Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-03-27 | Reenable 2D support | Adrian Kummerlaender | |
2020-03-27 | Start tidying up new features | Adrian Kummerlaender | |
2020-03-27 | Add wire box, enable depth testing | Adrian Kummerlaender | |
2020-03-27 | Fake spheres using point sprite shading | Adrian Kummerlaender | |
2020-03-26 | Prototype port to 3D | Adrian Kummerlaender | |
What is it with OpenCL @ GPU and arrays of 3-dimensional vectors?! Luckily I vaguely remembered encountering this problem before when implementing my OpenCL LBM code but why on earth is the compiler not warning about this? I guess the underlying reason has to do with the data alignment requirements on the GPU but still... | |||
2020-03-25 | Add example for random initial velocities | Adrian Kummerlaender | |