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authorAdrian Kummerlaender2019-06-24 14:43:36 +0200
committerAdrian Kummerlaender2019-06-24 14:43:36 +0200
commit94d3e79a8617f88dc0219cfdeedfa3147833719d (patch)
treec1a6894679563e271f5c6ea7a17fa3462f7212a3 /src/external/zlib/deflate.c
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Initialize at openlb-1-3
Diffstat (limited to 'src/external/zlib/deflate.c')
-rw-r--r--src/external/zlib/deflate.c2163
1 files changed, 2163 insertions, 0 deletions
diff --git a/src/external/zlib/deflate.c b/src/external/zlib/deflate.c
new file mode 100644
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--- /dev/null
+++ b/src/external/zlib/deflate.c
@@ -0,0 +1,2163 @@
+/* deflate.c -- compress data using the deflation algorithm
+ * Copyright (C) 1995-2017 Jean-loup Gailly and Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * ALGORITHM
+ *
+ * The "deflation" process depends on being able to identify portions
+ * of the input text which are identical to earlier input (within a
+ * sliding window trailing behind the input currently being processed).
+ *
+ * The most straightforward technique turns out to be the fastest for
+ * most input files: try all possible matches and select the longest.
+ * The key feature of this algorithm is that insertions into the string
+ * dictionary are very simple and thus fast, and deletions are avoided
+ * completely. Insertions are performed at each input character, whereas
+ * string matches are performed only when the previous match ends. So it
+ * is preferable to spend more time in matches to allow very fast string
+ * insertions and avoid deletions. The matching algorithm for small
+ * strings is inspired from that of Rabin & Karp. A brute force approach
+ * is used to find longer strings when a small match has been found.
+ * A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
+ * (by Leonid Broukhis).
+ * A previous version of this file used a more sophisticated algorithm
+ * (by Fiala and Greene) which is guaranteed to run in linear amortized
+ * time, but has a larger average cost, uses more memory and is patented.
+ * However the F&G algorithm may be faster for some highly redundant
+ * files if the parameter max_chain_length (described below) is too large.
+ *
+ * ACKNOWLEDGEMENTS
+ *
+ * The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
+ * I found it in 'freeze' written by Leonid Broukhis.
+ * Thanks to many people for bug reports and testing.
+ *
+ * REFERENCES
+ *
+ * Deutsch, L.P.,"DEFLATE Compressed Data Format Specification".
+ * Available in http://tools.ietf.org/html/rfc1951
+ *
+ * A description of the Rabin and Karp algorithm is given in the book
+ * "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
+ *
+ * Fiala,E.R., and Greene,D.H.
+ * Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
+ *
+ */
+
+/* @(#) $Id$ */
+
+#include "deflate.h"
+
+const char deflate_copyright[] =
+ " deflate 1.2.11 Copyright 1995-2017 Jean-loup Gailly and Mark Adler ";
+/*
+ If you use the zlib library in a product, an acknowledgment is welcome
+ in the documentation of your product. If for some reason you cannot
+ include such an acknowledgment, I would appreciate that you keep this
+ copyright string in the executable of your product.
+ */
+
+/* ===========================================================================
+ * Function prototypes.
+ */
+typedef enum {
+ need_more, /* block not completed, need more input or more output */
+ block_done, /* block flush performed */
+ finish_started, /* finish started, need only more output at next deflate */
+ finish_done /* finish done, accept no more input or output */
+} block_state;
+
+typedef block_state (*compress_func) OF((deflate_state *s, int flush));
+/* Compression function. Returns the block state after the call. */
+
+local int deflateStateCheck OF((z_streamp strm));
+local void slide_hash OF((deflate_state *s));
+local void fill_window OF((deflate_state *s));
+local block_state deflate_stored OF((deflate_state *s, int flush));
+local block_state deflate_fast OF((deflate_state *s, int flush));
+#ifndef FASTEST
+local block_state deflate_slow OF((deflate_state *s, int flush));
+#endif
+local block_state deflate_rle OF((deflate_state *s, int flush));
+local block_state deflate_huff OF((deflate_state *s, int flush));
+local void lm_init OF((deflate_state *s));
+local void putShortMSB OF((deflate_state *s, uInt b));
+local void flush_pending OF((z_streamp strm));
+local unsigned read_buf OF((z_streamp strm, Bytef *buf, unsigned size));
+#ifdef ASMV
+# pragma message("Assembler code may have bugs -- use at your own risk")
+ void match_init OF((void)); /* asm code initialization */
+ uInt longest_match OF((deflate_state *s, IPos cur_match));
+#else
+local uInt longest_match OF((deflate_state *s, IPos cur_match));
+#endif
+
+#ifdef ZLIB_DEBUG
+local void check_match OF((deflate_state *s, IPos start, IPos match,
+ int length));
+#endif
+
+/* ===========================================================================
+ * Local data
+ */
+
+#define NIL 0
+/* Tail of hash chains */
+
+#ifndef TOO_FAR
+# define TOO_FAR 4096
+#endif
+/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */
+
+/* Values for max_lazy_match, good_match and max_chain_length, depending on
+ * the desired pack level (0..9). The values given below have been tuned to
+ * exclude worst case performance for pathological files. Better values may be
+ * found for specific files.
+ */
+typedef struct config_s {
+ ush good_length; /* reduce lazy search above this match length */
+ ush max_lazy; /* do not perform lazy search above this match length */
+ ush nice_length; /* quit search above this match length */
+ ush max_chain;
+ compress_func func;
+} config;
+
+#ifdef FASTEST
+local const config configuration_table[2] = {
+/* good lazy nice chain */
+/* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */
+/* 1 */ {4, 4, 8, 4, deflate_fast}}; /* max speed, no lazy matches */
+#else
+local const config configuration_table[10] = {
+/* good lazy nice chain */
+/* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */
+/* 1 */ {4, 4, 8, 4, deflate_fast}, /* max speed, no lazy matches */
+/* 2 */ {4, 5, 16, 8, deflate_fast},
+/* 3 */ {4, 6, 32, 32, deflate_fast},
+
+/* 4 */ {4, 4, 16, 16, deflate_slow}, /* lazy matches */
+/* 5 */ {8, 16, 32, 32, deflate_slow},
+/* 6 */ {8, 16, 128, 128, deflate_slow},
+/* 7 */ {8, 32, 128, 256, deflate_slow},
+/* 8 */ {32, 128, 258, 1024, deflate_slow},
+/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* max compression */
+#endif
+
+/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
+ * For deflate_fast() (levels <= 3) good is ignored and lazy has a different
+ * meaning.
+ */
+
+/* rank Z_BLOCK between Z_NO_FLUSH and Z_PARTIAL_FLUSH */
+#define RANK(f) (((f) * 2) - ((f) > 4 ? 9 : 0))
+
+/* ===========================================================================
+ * Update a hash value with the given input byte
+ * IN assertion: all calls to UPDATE_HASH are made with consecutive input
+ * characters, so that a running hash key can be computed from the previous
+ * key instead of complete recalculation each time.
+ */
+#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)
+
+
+/* ===========================================================================
+ * Insert string str in the dictionary and set match_head to the previous head
+ * of the hash chain (the most recent string with same hash key). Return
+ * the previous length of the hash chain.
+ * If this file is compiled with -DFASTEST, the compression level is forced
+ * to 1, and no hash chains are maintained.
+ * IN assertion: all calls to INSERT_STRING are made with consecutive input
+ * characters and the first MIN_MATCH bytes of str are valid (except for
+ * the last MIN_MATCH-1 bytes of the input file).
+ */
+#ifdef FASTEST
+#define INSERT_STRING(s, str, match_head) \
+ (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
+ match_head = s->head[s->ins_h], \
+ s->head[s->ins_h] = (Pos)(str))
+#else
+#define INSERT_STRING(s, str, match_head) \
+ (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
+ match_head = s->prev[(str) & s->w_mask] = s->head[s->ins_h], \
+ s->head[s->ins_h] = (Pos)(str))
+#endif
+
+/* ===========================================================================
+ * Initialize the hash table (avoiding 64K overflow for 16 bit systems).
+ * prev[] will be initialized on the fly.
+ */
+#define CLEAR_HASH(s) \
+ s->head[s->hash_size-1] = NIL; \
+ zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));
+
+/* ===========================================================================
+ * Slide the hash table when sliding the window down (could be avoided with 32
+ * bit values at the expense of memory usage). We slide even when level == 0 to
+ * keep the hash table consistent if we switch back to level > 0 later.
+ */
+local void slide_hash(s)
+ deflate_state *s;
+{
+ unsigned n, m;
+ Posf *p;
+ uInt wsize = s->w_size;
+
+ n = s->hash_size;
+ p = &s->head[n];
+ do {
+ m = *--p;
+ *p = (Pos)(m >= wsize ? m - wsize : NIL);
+ } while (--n);
+ n = wsize;
+#ifndef FASTEST
+ p = &s->prev[n];
+ do {
+ m = *--p;
+ *p = (Pos)(m >= wsize ? m - wsize : NIL);
+ /* If n is not on any hash chain, prev[n] is garbage but
+ * its value will never be used.
+ */
+ } while (--n);
+#endif
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateInit_(strm, level, version, stream_size)
+ z_streamp strm;
+ int level;
+ const char *version;
+ int stream_size;
+{
+ return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
+ Z_DEFAULT_STRATEGY, version, stream_size);
+ /* To do: ignore strm->next_in if we use it as window */
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
+ version, stream_size)
+ z_streamp strm;
+ int level;
+ int method;
+ int windowBits;
+ int memLevel;
+ int strategy;
+ const char *version;
+ int stream_size;
+{
+ deflate_state *s;
+ int wrap = 1;
+ static const char my_version[] = ZLIB_VERSION;
+
+ ushf *overlay;
+ /* We overlay pending_buf and d_buf+l_buf. This works since the average
+ * output size for (length,distance) codes is <= 24 bits.
+ */
+
+ if (version == Z_NULL || version[0] != my_version[0] ||
+ stream_size != sizeof(z_stream)) {
+ return Z_VERSION_ERROR;
+ }
+ if (strm == Z_NULL) return Z_STREAM_ERROR;
+
+ strm->msg = Z_NULL;
+ if (strm->zalloc == (alloc_func)0) {
+#ifdef Z_SOLO
+ return Z_STREAM_ERROR;
+#else
+ strm->zalloc = zcalloc;
+ strm->opaque = (voidpf)0;
+#endif
+ }
+ if (strm->zfree == (free_func)0)
+#ifdef Z_SOLO
+ return Z_STREAM_ERROR;
+#else
+ strm->zfree = zcfree;
+#endif
+
+#ifdef FASTEST
+ if (level != 0) level = 1;
+#else
+ if (level == Z_DEFAULT_COMPRESSION) level = 6;
+#endif
+
+ if (windowBits < 0) { /* suppress zlib wrapper */
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+#ifdef GZIP
+ else if (windowBits > 15) {
+ wrap = 2; /* write gzip wrapper instead */
+ windowBits -= 16;
+ }
+#endif
+ if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||
+ windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
+ strategy < 0 || strategy > Z_FIXED || (windowBits == 8 && wrap != 1)) {
+ return Z_STREAM_ERROR;
+ }
+ if (windowBits == 8) windowBits = 9; /* until 256-byte window bug fixed */
+ s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
+ if (s == Z_NULL) return Z_MEM_ERROR;
+ strm->state = (struct internal_state FAR *)s;
+ s->strm = strm;
+ s->status = INIT_STATE; /* to pass state test in deflateReset() */
+
+ s->wrap = wrap;
+ s->gzhead = Z_NULL;
+ s->w_bits = (uInt)windowBits;
+ s->w_size = 1 << s->w_bits;
+ s->w_mask = s->w_size - 1;
+
+ s->hash_bits = (uInt)memLevel + 7;
+ s->hash_size = 1 << s->hash_bits;
+ s->hash_mask = s->hash_size - 1;
+ s->hash_shift = ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);
+
+ s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
+ s->prev = (Posf *) ZALLOC(strm, s->w_size, sizeof(Pos));
+ s->head = (Posf *) ZALLOC(strm, s->hash_size, sizeof(Pos));
+
+ s->high_water = 0; /* nothing written to s->window yet */
+
+ s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
+
+ overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
+ s->pending_buf = (uchf *) overlay;
+ s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);
+
+ if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
+ s->pending_buf == Z_NULL) {
+ s->status = FINISH_STATE;
+ strm->msg = ERR_MSG(Z_MEM_ERROR);
+ deflateEnd (strm);
+ return Z_MEM_ERROR;
+ }
+ s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
+ s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
+
+ s->level = level;
+ s->strategy = strategy;
+ s->method = (Byte)method;
+
+ return deflateReset(strm);
+}
+
+/* =========================================================================
+ * Check for a valid deflate stream state. Return 0 if ok, 1 if not.
+ */
+local int deflateStateCheck (strm)
+ z_streamp strm;
+{
+ deflate_state *s;
+ if (strm == Z_NULL ||
+ strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)
+ return 1;
+ s = strm->state;
+ if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&
+#ifdef GZIP
+ s->status != GZIP_STATE &&
+#endif
+ s->status != EXTRA_STATE &&
+ s->status != NAME_STATE &&
+ s->status != COMMENT_STATE &&
+ s->status != HCRC_STATE &&
+ s->status != BUSY_STATE &&
+ s->status != FINISH_STATE))
+ return 1;
+ return 0;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength)
+ z_streamp strm;
+ const Bytef *dictionary;
+ uInt dictLength;
+{
+ deflate_state *s;
+ uInt str, n;
+ int wrap;
+ unsigned avail;
+ z_const unsigned char *next;
+
+ if (deflateStateCheck(strm) || dictionary == Z_NULL)
+ return Z_STREAM_ERROR;
+ s = strm->state;
+ wrap = s->wrap;
+ if (wrap == 2 || (wrap == 1 && s->status != INIT_STATE) || s->lookahead)
+ return Z_STREAM_ERROR;
+
+ /* when using zlib wrappers, compute Adler-32 for provided dictionary */
+ if (wrap == 1)
+ strm->adler = adler32(strm->adler, dictionary, dictLength);
+ s->wrap = 0; /* avoid computing Adler-32 in read_buf */
+
+ /* if dictionary would fill window, just replace the history */
+ if (dictLength >= s->w_size) {
+ if (wrap == 0) { /* already empty otherwise */
+ CLEAR_HASH(s);
+ s->strstart = 0;
+ s->block_start = 0L;
+ s->insert = 0;
+ }
+ dictionary += dictLength - s->w_size; /* use the tail */
+ dictLength = s->w_size;
+ }
+
+ /* insert dictionary into window and hash */
+ avail = strm->avail_in;
+ next = strm->next_in;
+ strm->avail_in = dictLength;
+ strm->next_in = (z_const Bytef *)dictionary;
+ fill_window(s);
+ while (s->lookahead >= MIN_MATCH) {
+ str = s->strstart;
+ n = s->lookahead - (MIN_MATCH-1);
+ do {
+ UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]);
+#ifndef FASTEST
+ s->prev[str & s->w_mask] = s->head[s->ins_h];
+#endif
+ s->head[s->ins_h] = (Pos)str;
+ str++;
+ } while (--n);
+ s->strstart = str;
+ s->lookahead = MIN_MATCH-1;
+ fill_window(s);
+ }
+ s->strstart += s->lookahead;
+ s->block_start = (long)s->strstart;
+ s->insert = s->lookahead;
+ s->lookahead = 0;
+ s->match_length = s->prev_length = MIN_MATCH-1;
+ s->match_available = 0;
+ strm->next_in = next;
+ strm->avail_in = avail;
+ s->wrap = wrap;
+ return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateGetDictionary (strm, dictionary, dictLength)
+ z_streamp strm;
+ Bytef *dictionary;
+ uInt *dictLength;
+{
+ deflate_state *s;
+ uInt len;
+
+ if (deflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+ s = strm->state;
+ len = s->strstart + s->lookahead;
+ if (len > s->w_size)
+ len = s->w_size;
+ if (dictionary != Z_NULL && len)
+ zmemcpy(dictionary, s->window + s->strstart + s->lookahead - len, len);
+ if (dictLength != Z_NULL)
+ *dictLength = len;
+ return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateResetKeep (strm)
+ z_streamp strm;
+{
+ deflate_state *s;
+
+ if (deflateStateCheck(strm)) {
+ return Z_STREAM_ERROR;
+ }
+
+ strm->total_in = strm->total_out = 0;
+ strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
+ strm->data_type = Z_UNKNOWN;
+
+ s = (deflate_state *)strm->state;
+ s->pending = 0;
+ s->pending_out = s->pending_buf;
+
+ if (s->wrap < 0) {
+ s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */
+ }
+ s->status =
+#ifdef GZIP
+ s->wrap == 2 ? GZIP_STATE :
+#endif
+ s->wrap ? INIT_STATE : BUSY_STATE;
+ strm->adler =
+#ifdef GZIP
+ s->wrap == 2 ? crc32(0L, Z_NULL, 0) :
+#endif
+ adler32(0L, Z_NULL, 0);
+ s->last_flush = Z_NO_FLUSH;
+
+ _tr_init(s);
+
+ return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateReset (strm)
+ z_streamp strm;
+{
+ int ret;
+
+ ret = deflateResetKeep(strm);
+ if (ret == Z_OK)
+ lm_init(strm->state);
+ return ret;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateSetHeader (strm, head)
+ z_streamp strm;
+ gz_headerp head;
+{
+ if (deflateStateCheck(strm) || strm->state->wrap != 2)
+ return Z_STREAM_ERROR;
+ strm->state->gzhead = head;
+ return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflatePending (strm, pending, bits)
+ unsigned *pending;
+ int *bits;
+ z_streamp strm;
+{
+ if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
+ if (pending != Z_NULL)
+ *pending = strm->state->pending;
+ if (bits != Z_NULL)
+ *bits = strm->state->bi_valid;
+ return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflatePrime (strm, bits, value)
+ z_streamp strm;
+ int bits;
+ int value;
+{
+ deflate_state *s;
+ int put;
+
+ if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
+ s = strm->state;
+ if ((Bytef *)(s->d_buf) < s->pending_out + ((Buf_size + 7) >> 3))
+ return Z_BUF_ERROR;
+ do {
+ put = Buf_size - s->bi_valid;
+ if (put > bits)
+ put = bits;
+ s->bi_buf |= (ush)((value & ((1 << put) - 1)) << s->bi_valid);
+ s->bi_valid += put;
+ _tr_flush_bits(s);
+ value >>= put;
+ bits -= put;
+ } while (bits);
+ return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateParams(strm, level, strategy)
+ z_streamp strm;
+ int level;
+ int strategy;
+{
+ deflate_state *s;
+ compress_func func;
+
+ if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
+ s = strm->state;
+
+#ifdef FASTEST
+ if (level != 0) level = 1;
+#else
+ if (level == Z_DEFAULT_COMPRESSION) level = 6;
+#endif
+ if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
+ return Z_STREAM_ERROR;
+ }
+ func = configuration_table[s->level].func;
+
+ if ((strategy != s->strategy || func != configuration_table[level].func) &&
+ s->high_water) {
+ /* Flush the last buffer: */
+ int err = deflate(strm, Z_BLOCK);
+ if (err == Z_STREAM_ERROR)
+ return err;
+ if (strm->avail_out == 0)
+ return Z_BUF_ERROR;
+ }
+ if (s->level != level) {
+ if (s->level == 0 && s->matches != 0) {
+ if (s->matches == 1)
+ slide_hash(s);
+ else
+ CLEAR_HASH(s);
+ s->matches = 0;
+ }
+ s->level = level;
+ s->max_lazy_match = configuration_table[level].max_lazy;
+ s->good_match = configuration_table[level].good_length;
+ s->nice_match = configuration_table[level].nice_length;
+ s->max_chain_length = configuration_table[level].max_chain;
+ }
+ s->strategy = strategy;
+ return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain)
+ z_streamp strm;
+ int good_length;
+ int max_lazy;
+ int nice_length;
+ int max_chain;
+{
+ deflate_state *s;
+
+ if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
+ s = strm->state;
+ s->good_match = (uInt)good_length;
+ s->max_lazy_match = (uInt)max_lazy;
+ s->nice_match = nice_length;
+ s->max_chain_length = (uInt)max_chain;
+ return Z_OK;
+}
+
+/* =========================================================================
+ * For the default windowBits of 15 and memLevel of 8, this function returns
+ * a close to exact, as well as small, upper bound on the compressed size.
+ * They are coded as constants here for a reason--if the #define's are
+ * changed, then this function needs to be changed as well. The return
+ * value for 15 and 8 only works for those exact settings.
+ *
+ * For any setting other than those defaults for windowBits and memLevel,
+ * the value returned is a conservative worst case for the maximum expansion
+ * resulting from using fixed blocks instead of stored blocks, which deflate
+ * can emit on compressed data for some combinations of the parameters.
+ *
+ * This function could be more sophisticated to provide closer upper bounds for
+ * every combination of windowBits and memLevel. But even the conservative
+ * upper bound of about 14% expansion does not seem onerous for output buffer
+ * allocation.
+ */
+uLong ZEXPORT deflateBound(strm, sourceLen)
+ z_streamp strm;
+ uLong sourceLen;
+{
+ deflate_state *s;
+ uLong complen, wraplen;
+
+ /* conservative upper bound for compressed data */
+ complen = sourceLen +
+ ((sourceLen + 7) >> 3) + ((sourceLen + 63) >> 6) + 5;
+
+ /* if can't get parameters, return conservative bound plus zlib wrapper */
+ if (deflateStateCheck(strm))
+ return complen + 6;
+
+ /* compute wrapper length */
+ s = strm->state;
+ switch (s->wrap) {
+ case 0: /* raw deflate */
+ wraplen = 0;
+ break;
+ case 1: /* zlib wrapper */
+ wraplen = 6 + (s->strstart ? 4 : 0);
+ break;
+#ifdef GZIP
+ case 2: /* gzip wrapper */
+ wraplen = 18;
+ if (s->gzhead != Z_NULL) { /* user-supplied gzip header */
+ Bytef *str;
+ if (s->gzhead->extra != Z_NULL)
+ wraplen += 2 + s->gzhead->extra_len;
+ str = s->gzhead->name;
+ if (str != Z_NULL)
+ do {
+ wraplen++;
+ } while (*str++);
+ str = s->gzhead->comment;
+ if (str != Z_NULL)
+ do {
+ wraplen++;
+ } while (*str++);
+ if (s->gzhead->hcrc)
+ wraplen += 2;
+ }
+ break;
+#endif
+ default: /* for compiler happiness */
+ wraplen = 6;
+ }
+
+ /* if not default parameters, return conservative bound */
+ if (s->w_bits != 15 || s->hash_bits != 8 + 7)
+ return complen + wraplen;
+
+ /* default settings: return tight bound for that case */
+ return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +
+ (sourceLen >> 25) + 13 - 6 + wraplen;
+}
+
+/* =========================================================================
+ * Put a short in the pending buffer. The 16-bit value is put in MSB order.
+ * IN assertion: the stream state is correct and there is enough room in
+ * pending_buf.
+ */
+local void putShortMSB (s, b)
+ deflate_state *s;
+ uInt b;
+{
+ put_byte(s, (Byte)(b >> 8));
+ put_byte(s, (Byte)(b & 0xff));
+}
+
+/* =========================================================================
+ * Flush as much pending output as possible. All deflate() output, except for
+ * some deflate_stored() output, goes through this function so some
+ * applications may wish to modify it to avoid allocating a large
+ * strm->next_out buffer and copying into it. (See also read_buf()).
+ */
+local void flush_pending(strm)
+ z_streamp strm;
+{
+ unsigned len;
+ deflate_state *s = strm->state;
+
+ _tr_flush_bits(s);
+ len = s->pending;
+ if (len > strm->avail_out) len = strm->avail_out;
+ if (len == 0) return;
+
+ zmemcpy(strm->next_out, s->pending_out, len);
+ strm->next_out += len;
+ s->pending_out += len;
+ strm->total_out += len;
+ strm->avail_out -= len;
+ s->pending -= len;
+ if (s->pending == 0) {
+ s->pending_out = s->pending_buf;
+ }
+}
+
+/* ===========================================================================
+ * Update the header CRC with the bytes s->pending_buf[beg..s->pending - 1].
+ */
+#define HCRC_UPDATE(beg) \
+ do { \
+ if (s->gzhead->hcrc && s->pending > (beg)) \
+ strm->adler = crc32(strm->adler, s->pending_buf + (beg), \
+ s->pending - (beg)); \
+ } while (0)
+
+/* ========================================================================= */
+int ZEXPORT deflate (strm, flush)
+ z_streamp strm;
+ int flush;
+{
+ int old_flush; /* value of flush param for previous deflate call */
+ deflate_state *s;
+
+ if (deflateStateCheck(strm) || flush > Z_BLOCK || flush < 0) {
+ return Z_STREAM_ERROR;
+ }
+ s = strm->state;
+
+ if (strm->next_out == Z_NULL ||
+ (strm->avail_in != 0 && strm->next_in == Z_NULL) ||
+ (s->status == FINISH_STATE && flush != Z_FINISH)) {
+ ERR_RETURN(strm, Z_STREAM_ERROR);
+ }
+ if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);
+
+ old_flush = s->last_flush;
+ s->last_flush = flush;
+
+ /* Flush as much pending output as possible */
+ if (s->pending != 0) {
+ flush_pending(strm);
+ if (strm->avail_out == 0) {
+ /* Since avail_out is 0, deflate will be called again with
+ * more output space, but possibly with both pending and
+ * avail_in equal to zero. There won't be anything to do,
+ * but this is not an error situation so make sure we
+ * return OK instead of BUF_ERROR at next call of deflate:
+ */
+ s->last_flush = -1;
+ return Z_OK;
+ }
+
+ /* Make sure there is something to do and avoid duplicate consecutive
+ * flushes. For repeated and useless calls with Z_FINISH, we keep
+ * returning Z_STREAM_END instead of Z_BUF_ERROR.
+ */
+ } else if (strm->avail_in == 0 && RANK(flush) <= RANK(old_flush) &&
+ flush != Z_FINISH) {
+ ERR_RETURN(strm, Z_BUF_ERROR);
+ }
+
+ /* User must not provide more input after the first FINISH: */
+ if (s->status == FINISH_STATE && strm->avail_in != 0) {
+ ERR_RETURN(strm, Z_BUF_ERROR);
+ }
+
+ /* Write the header */
+ if (s->status == INIT_STATE) {
+ /* zlib header */
+ uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
+ uInt level_flags;
+
+ if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)
+ level_flags = 0;
+ else if (s->level < 6)
+ level_flags = 1;
+ else if (s->level == 6)
+ level_flags = 2;
+ else
+ level_flags = 3;
+ header |= (level_flags << 6);
+ if (s->strstart != 0) header |= PRESET_DICT;
+ header += 31 - (header % 31);
+
+ putShortMSB(s, header);
+
+ /* Save the adler32 of the preset dictionary: */
+ if (s->strstart != 0) {
+ putShortMSB(s, (uInt)(strm->adler >> 16));
+ putShortMSB(s, (uInt)(strm->adler & 0xffff));
+ }
+ strm->adler = adler32(0L, Z_NULL, 0);
+ s->status = BUSY_STATE;
+
+ /* Compression must start with an empty pending buffer */
+ flush_pending(strm);
+ if (s->pending != 0) {
+ s->last_flush = -1;
+ return Z_OK;
+ }
+ }
+#ifdef GZIP
+ if (s->status == GZIP_STATE) {
+ /* gzip header */
+ strm->adler = crc32(0L, Z_NULL, 0);
+ put_byte(s, 31);
+ put_byte(s, 139);
+ put_byte(s, 8);
+ if (s->gzhead == Z_NULL) {
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, s->level == 9 ? 2 :
+ (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
+ 4 : 0));
+ put_byte(s, OS_CODE);
+ s->status = BUSY_STATE;
+
+ /* Compression must start with an empty pending buffer */
+ flush_pending(strm);
+ if (s->pending != 0) {
+ s->last_flush = -1;
+ return Z_OK;
+ }
+ }
+ else {
+ put_byte(s, (s->gzhead->text ? 1 : 0) +
+ (s->gzhead->hcrc ? 2 : 0) +
+ (s->gzhead->extra == Z_NULL ? 0 : 4) +
+ (s->gzhead->name == Z_NULL ? 0 : 8) +
+ (s->gzhead->comment == Z_NULL ? 0 : 16)
+ );
+ put_byte(s, (Byte)(s->gzhead->time & 0xff));
+ put_byte(s, (Byte)((s->gzhead->time >> 8) & 0xff));
+ put_byte(s, (Byte)((s->gzhead->time >> 16) & 0xff));
+ put_byte(s, (Byte)((s->gzhead->time >> 24) & 0xff));
+ put_byte(s, s->level == 9 ? 2 :
+ (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
+ 4 : 0));
+ put_byte(s, s->gzhead->os & 0xff);
+ if (s->gzhead->extra != Z_NULL) {
+ put_byte(s, s->gzhead->extra_len & 0xff);
+ put_byte(s, (s->gzhead->extra_len >> 8) & 0xff);
+ }
+ if (s->gzhead->hcrc)
+ strm->adler = crc32(strm->adler, s->pending_buf,
+ s->pending);
+ s->gzindex = 0;
+ s->status = EXTRA_STATE;
+ }
+ }
+ if (s->status == EXTRA_STATE) {
+ if (s->gzhead->extra != Z_NULL) {
+ ulg beg = s->pending; /* start of bytes to update crc */
+ uInt left = (s->gzhead->extra_len & 0xffff) - s->gzindex;
+ while (s->pending + left > s->pending_buf_size) {
+ uInt copy = s->pending_buf_size - s->pending;
+ zmemcpy(s->pending_buf + s->pending,
+ s->gzhead->extra + s->gzindex, copy);
+ s->pending = s->pending_buf_size;
+ HCRC_UPDATE(beg);
+ s->gzindex += copy;
+ flush_pending(strm);
+ if (s->pending != 0) {
+ s->last_flush = -1;
+ return Z_OK;
+ }
+ beg = 0;
+ left -= copy;
+ }
+ zmemcpy(s->pending_buf + s->pending,
+ s->gzhead->extra + s->gzindex, left);
+ s->pending += left;
+ HCRC_UPDATE(beg);
+ s->gzindex = 0;
+ }
+ s->status = NAME_STATE;
+ }
+ if (s->status == NAME_STATE) {
+ if (s->gzhead->name != Z_NULL) {
+ ulg beg = s->pending; /* start of bytes to update crc */
+ int val;
+ do {
+ if (s->pending == s->pending_buf_size) {
+ HCRC_UPDATE(beg);
+ flush_pending(strm);
+ if (s->pending != 0) {
+ s->last_flush = -1;
+ return Z_OK;
+ }
+ beg = 0;
+ }
+ val = s->gzhead->name[s->gzindex++];
+ put_byte(s, val);
+ } while (val != 0);
+ HCRC_UPDATE(beg);
+ s->gzindex = 0;
+ }
+ s->status = COMMENT_STATE;
+ }
+ if (s->status == COMMENT_STATE) {
+ if (s->gzhead->comment != Z_NULL) {
+ ulg beg = s->pending; /* start of bytes to update crc */
+ int val;
+ do {
+ if (s->pending == s->pending_buf_size) {
+ HCRC_UPDATE(beg);
+ flush_pending(strm);
+ if (s->pending != 0) {
+ s->last_flush = -1;
+ return Z_OK;
+ }
+ beg = 0;
+ }
+ val = s->gzhead->comment[s->gzindex++];
+ put_byte(s, val);
+ } while (val != 0);
+ HCRC_UPDATE(beg);
+ }
+ s->status = HCRC_STATE;
+ }
+ if (s->status == HCRC_STATE) {
+ if (s->gzhead->hcrc) {
+ if (s->pending + 2 > s->pending_buf_size) {
+ flush_pending(strm);
+ if (s->pending != 0) {
+ s->last_flush = -1;
+ return Z_OK;
+ }
+ }
+ put_byte(s, (Byte)(strm