diff options
Diffstat (limited to 'src/buffer')
-rw-r--r-- | src/buffer/vertex/fluid_cell_buffer.cc | 11 | ||||
-rw-r--r-- | src/buffer/vertex/fluid_cell_buffer.h | 4 | ||||
-rw-r--r-- | src/buffer/vertex/material_buffer.cc | 39 | ||||
-rw-r--r-- | src/buffer/vertex/material_buffer.h | 20 |
4 files changed, 12 insertions, 62 deletions
diff --git a/src/buffer/vertex/fluid_cell_buffer.cc b/src/buffer/vertex/fluid_cell_buffer.cc index a0bfcc3..4930d63 100644 --- a/src/buffer/vertex/fluid_cell_buffer.cc +++ b/src/buffer/vertex/fluid_cell_buffer.cc @@ -2,7 +2,7 @@ #include <vector> -FluidCellBuffer::FluidCellBuffer(GLuint nX, GLuint nY): +FluidCellBuffer::FluidCellBuffer(GLuint nX, GLuint nY, std::function<int(int,int)>&& geometry): _nX(nX), _nY(nY) { glGenVertexArrays(1, &_array); glGenBuffers(1, &_buffer); @@ -10,7 +10,14 @@ FluidCellBuffer::FluidCellBuffer(GLuint nX, GLuint nY): glBindVertexArray(_array); glBindBuffer(GL_ARRAY_BUFFER, _buffer); - const std::vector<GLfloat> data(3*nX*nY, GLfloat{}); + std::vector<GLfloat> data(3*nX*nY, GLfloat{}); + + for ( int x = 0; x < nX; ++x ) { + for ( int y = 0; y < nY; ++y ) { + data[3*nX*y + 3*x + 2] = geometry(x,y); + } + } + glBufferData( GL_ARRAY_BUFFER, data.size() * sizeof(GLfloat), diff --git a/src/buffer/vertex/fluid_cell_buffer.h b/src/buffer/vertex/fluid_cell_buffer.h index 9e535cb..8afb342 100644 --- a/src/buffer/vertex/fluid_cell_buffer.h +++ b/src/buffer/vertex/fluid_cell_buffer.h @@ -2,6 +2,8 @@ #include <GL/glew.h> +#include <functional> + class FluidCellBuffer { private: const GLuint _nX; @@ -11,7 +13,7 @@ private: GLuint _buffer; public: - FluidCellBuffer(GLuint nX, GLuint nY); + FluidCellBuffer(GLuint nX, GLuint nY, std::function<int(int,int)>&& geometry); ~FluidCellBuffer(); GLuint getBuffer() const; diff --git a/src/buffer/vertex/material_buffer.cc b/src/buffer/vertex/material_buffer.cc deleted file mode 100644 index d193318..0000000 --- a/src/buffer/vertex/material_buffer.cc +++ /dev/null @@ -1,39 +0,0 @@ -#include "material_buffer.h" - -#include <vector> - -MaterialBuffer::MaterialBuffer(GLuint nX, GLuint nY, std::function<int(int,int)>&& geometry): - _nX(nX), _nY(nY) { - glGenVertexArrays(1, &_array); - glGenBuffers(1, &_buffer); - - glBindVertexArray(_array); - glBindBuffer(GL_ARRAY_BUFFER, _buffer); - - std::vector<GLint> data(nX*nY, GLint{1}); - - for ( int x = 0; x < nX; ++x ) { - for ( int y = 0; y < nY; ++y ) { - data[y*nX + x] = geometry(x,y); - } - } - - glBufferData( - GL_ARRAY_BUFFER, - data.size() * sizeof(GLint), - data.data(), - GL_STATIC_DRAW - ); - - glEnableVertexAttribArray(0); - glVertexAttribPointer(0, 1, GL_INT, GL_FALSE, 0, nullptr); -} - -MaterialBuffer::~MaterialBuffer() { - glDeleteBuffers(1, &_buffer); - glDeleteVertexArrays(1, &_array); -} - -GLuint MaterialBuffer::getBuffer() const { - return _buffer; -} diff --git a/src/buffer/vertex/material_buffer.h b/src/buffer/vertex/material_buffer.h deleted file mode 100644 index 4c61c55..0000000 --- a/src/buffer/vertex/material_buffer.h +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once - -#include <GL/glew.h> - -#include <functional> - -class MaterialBuffer { -private: - const GLuint _nX; - const GLuint _nY; - - GLuint _array; - GLuint _buffer; - -public: - MaterialBuffer(GLuint nX, GLuint nY, std::function<int(int,int)>&& geometry); - ~MaterialBuffer(); - - GLuint getBuffer() const; -}; |