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authorAdrian Kummerlaender2020-03-27 12:26:01 +0100
committerAdrian Kummerlaender2020-03-27 12:26:01 +0100
commitee05ee023df26be65d143537e4ad26090572bd1e (patch)
tree95618c626fe6972c25aeea4ae3623c6b3369163e /random_velocities.py
parent18c27ca60bc364d5e6cb811f56ec8c4f72867ac9 (diff)
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Fake spheres using point sprite shading
Diffstat (limited to 'random_velocities.py')
-rw-r--r--random_velocities.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/random_velocities.py b/random_velocities.py
index 2d60f3b..2308bd3 100644
--- a/random_velocities.py
+++ b/random_velocities.py
@@ -11,7 +11,7 @@ char_u = 1120
position, velocity = grid_of_random_velocity_particles(grid_width, radius, char_u)
config = HardSphereSetup(radius, char_u, position, velocity)
-gas = HardSphereSimulation(config, opengl = True, t_scale=1)
+gas = HardSphereSimulation(config, opengl = True, t_scale=0.5)
#tracer = Tracer(gas, int((grid_width**2)/2+grid_width/2))
histogram = VelocityHistogram(gas, [1.1,0], [1,1])