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authorAdrian Kummerlaender2019-06-24 14:43:36 +0200
committerAdrian Kummerlaender2019-06-24 14:43:36 +0200
commit94d3e79a8617f88dc0219cfdeedfa3147833719d (patch)
treec1a6894679563e271f5c6ea7a17fa3462f7212a3 /src/functors/lattice/superBaseF3D.h
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Initialize at openlb-1-3
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+/* This file is part of the OpenLB library
+ *
+ * Copyright (C) 2012-2017 Lukas Baron, Tim Dornieden, Mathias J. Krause,
+ * Albert Mink, Benjamin Förster, Adrian Kummerlaender
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ * <http://www.openlb.net/>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+*/
+
+#ifndef SUPER_BASE_F_3D_H
+#define SUPER_BASE_F_3D_H
+
+#include <memory>
+
+#include "functors/genericF.h"
+#include "blockBaseF3D.h"
+#include "indicator/superIndicatorBaseF3D.h"
+#include "communication/superStructure3D.h"
+#include "core/superData3D.h"
+#include "core/superLattice3D.h"
+
+/** Note: Throughout the whole source code directory functors, the
+ * template parameters for i/o dimensions are:
+ * F: S^m -> T^n (S=source, T=target)
+ */
+
+namespace olb {
+
+template<typename T, typename BaseType> class SuperData3D;
+template<typename T, typename DESCRIPTOR> class SuperLattice3D;
+template<typename T> class SuperStructure3D;
+template<typename T> class BlockF3D;
+template<typename T> class SuperIndicatorF3D;
+template<typename T, typename W> class SuperIdentity3D;
+template<typename T, typename DESCRIPTOR> class SuperLatticeIdentity3D;
+
+/// represents all functors that operate on a SuperStructure3D<T> in general
+template <typename T, typename W = T>
+class SuperF3D : public GenericF<W,int> {
+protected:
+ SuperF3D(SuperStructure3D<T>& superStructure, int targetDim);
+
+ SuperStructure3D<T>& _superStructure;
+ /// Super functors may consist of several BlockF3D<W> derived functors
+ /**
+ * By convention: If block level functors are used at all they should
+ * number exactly LoadBalancer<T>::size per process.
+ **/
+ std::vector<std::unique_ptr<BlockF3D<W>>> _blockF;
+public:
+ using identity_functor_type = SuperIdentity3D<T,W>;
+
+ SuperF3D<T,W>& operator-(SuperF3D<T,W>& rhs);
+ SuperF3D<T,W>& operator+(SuperF3D<T,W>& rhs);
+ SuperF3D<T,W>& operator*(SuperF3D<T,W>& rhs);
+ SuperF3D<T,W>& operator/(SuperF3D<T,W>& rhs);
+
+ /// \return SuperF3D<T,W>::_superStructure
+ SuperStructure3D<T>& getSuperStructure();
+ /// \return Size of SuperF3D<T,W>::_blockF vector
+ int getBlockFSize() const;
+ /// \return SuperF3D<T,W>::_blockF[iCloc]
+ BlockF3D<W>& getBlockF(int iCloc);
+};
+
+
+/// Functor from `SuperData3D`
+template<typename T, typename BaseType>
+class SuperDataF3D : public SuperF3D<T,BaseType> {
+protected:
+ /// `SuperData3D` object this functor was created from
+ SuperData3D<T,BaseType>& _superData;
+public:
+ /// Constructor from `SuperData3D` - stores `_superData` reference
+ SuperDataF3D(SuperData3D<T,BaseType>& superData);
+ /// Operator for this functor - copies data from `_superData` object into output
+ bool operator() (BaseType output[], const int input[]);
+ /// Getter for `_superData`
+ SuperData3D<T,BaseType>& getSuperData();
+};
+
+
+/// identity functor for memory management
+template <typename T, typename W=T>
+class SuperIdentity3D : public SuperF3D<T,W> {
+protected:
+ FunctorPtr<SuperF3D<T,W>> _f;
+public:
+ SuperIdentity3D(FunctorPtr<SuperF3D<T,W>>&& f);
+ bool operator() (W output[], const int input[]) override;
+};
+
+
+/// functor to extract one component
+template <typename T, typename W=T>
+class SuperExtractComponentF3D : public SuperF3D<T,W> {
+protected:
+ FunctorPtr<SuperF3D<T,W>> _f;
+ const int _extractDim;
+public:
+ SuperExtractComponentF3D(FunctorPtr<SuperF3D<T,W>>&& f, int extractDim);
+ int getExtractDim();
+ bool operator() (W output[], const int input[]);
+};
+
+
+/// functor to extract one component inside an indicator
+template <typename T, typename W=T>
+class SuperExtractComponentIndicatorF3D : public SuperExtractComponentF3D<T,W> {
+protected:
+ FunctorPtr<SuperIndicatorF3D<T>> _indicatorF;
+public:
+ SuperExtractComponentIndicatorF3D(FunctorPtr<SuperF3D<T,W>>&& f, int extractDim,
+ FunctorPtr<SuperIndicatorF3D<T>>&& indicatorF);
+ bool operator() (W output[], const int input[]) override;
+};
+
+
+/// functor to extract data inside an indicator
+template <typename T, typename W=T>
+class SuperExtractIndicatorF3D : public SuperF3D<T,W> {
+protected:
+ FunctorPtr<SuperF3D<T,W>> _f;
+ FunctorPtr<SuperIndicatorF3D<T>> _indicatorF;
+public:
+ SuperExtractIndicatorF3D(FunctorPtr<SuperF3D<T,W>>&& f,
+ FunctorPtr<SuperIndicatorF3D<T>>&& indicatorF);
+ bool operator() (W output[], const int input[]);
+};
+
+
+/// functor to extract one component
+template <typename T, typename W=T>
+class SuperDotProductF3D : public SuperF3D<T,W> {
+protected:
+ SuperF3D<T,W>& _f;
+ T _vector[];
+public:
+ SuperDotProductF3D(SuperF3D<T,W>& f, T vector[]);
+ bool operator() (W output[], const int input[]);
+};
+
+
+/// identity functor for memory management
+template <typename T, typename W=T>
+class SuperIdentityOnSuperIndicatorF3D : public SuperF3D<T,W> {
+protected:
+ SuperF3D<T,W>& _f;
+ SuperIndicatorF3D<T>& _indicatorF;
+ W _defaultValue;
+public:
+ SuperIdentityOnSuperIndicatorF3D(SuperF3D<T,W>& f, SuperIndicatorF3D<T>& indicatorF, W defaultValue=0.);
+ bool operator() (W output[], const int input[]);
+};
+
+/// represents all functors that operate on a SuperLattice in general, e.g. getVelocity(), getForce(), getPressure()
+template <typename T, typename DESCRIPTOR>
+class SuperLatticeF3D : public SuperF3D<T,T> {
+protected:
+ SuperLatticeF3D(SuperLattice3D<T,DESCRIPTOR>& superLattice, int targetDim);
+
+ SuperLattice3D<T,DESCRIPTOR>& _sLattice;
+public:
+ using identity_functor_type = SuperLatticeIdentity3D<T,DESCRIPTOR>;
+
+ SuperLattice3D<T,DESCRIPTOR>& getSuperLattice();
+};
+
+/// identity functor for memory management
+template <typename T, typename DESCRIPTOR>
+class SuperLatticeIdentity3D : public SuperLatticeF3D<T,DESCRIPTOR> {
+protected:
+ FunctorPtr<SuperLatticeF3D<T,DESCRIPTOR>> _f;
+public:
+ SuperLatticeIdentity3D(FunctorPtr<SuperLatticeF3D<T,DESCRIPTOR>>&& f);
+ bool operator() (T output[], const int input[]) override;
+};
+
+/// represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(), physForce(), physPressure()
+template <typename T, typename DESCRIPTOR>
+class SuperLatticePhysF3D : public SuperLatticeF3D<T,DESCRIPTOR> {
+protected:
+ SuperLatticePhysF3D(SuperLattice3D<T,DESCRIPTOR>& sLattice,
+ const UnitConverter<T,DESCRIPTOR>& converter, int targetDim);
+ const UnitConverter<T,DESCRIPTOR>& _converter;
+public:
+ UnitConverter<T,DESCRIPTOR> const& getConverter() const;
+};
+
+/// represents all thermal functors that operate on a DESCRIPTOR with output in Phys, e.g. physTemperature(), physHeatFlux()
+template <typename T, typename DESCRIPTOR, typename TDESCRIPTOR>
+class SuperLatticeThermalPhysF3D : public SuperLatticeF3D<T,TDESCRIPTOR> {
+protected:
+ SuperLatticeThermalPhysF3D(SuperLattice3D<T,TDESCRIPTOR>& sLattice,
+ const ThermalUnitConverter<T,DESCRIPTOR,TDESCRIPTOR>& converter, int targetDim);
+ const ThermalUnitConverter<T,DESCRIPTOR,TDESCRIPTOR>& _converter;
+public:
+ ThermalUnitConverter<T,DESCRIPTOR,TDESCRIPTOR> const& getConverter() const;
+};
+
+template <typename T, typename DESCRIPTOR>
+class ComposedSuperLatticeF3D : public SuperLatticeF3D<T,DESCRIPTOR> {
+private:
+ SuperLatticeF3D<T,DESCRIPTOR>& _f0;
+ SuperLatticeF3D<T,DESCRIPTOR>& _f1;
+ SuperLatticeF3D<T,DESCRIPTOR>& _f2;
+public:
+ ComposedSuperLatticeF3D(SuperLatticeF3D<T,DESCRIPTOR>& f0,
+ SuperLatticeF3D<T,DESCRIPTOR>& f1,
+ SuperLatticeF3D<T,DESCRIPTOR>& f2);
+ bool operator() (T output[], const int x[]) override;
+};
+
+} // end namespace olb
+
+#endif