ].select();
activeItem = index;
scrollTo(index);
}
function selectNext() {
if ( activeItem < (children.length - 1) ) {
selectItem(activeItem + 1);
} else {
state.enterInsertMode();
}
}
function selectPrev() {
if ( activeItem > 0 ) {
selectItem(activeItem - 1);
}
}
function focusCurrent() {
children[activeItem].forceActiveFocus();
}
function unfocusCurrent() {
children[activeItem].unfocus();
}
function getCurrent() {
return children[activeItem];
}
}
}
StateHandler {
id: state
terminalList: terminalList
}
}
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