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+/* This file is part of the OpenLB library
+ *
+ * Copyright (C) 2006, 2007 Jonas Latt
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ * <http://www.openlb.net/>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+*/
+
+/** \file
+ * Local boundary cell 3D dynamics -- generic implementation.
+ */
+#ifndef MOMENTA_ON_BOUNDARIES_3D_HH
+#define MOMENTA_ON_BOUNDARIES_3D_HH
+
+#include "momentaOnBoundaries3D.h"
+#include "dynamics/lbHelpers.h"
+#include "dynamics/firstOrderLbHelpers.h"
+
+namespace olb {
+
+////////////////////// Class InnerEdgeVelBM3D ///////////////
+
+template<typename T, typename DESCRIPTOR,
+ int plane, int normal1, int normal2>
+InnerEdgeVelBM3D<T,DESCRIPTOR,plane,normal1,normal2>::
+InnerEdgeVelBM3D()
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ _u[iD] = T();
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int plane, int normal1, int normal2>
+InnerEdgeVelBM3D<T,DESCRIPTOR,plane,normal1,normal2>::
+InnerEdgeVelBM3D(const T u_[DESCRIPTOR::d])
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ _u[iD] = u_[iD];
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int plane, int normal1, int normal2>
+T InnerEdgeVelBM3D<T,DESCRIPTOR,plane,normal1,normal2>::computeRho (
+ Cell<T,DESCRIPTOR> const& cell ) const
+{
+ T rho1 = velocityBMRho<T, DESCRIPTOR, direction1, normal1>(cell, _u);
+ T rho2 = velocityBMRho<T, DESCRIPTOR, direction2, normal2>(cell, _u);
+ return (rho1 + rho2) / (T)2;
+}
+
+template<typename T, typename DESCRIPTOR,
+ int plane, int normal1, int normal2>
+void InnerEdgeVelBM3D<T,DESCRIPTOR,plane,normal1,normal2>::computeU (
+ Cell<T,DESCRIPTOR> const& cell,
+ T u[DESCRIPTOR::d] ) const
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ u[iD] = _u[iD];
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int plane, int normal1, int normal2>
+void InnerEdgeVelBM3D<T,DESCRIPTOR,plane,normal1,normal2>::computeJ (
+ Cell<T,DESCRIPTOR> const& cell,
+ T j[DESCRIPTOR::d] ) const
+{
+ T rho = computeRho(cell);
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ j[iD] = _u[iD]*rho;
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int plane, int normal1, int normal2>
+void InnerEdgeVelBM3D<T,DESCRIPTOR,plane,normal1,normal2>::computeU (
+ T u[DESCRIPTOR::d] ) const
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ u[iD] = _u[iD];
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int plane, int normal1, int normal2>
+void InnerEdgeVelBM3D<T,DESCRIPTOR,plane,normal1,normal2>::defineRho (
+ Cell<T,DESCRIPTOR>& cell, T rho )
+{ }
+
+template<typename T, typename DESCRIPTOR,
+ int plane, int normal1, int normal2>
+void InnerEdgeVelBM3D<T,DESCRIPTOR,plane,normal1,normal2>::defineU (
+ Cell<T,DESCRIPTOR>& cell,
+ const T u[DESCRIPTOR::d] )
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ _u[iD] = u[iD];
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int plane, int normal1, int normal2>
+void InnerEdgeVelBM3D<T,DESCRIPTOR,plane,normal1,normal2>::defineU (
+ const T u[DESCRIPTOR::d] )
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ _u[iD] = u[iD];
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int plane, int normal1, int normal2>
+void InnerEdgeVelBM3D<T,DESCRIPTOR,plane,normal1,normal2>::
+defineAllMomenta (
+ Cell<T,DESCRIPTOR>& cell,
+ T rho, const T u[DESCRIPTOR::d],
+ const T pi[util::TensorVal<DESCRIPTOR >::n] )
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ _u[iD] = u[iD];
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int plane, int normal1, int normal2>
+void InnerEdgeVelBM3D<T,DESCRIPTOR,plane,normal1,normal2>::
+computeStress (
+ Cell<T,DESCRIPTOR> const& cell,
+ T rho, const T u[DESCRIPTOR::d],
+ T pi[util::TensorVal<DESCRIPTOR >::n] ) const
+{
+ typedef lbHelpers<T,DESCRIPTOR> lbH;
+
+ T uSqr = util::normSqr<T,DESCRIPTOR::d>(u);
+
+ Cell<T,DESCRIPTOR> newCell(cell);
+ for (int iPop=0; iPop<DESCRIPTOR::q; ++iPop) {
+ if ( (descriptors::c<DESCRIPTOR>(iPop,direction1) == -normal1) &&
+ (descriptors::c<DESCRIPTOR>(iPop,direction2) == -normal2) ) {
+ int opp = util::opposite<DESCRIPTOR >(iPop);
+ newCell[iPop] = newCell[opp]
+ - lbH::equilibrium(opp, rho, u, uSqr)
+ + lbH::equilibrium(iPop, rho, u, uSqr);
+ }
+ }
+ lbH::computeStress(newCell, rho, u, pi);
+}
+
+
+////////////////////// Class InnerCornerVelBM3D ///////////////
+
+template<typename T, typename DESCRIPTOR,
+ int normalX, int normalY, int normalZ>
+InnerCornerVelBM3D<T,DESCRIPTOR,normalX,normalY,normalZ>::InnerCornerVelBM3D()
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ _u[iD] = T();
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int normalX, int normalY, int normalZ>
+InnerCornerVelBM3D<T,DESCRIPTOR,normalX,normalY,normalZ>::InnerCornerVelBM3D (
+ const T u_[DESCRIPTOR::d])
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ _u[iD] = u_[iD];
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int normalX, int normalY, int normalZ>
+T InnerCornerVelBM3D<T,DESCRIPTOR,normalX,normalY,normalZ>::computeRho (
+ Cell<T,DESCRIPTOR> const& cell ) const
+{
+ T rhoX = velocityBMRho<T, DESCRIPTOR, 0, normalX>(cell, _u);
+ T rhoY = velocityBMRho<T, DESCRIPTOR, 1, normalY>(cell, _u);
+ T rhoZ = velocityBMRho<T, DESCRIPTOR, 2, normalZ>(cell, _u);
+ return (rhoX + rhoY + rhoZ) / (T)3;
+}
+
+template<typename T, typename DESCRIPTOR,
+ int normalX, int normalY, int normalZ>
+void InnerCornerVelBM3D<T,DESCRIPTOR,normalX,normalY,normalZ>::computeU (
+ Cell<T,DESCRIPTOR> const& cell,
+ T u[DESCRIPTOR::d] ) const
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ u[iD] = _u[iD];
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int normalX, int normalY, int normalZ>
+void InnerCornerVelBM3D<T,DESCRIPTOR,normalX,normalY,normalZ>::computeJ (
+ Cell<T,DESCRIPTOR> const& cell,
+ T j[DESCRIPTOR::d] ) const
+{
+ T rho = computeRho(cell);
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ j[iD] = _u[iD]*rho;
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int normalX, int normalY, int normalZ>
+void InnerCornerVelBM3D<T,DESCRIPTOR,normalX,normalY,normalZ>::computeU (
+ T u[DESCRIPTOR::d] ) const
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ u[iD] = _u[iD];
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int normalX, int normalY, int normalZ>
+void InnerCornerVelBM3D<T,DESCRIPTOR,normalX,normalY,normalZ>::defineRho (
+ Cell<T,DESCRIPTOR>& cell, T rho )
+{ }
+
+template<typename T, typename DESCRIPTOR,
+ int normalX, int normalY, int normalZ>
+void InnerCornerVelBM3D<T,DESCRIPTOR,normalX,normalY,normalZ>::defineU (
+ Cell<T,DESCRIPTOR>& cell,
+ const T u[DESCRIPTOR::d] )
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ _u[iD] = u[iD];
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int normalX, int normalY, int normalZ>
+void InnerCornerVelBM3D<T,DESCRIPTOR,normalX,normalY,normalZ>::defineU (
+ const T u[DESCRIPTOR::d] )
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ _u[iD] = u[iD];
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int normalX, int normalY, int normalZ>
+void InnerCornerVelBM3D<T,DESCRIPTOR,normalX,normalY,normalZ>::defineAllMomenta (
+ Cell<T,DESCRIPTOR>& cell,
+ T rho, const T u[DESCRIPTOR::d],
+ const T pi[util::TensorVal<DESCRIPTOR >::n] )
+{
+ for (int iD=0; iD<DESCRIPTOR::d; ++iD) {
+ _u[iD] = u[iD];
+ }
+}
+
+template<typename T, typename DESCRIPTOR,
+ int normalX, int normalY, int normalZ>
+void InnerCornerVelBM3D<T,DESCRIPTOR,normalX,normalY,normalZ>::computeStress (
+ Cell<T,DESCRIPTOR> const& cell,
+ T rho, const T u[DESCRIPTOR::d],
+ T pi[util::TensorVal<DESCRIPTOR >::n] ) const
+{
+ typedef lbHelpers<T,DESCRIPTOR> lbH;
+ Cell<T,DESCRIPTOR> newCell(cell);
+ int v[DESCRIPTOR::d] = { -normalX, -normalY, -normalZ };
+ int unknownF = util::findVelocity<DESCRIPTOR >(v);
+
+ if (unknownF != DESCRIPTOR::q) {
+ int oppositeF = util::opposite<DESCRIPTOR >(unknownF);
+
+ T uSqr = util::normSqr<T,DESCRIPTOR::d>(u);
+
+ newCell[unknownF] = newCell[oppositeF]
+ - lbH::equilibrium(oppositeF, rho, u, uSqr)
+ + lbH::equilibrium(unknownF, rho, u, uSqr);
+ }
+
+ lbH::computeStress(newCell, rho, u, pi);
+}
+
+
+
+} // namespace olb
+
+#endif