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authorAdrian Kummerlaender2019-06-24 14:43:36 +0200
committerAdrian Kummerlaender2019-06-24 14:43:36 +0200
commit94d3e79a8617f88dc0219cfdeedfa3147833719d (patch)
treec1a6894679563e271f5c6ea7a17fa3462f7212a3 /src/functors/lattice/superLatticeIntegralF3D.hh
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Initialize at openlb-1-3
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1 files changed, 143 insertions, 0 deletions
diff --git a/src/functors/lattice/superLatticeIntegralF3D.hh b/src/functors/lattice/superLatticeIntegralF3D.hh
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+/* This file is part of the OpenLB library
+ *
+ * Copyright (C) 2012-2017 Lukas Baron, Tim Dornieden, Mathias J. Krause,
+ * Albert Mink, Fabian Klemens, Benjamin Förster, Adrian Kummerlaender
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ * <http://www.openlb.net/>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef SUPER_LATTICE_INTEGRAL_F_3D_HH
+#define SUPER_LATTICE_INTEGRAL_F_3D_HH
+
+#include <cmath>
+#include <algorithm>
+
+#include "superLatticeIntegralF3D.h"
+#include "functors/analytical/indicator/indicatorBaseF3D.hh"
+#include "utilities/vectorHelpers.h"
+#include "io/ostreamManager.h"
+#include "utilities/functorPtr.hh"
+
+using namespace olb::util;
+
+namespace olb {
+
+
+template<typename T, typename DESCRIPTOR>
+SuperLatticePhysDrag3D<T, DESCRIPTOR>::SuperLatticePhysDrag3D(
+ SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ FunctorPtr<SuperIndicatorF3D<T>>&& indicatorF,
+ const UnitConverter<T,DESCRIPTOR>& converter)
+ : SuperLatticePhysF3D<T, DESCRIPTOR>(sLattice, converter, 3),
+ _indicatorF(std::move(indicatorF)),
+ _facesF(*_indicatorF, converter),
+ _pBoundForceF(sLattice, *_indicatorF, converter),
+ _sumF(_pBoundForceF, *_indicatorF),
+ _factor(2./( converter.getPhysDensity()*converter.getCharPhysVelocity()*converter.getCharPhysVelocity() ))
+{
+ this->getName() = "physDrag";
+
+ for (int iC = 0; iC < this->getSuperStructure().getLoadBalancer().size(); ++iC) {
+ this->_blockF.emplace_back(
+ new BlockLatticePhysDrag3D<T,DESCRIPTOR>(
+ sLattice.getBlockLattice(iC),
+ indicatorF->getBlockIndicatorF(iC),
+ converter)
+ );
+ }
+}
+
+template<typename T, typename DESCRIPTOR>
+SuperLatticePhysDrag3D<T, DESCRIPTOR>::SuperLatticePhysDrag3D(
+ SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ SuperGeometry3D<T>& superGeometry, const int material,
+ const UnitConverter<T,DESCRIPTOR>& converter)
+ : SuperLatticePhysDrag3D(sLattice,
+ superGeometry.getMaterialIndicator(material),
+ converter)
+{ }
+
+template<typename T, typename DESCRIPTOR>
+bool SuperLatticePhysDrag3D<T, DESCRIPTOR>::operator()(T output[], const int input[])
+{
+ T faces[7] = { };
+ T sum[4] = { };
+ _sumF(sum, input);
+ _facesF(faces, input);
+
+ output[0] = _factor * sum[0] / faces[0];
+ output[1] = _factor * sum[1] / faces[1];
+ output[2] = _factor * sum[2] / faces[2];
+
+ return true;
+}
+
+template<typename T, typename DESCRIPTOR>
+SuperLatticePhysCorrDrag3D<T, DESCRIPTOR>::SuperLatticePhysCorrDrag3D(
+ SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ FunctorPtr<SuperIndicatorF3D<T>>&& indicatorF,
+ const UnitConverter<T,DESCRIPTOR>& converter)
+ : SuperLatticePhysF3D<T, DESCRIPTOR>(sLattice, converter, 3),
+ _indicatorF(std::move(indicatorF)),
+ _facesF(*_indicatorF, converter),
+ _pBoundForceF(sLattice, *_indicatorF, converter),
+ _sumF(_pBoundForceF, *_indicatorF),
+ _factor(2./( converter.getPhysDensity()*converter.getCharPhysVelocity()*converter.getCharPhysVelocity() ))
+{
+ this->getName() = "physCorrDrag";
+
+ for (int iC = 0; iC < this->getSuperStructure().getLoadBalancer().size(); ++iC) {
+ this->_blockF.emplace_back(
+ new BlockLatticePhysCorrDrag3D<T,DESCRIPTOR>(
+ sLattice.getBlockLattice(iC),
+ indicatorF->getBlockIndicatorF(iC),
+ converter)
+ );
+ }
+}
+
+template<typename T, typename DESCRIPTOR>
+SuperLatticePhysCorrDrag3D<T, DESCRIPTOR>::SuperLatticePhysCorrDrag3D(
+ SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ SuperGeometry3D<T>& superGeometry, const int material,
+ const UnitConverter<T,DESCRIPTOR>& converter)
+ : SuperLatticePhysCorrDrag3D(sLattice,
+ superGeometry.getMaterialIndicator(material),
+ converter)
+{ }
+
+template<typename T, typename DESCRIPTOR>
+bool SuperLatticePhysCorrDrag3D<T, DESCRIPTOR>::operator()(T output[], const int input[])
+{
+ T faces[7] = { };
+ T sum[4] = { };
+ _sumF(sum, input);
+ _facesF(faces, input);
+
+ output[0] = _factor * sum[0] / faces[0];
+ output[1] = _factor * sum[1] / faces[1];
+ output[2] = _factor * sum[2] / faces[2];
+
+ return true;
+}
+
+
+} // end namespace olb
+
+#endif