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-rw-r--r--examples/turbulence/venturi3d/Makefile105
-rw-r--r--examples/turbulence/venturi3d/definitions.mk30
-rw-r--r--examples/turbulence/venturi3d/module.mk29
-rw-r--r--examples/turbulence/venturi3d/venturi3d.cpp284
-rw-r--r--examples/turbulence/venturi3d/venturi3d.xml41
5 files changed, 489 insertions, 0 deletions
diff --git a/examples/turbulence/venturi3d/Makefile b/examples/turbulence/venturi3d/Makefile
new file mode 100644
index 0000000..a953954
--- /dev/null
+++ b/examples/turbulence/venturi3d/Makefile
@@ -0,0 +1,105 @@
+# This file is part of the OpenLB library
+#
+# Copyright (C) 2007 Mathias Krause
+# E-mail contact: info@openlb.net
+# The most recent release of OpenLB can be downloaded at
+# <http://www.openlb.net/>
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public
+# License along with this program; if not, write to the Free
+# Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+# Boston, MA 02110-1301, USA.
+
+###########################################################################
+## definitions
+
+include definitions.mk
+
+include $(ROOT)/global.mk
+
+OBJECTS := $(foreach file, $(SRC), $(PWD)/$(file:.cpp=.o))
+DEPS := $(foreach file, $(SRC), $(PWD)/$(file:.cpp=.d))
+
+###########################################################################
+## all
+
+all : depend compile link
+
+
+###########################################################################
+## dependencies
+
+depend : $(DEPS)
+
+$(PWD)/%.d : %.cpp
+ @echo Create dependencies for $<
+ @$(SHELL) -ec '$(CXX) -M $(CXXFLAGS) $(IDIR) $< \
+ | sed -e "s!$*\.o!$(PWD)\/$*\.o!1" > .tmpfile; \
+ cp -f .tmpfile $@;'
+
+###########################################################################
+## compile
+
+compile : $(OBJECTS)
+
+$(PWD)/%.o: %.cpp
+ @echo Compile $<
+ $(CXX) $(CXXFLAGS) $(IDIR) -c $< -o $@
+
+###########################################################################
+## clean
+
+clean : cleanrub cleanobj cleandep
+
+cleanrub:
+ @echo Clean rubbish files
+ @rm -f *~ core .tmpfile tmp/*.* $(OUTPUT)
+ @rm -f tmp/vtkData/*.* tmp/vtkData/data/*.* tmp/imageData/*.* tmp/gnuplotData/*.* tmp/gnuplotData/data/*.*
+
+cleanobj:
+ @echo Clean object files
+ @rm -f $(OBJECTS)
+
+cleandep:
+ @echo Clean dependencies files
+ @rm -f $(DEPS)
+
+cleanbuild:
+ @cd $(ROOT); \
+ $(MAKE) cleanlib;
+
+###########################################################################
+## update lib
+
+$(ROOT)/$(LIBDIR)/lib$(LIB).a :
+ @cd $(ROOT); \
+ $(MAKE) all
+
+###########################################################################
+## link
+
+link: $(OUTPUT)
+
+$(OUTPUT): $(OBJECTS) $(ROOT)/$(LIBDIR)/lib$(LIB).a
+ @echo Link $@
+ $(CXX) $(foreach file, $(SRC), $(file:.cpp=.o)) $(LDFLAGS) -L$(ROOT)/$(LIBDIR) -l$(LIB) -lz -o $@
+
+###########################################################################
+## include dependencies
+
+ifneq "$(strip $(wildcard *.d))" ""
+ include $(foreach file,$(DEPS),$(file))
+endif
+
+###########################################################################
+###########################################################################
diff --git a/examples/turbulence/venturi3d/definitions.mk b/examples/turbulence/venturi3d/definitions.mk
new file mode 100644
index 0000000..1d8fc65
--- /dev/null
+++ b/examples/turbulence/venturi3d/definitions.mk
@@ -0,0 +1,30 @@
+# This file is part of the OpenLB library
+#
+# Copyright (C) 2007 Mathias Krause
+# E-mail contact: info@openlb.net
+# The most recent release of OpenLB can be downloaded at
+# <http://www.openlb.net/>
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public
+# License along with this program; if not, write to the Free
+# Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+# Boston, MA 02110-1301, USA.
+
+
+###########################################################################
+###########################################################################
+## DEFINITIONS TO BE CHANGED
+
+ROOT := ../../..
+SRC := venturi3d.cpp
+OUTPUT := venturi3d
diff --git a/examples/turbulence/venturi3d/module.mk b/examples/turbulence/venturi3d/module.mk
new file mode 100644
index 0000000..1190482
--- /dev/null
+++ b/examples/turbulence/venturi3d/module.mk
@@ -0,0 +1,29 @@
+# This file is part of the OpenLB library
+#
+# Copyright (C) 2017 Markus Mohrhard
+# E-mail contact: info@openlb.net
+# The most recent release of OpenLB can be downloaded at
+# <http://www.openlb.net/>
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public
+# License along with this program; if not, write to the Free
+# Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+# Boston, MA 02110-1301, USA.
+
+current_dir := $(dir $(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST)))
+
+include global.mk
+include rules.mk
+include $(addsuffix definitions.mk, $(current_dir))
+
+$(eval $(call sample,$(current_dir)$(OUTPUT),$(addprefix $(current_dir), $(SRC))))
diff --git a/examples/turbulence/venturi3d/venturi3d.cpp b/examples/turbulence/venturi3d/venturi3d.cpp
new file mode 100644
index 0000000..fc3dd55
--- /dev/null
+++ b/examples/turbulence/venturi3d/venturi3d.cpp
@@ -0,0 +1,284 @@
+/* Lattice Boltzmann sample, written in C++, using the OpenLB
+ * library
+ *
+ * Copyright (C) 2014 Mathias J. Krause, Thomas Henn,
+ * Cyril Masquelier
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ * <http://www.openlb.net/>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+/* venturi3d.cpp:
+ * This example examines a steady flow in a venturi tube. At the
+ * main inlet, a Poiseuille profile is imposed as Dirichlet velocity
+ * boundary condition, whereas at the outlet and the minor inlet
+ * a Dirichlet pressure condition is set by p=0 (i.e. rho=1).
+ *
+ * The example shows the usage of the Indicator functors to
+ * build up a geometry and explains how to set boundary conditions
+ * automatically.
+ */
+
+#include "olb3D.h"
+#ifndef OLB_PRECOMPILED // Unless precompiled version is used
+#include "olb3D.hh" // Include full template code
+#endif
+
+#include <iostream>
+#include <fstream>
+
+using namespace olb;
+using namespace olb::descriptors;
+using namespace olb::graphics;
+using namespace olb::util;
+using namespace std;
+
+typedef double T;
+#define DESCRIPTOR D3Q19<>
+
+T maxPhysT = 200.0; // max. simulation time in s, SI unit
+
+SuperGeometry3D<T> prepareGeometry( ) {
+
+ OstreamManager clout( std::cout,"prepareGeometry" );
+ clout << "Prepare Geometry ..." << std::endl;
+
+ std::string fName("venturi3d.xml");
+ XMLreader config(fName);
+
+ std::shared_ptr<IndicatorF3D<T> > inflow = createIndicatorCylinder3D<T>(config["Geometry"]["Inflow"]["IndicatorCylinder3D"], false);
+ std::shared_ptr<IndicatorF3D<T> > outflow0 = createIndicatorCylinder3D<T>(config["Geometry"]["Outflow0"]["IndicatorCylinder3D"], false);
+ std::shared_ptr<IndicatorF3D<T> > outflow1 = createIndicatorCylinder3D<T>(config["Geometry"]["Outflow1"]["IndicatorCylinder3D"], false);
+
+ std::shared_ptr<IndicatorF3D<T> > venturi = createIndicatorF3D<T>(config["Geometry"]["Venturi"], false);
+
+ // Build CoboidGeometry from IndicatorF (weights are set, remove and shrink is done)
+ int N = config["Application"]["Discretization"]["Resolution"].get<int>();
+ CuboidGeometry3D<T>* cuboidGeometry = new CuboidGeometry3D<T>( *venturi, 1./N, 20*singleton::mpi().getSize() );
+
+ // Build LoadBalancer from CuboidGeometry (weights are respected)
+ HeuristicLoadBalancer<T>* loadBalancer = new HeuristicLoadBalancer<T>( *cuboidGeometry );
+
+ // Default instantiation of superGeometry
+ SuperGeometry3D<T> superGeometry( *cuboidGeometry, *loadBalancer, 2 );
+
+ // Set boundary voxels by rename material numbers
+ superGeometry.rename( 0,2, venturi );
+ superGeometry.rename( 2,1,1,1,1 );
+ superGeometry.rename( 2,3,1, inflow );
+ superGeometry.rename( 2,4,1, outflow0 );
+ superGeometry.rename( 2,5,1, outflow1 );
+
+ // Removes all not needed boundary voxels outside the surface
+ superGeometry.clean();
+ // Removes all not needed boundary voxels inside the surface
+ superGeometry.innerClean();
+ superGeometry.checkForErrors();
+
+
+ superGeometry.getStatistics().print();
+ superGeometry.communicate();
+
+ clout << "Prepare Geometry ... OK" << std::endl;
+ return superGeometry;
+}
+
+
+void prepareLattice( SuperLattice3D<T,DESCRIPTOR>& sLattice,
+ UnitConverter<T, DESCRIPTOR> const& converter,
+ Dynamics<T, DESCRIPTOR>& bulkDynamics,
+ sOnLatticeBoundaryCondition3D<T,DESCRIPTOR>& bc,
+ sOffLatticeBoundaryCondition3D<T,DESCRIPTOR>& offBc,
+ SuperGeometry3D<T>& superGeometry ) {
+
+ OstreamManager clout( std::cout,"prepareLattice" );
+ clout << "Prepare Lattice ..." << std::endl;
+
+ const T omega = converter.getLatticeRelaxationFrequency();
+
+ // Material=0 -->do nothing
+ sLattice.defineDynamics( superGeometry, 0, &instances::getNoDynamics<T, DESCRIPTOR>() );
+
+ // Material=1 -->bulk dynamics
+ sLattice.defineDynamics( superGeometry, 1, &bulkDynamics );
+
+ // Material=2 -->bounce back
+ sLattice.defineDynamics( superGeometry, 2, &instances::getBounceBack<T, DESCRIPTOR>() );
+
+ // Material=3 -->bulk dynamics (inflow)
+ sLattice.defineDynamics( superGeometry, 3, &bulkDynamics );
+
+ // Material=4 -->bulk dynamics (outflow)
+ sLattice.defineDynamics( superGeometry, 4, &bulkDynamics );
+
+ // Material=5 -->bulk dynamics (2nd outflow)
+ sLattice.defineDynamics( superGeometry, 5, &bulkDynamics );
+
+ // Setting of the boundary conditions
+ bc.addVelocityBoundary( superGeometry, 3, omega );
+ bc.addPressureBoundary( superGeometry, 4, omega );
+ bc.addPressureBoundary( superGeometry, 5, omega );
+
+ clout << "Prepare Lattice ... OK" << std::endl;
+}
+
+// Generates a slowly increasing sinuidal inflow for the first iTMax timesteps
+void setBoundaryValues( SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ UnitConverter<T, DESCRIPTOR> const& converter, int iT,
+ SuperGeometry3D<T>& superGeometry ) {
+
+ OstreamManager clout( std::cout,"setBoundaryValues" );
+
+ // No of time steps for smooth start-up
+ int iTmaxStart = converter.getLatticeTime( maxPhysT*0.8 );
+ int iTperiod = 50;
+
+ if ( iT==0 ) {
+ // Make the lattice ready for simulation
+ sLattice.initialize();
+ }
+
+ else if ( iT%iTperiod==0 && iT<= iTmaxStart ) {
+ //clout << "Set Boundary Values ..." << std::endl;
+
+ //SinusStartScale<T,int> startScale(iTmaxStart, (T) 1);
+ PolynomialStartScale<T,int> startScale( iTmaxStart, T( 1 ) );
+ int iTvec[1]= {iT};
+ T frac = T();
+ startScale( &frac,iTvec );
+
+ // Creates and sets the Poiseuille inflow profile using functors
+ CirclePoiseuille3D<T> poiseuilleU( superGeometry, 3, frac*converter.getCharLatticeVelocity(), converter.getConversionFactorLength() );
+ sLattice.defineU( superGeometry, 3, poiseuilleU );
+
+ //clout << "step=" << iT << "; scalingFactor=" << frac << std::endl;
+ }
+ //clout << "Set Boundary Values ... ok" << std::endl;
+}
+
+void getResults( SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ UnitConverter<T, DESCRIPTOR>& converter, int iT,
+ SuperGeometry3D<T>& superGeometry, Timer<T>& timer ) {
+
+ OstreamManager clout( std::cout,"getResults" );
+ SuperVTMwriter3D<T> vtmWriter( "venturi3d" );
+
+ if ( iT==0 ) {
+ // Writes the geometry, cuboid no. and rank no. as vti file for visualization
+ SuperLatticeGeometry3D<T, DESCRIPTOR> geometry( sLattice, superGeometry );
+ SuperLatticeCuboid3D<T, DESCRIPTOR> cuboid( sLattice );
+ SuperLatticeRank3D<T, DESCRIPTOR> rank( sLattice );
+ vtmWriter.write( geometry );
+ vtmWriter.write( cuboid );
+ vtmWriter.write( rank );
+ vtmWriter.createMasterFile();
+ }
+
+ // Writes the vtm files
+ if ( iT%converter.getLatticeTime( 1. )==0 ) {
+ // Create the data-reading functors...
+ SuperLatticePhysVelocity3D<T, DESCRIPTOR> velocity( sLattice, converter );
+ SuperLatticePhysPressure3D<T, DESCRIPTOR> pressure( sLattice, converter );
+ vtmWriter.addFunctor( velocity );
+ vtmWriter.addFunctor( pressure );
+ vtmWriter.write( iT );
+
+ SuperEuklidNorm3D<T, DESCRIPTOR> normVel( velocity );
+ BlockReduction3D2D<T> planeReduction( normVel, {0, 0, 1} );
+
+ // write output as JPEG
+ heatmap::write(planeReduction, iT);
+
+ // write output as JPEG and changing properties
+ heatmap::plotParam<T> jpeg_Param;
+ jpeg_Param.name = "outflow";
+ jpeg_Param.contourlevel = 5;
+ jpeg_Param.colour = "blackbody";
+ jpeg_Param.zoomOrigin = {0.6, 0.3};
+ jpeg_Param.zoomExtend = {0.4, 0.7};
+ heatmap::write(planeReduction, iT, jpeg_Param);
+ }
+
+ // Writes output on the console
+ if ( iT%converter.getLatticeTime( 1. )==0 ) {
+ timer.update( iT );
+ timer.printStep();
+ sLattice.getStatistics().print( iT, converter.getPhysTime( iT ) );
+
+ }
+}
+
+
+int main( int argc, char* argv[] ) {
+
+ // === 1st Step: Initialization ===
+
+ olbInit( &argc, &argv );
+ singleton::directories().setOutputDir( "./tmp/" );
+ OstreamManager clout( std::cout,"main" );
+ // display messages from every single mpi process
+ // clout.setMultiOutput(true);
+
+ std::string fName("venturi3d.xml");
+ XMLreader config(fName);
+
+ UnitConverter<T, DESCRIPTOR>* converter = createUnitConverter<T, DESCRIPTOR>(config);
+
+ // Prints the converter log as console output
+ converter->print();
+ // Writes the converter log in a file
+ converter->write("venturi3d");
+
+ // === 2nd Step: Prepare Geometry ===
+
+ SuperGeometry3D<T> superGeometry( prepareGeometry() );
+
+ // === 3rd Step: Prepare Lattice ===
+
+ SuperLattice3D<T, DESCRIPTOR> sLattice( superGeometry );
+
+ RLBdynamics<T, DESCRIPTOR> bulkDynamics( converter->getLatticeRelaxationFrequency(), instances::getBulkMomenta<T, DESCRIPTOR>() );
+
+ sOnLatticeBoundaryCondition3D<T, DESCRIPTOR> sBoundaryCondition( sLattice );
+ createInterpBoundaryCondition3D<T, DESCRIPTOR> ( sBoundaryCondition );
+
+ sOffLatticeBoundaryCondition3D<T, DESCRIPTOR> sOffBoundaryCondition( sLattice );
+ createBouzidiBoundaryCondition3D<T, DESCRIPTOR> ( sOffBoundaryCondition );
+
+ prepareLattice( sLattice, *converter, bulkDynamics, sBoundaryCondition, sOffBoundaryCondition, superGeometry );
+
+ Timer<T> timer( converter->getLatticeTime( maxPhysT ), superGeometry.getStatistics().getNvoxel() );
+ timer.start();
+ getResults( sLattice, *converter, 0, superGeometry, timer );
+
+ // === 4th Step: Main Loop with Timer ===
+ for ( int iT = 0; iT <= converter->getLatticeTime( maxPhysT ); ++iT ) {
+
+ // === 5th Step: Definition of Initial and Boundary Conditions ===
+ setBoundaryValues( sLattice, *converter, iT, superGeometry );
+
+ // === 6th Step: Collide and Stream Execution ===
+ sLattice.collideAndStream();
+
+ // === 7th Step: Computation and Output of the Results ===
+ getResults( sLattice, *converter, iT, superGeometry, timer );
+ }
+
+ timer.stop();
+ timer.printSummary();
+}
diff --git a/examples/turbulence/venturi3d/venturi3d.xml b/examples/turbulence/venturi3d/venturi3d.xml
new file mode 100644
index 0000000..3f78fb5
--- /dev/null
+++ b/examples/turbulence/venturi3d/venturi3d.xml
@@ -0,0 +1,41 @@
+<Param>
+ <Geometry>
+ <Inflow>
+ <IndicatorCylinder3D center1="0 50 50" center2="5 50 50" radius="20"/>
+ </Inflow>
+ <Outflow0>
+ <IndicatorCylinder3D center1="200 50 50" center2="190 50 50" radius="20"/>
+ </Outflow0>
+ <Outflow1>
+ <IndicatorCylinder3D center1="115 3 50" center2="115 7 50" radius="10"/>
+ </Outflow1>
+ <Venturi>
+ <IndicatorUnion3D>
+ <IndicatorCylinder3D center1="5 50 50" center2="40 50 50" radius="20"/>
+ <IndicatorCone3D center1="40 50 50" center2="80 50 50" radius1="20" radius2="10"/>
+ <IndicatorCylinder3D center1="80 50 50" center2="120 50 50" radius="10"/>
+ <IndicatorCone3D center1="120 50 50" center2="160 50 50" radius1="10" radius2="20"/>
+ <IndicatorCylinder3D center1="160 50 50" center2="195 50 50" radius="20"/>
+ <IndicatorCylinder3D center1="115 50 50" center2="115 25 50" radius="4"/>
+ <IndicatorCone3D center1="115 25 50" center2="115 5 50" radius1="4" radius2="10"/>
+ </IndicatorUnion3D>
+ </Venturi>
+ </Geometry>
+ <Application>
+ <Discretization>
+ <!-- resolution: number of voxels per CharPhysLength -->
+ <Resolution> 1 </Resolution>
+ <CharLatticeVelocity> 0.2 </CharLatticeVelocity>
+ </Discretization>
+ <PhysParameters>
+ <!-- CharPhysLength: reference length of simulation geometry -->
+ <CharPhysLength> 0.1 </CharPhysLength>
+ <!-- CharPhysVelocity: maximal/highest expected velocity during simulation in __m / s__ -->
+ <CharPhysVelocity> 2 </CharPhysVelocity>
+ <!-- PhysViscosity: physical kinematic viscosity in __m^2 / s__ -->
+ <PhysViscosity> 0.001 </PhysViscosity>
+ <!-- PhysDensity: physical density in __kg / m^3__ -->
+ <PhysDensity> 1 </PhysDensity>
+ </PhysParameters>
+ </Application>
+</Param>