diff options
Initialize at openlb-1-3
Diffstat (limited to 'src/particles/forces/weightForce3D.hh')
-rw-r--r-- | src/particles/forces/weightForce3D.hh | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/particles/forces/weightForce3D.hh b/src/particles/forces/weightForce3D.hh new file mode 100644 index 0000000..a5f098e --- /dev/null +++ b/src/particles/forces/weightForce3D.hh @@ -0,0 +1,50 @@ +/* This file is part of the OpenLB library + * + * Copyright (C) 2016 Thomas Henn + * E-mail contact: info@openlb.net + * The most recent release of OpenLB can be downloaded at + * <http://www.openlb.net/> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public + * License along with this program; if not, write to the Free + * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. +*/ + +#ifndef WEIGHTFORCE_3D_HH +#define WEIGHTFORCE_3D_HH + +#include <cmath> +#include "weightForce3D.h" + +namespace olb { + +template<typename T, template<typename U> class PARTICLETYPE> +WeightForce3D<T, PARTICLETYPE>::WeightForce3D(std::vector<T> direction, T g) : Force3D<T, PARTICLETYPE>(), _direction(direction), _g(g) +{ + T directionNorm = sqrt(pow(_direction[0], 2.)+pow(_direction[1], 2.)+pow(_direction[2], 2.)); + for (int i=0; i<3; ++i) { + _direction[i]/=directionNorm; + } +} + +template<typename T, template<typename U> class PARTICLETYPE> +void WeightForce3D<T, PARTICLETYPE>::applyForce(typename std::deque<PARTICLETYPE<T> >::iterator p, int pInt, ParticleSystem3D<T, PARTICLETYPE>& psSys) +{ + for (int j=0; j<3; ++j) { + p->getForce()[j] += p->getMass() * _g * _direction[j]; + } +} + +} +#endif /* WEIGHTFORCE_3D_HH */ |