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Diffstat (limited to 'src/boundary/offBoundaryPostProcessors3D.h')
-rw-r--r-- | src/boundary/offBoundaryPostProcessors3D.h | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/src/boundary/offBoundaryPostProcessors3D.h b/src/boundary/offBoundaryPostProcessors3D.h new file mode 100644 index 0000000..05609c5 --- /dev/null +++ b/src/boundary/offBoundaryPostProcessors3D.h @@ -0,0 +1,179 @@ +/* This file is part of the OpenLB library + * + * Copyright (C) 2012 Jonas Kratzke, Mathias J. Krause + * E-mail contact: info@openlb.net + * The most recent release of OpenLB can be downloaded at + * <http://www.openlb.net/> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public + * License along with this program; if not, write to the Free + * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. +*/ + +#ifndef OFF_BOUNDARY_POST_PROCESSORS_3D_H +#define OFF_BOUNDARY_POST_PROCESSORS_3D_H + +#include "core/postProcessing.h" +#include "core/blockLattice3D.h" + +namespace olb { + +/** +* This class computes the Linear Bouzidi BC +*/ + +template<typename T, typename DESCRIPTOR> +class ZeroVelocityBouzidiLinearPostProcessor3D : public LocalPostProcessor3D<T,DESCRIPTOR> { +public: + ZeroVelocityBouzidiLinearPostProcessor3D(int x_, int y_, int z_, int iPop_, T dist_); + int extent() const override + { + return 1; + } + int extent(int whichDirection) const override + { + return 1; + } + void process(BlockLattice3D<T,DESCRIPTOR>& blockLattice) override; + void processSubDomain(BlockLattice3D<T,DESCRIPTOR>& blockLattice, + int x0_, int x1_, int y0_, int y1_, int z0_, int z1_ ) override; +private: + int x, y, z; + int xN, yN, zN, xB, yB, zB; + int iPop, opp, iPop2; + T q, dist; +}; + +template<typename T, typename DESCRIPTOR> +class ZeroVelocityBounceBackPostProcessor3D : public LocalPostProcessor3D<T,DESCRIPTOR> { +public: + ZeroVelocityBounceBackPostProcessor3D(int x_, int y_, int z_, int iPop_, T dist_); + int extent() const override + { + return 1; + } + int extent(int whichDirection) const override + { + return 1; + } + void process(BlockLattice3D<T,DESCRIPTOR>& blockLattice) override; + void processSubDomain(BlockLattice3D<T,DESCRIPTOR>& blockLattice, + int x0_, int x1_, int y0_, int y1_, int z0_, int z1_ ) override; +private: + int x, y, z; + int xN, yN, zN; + int iPop, opp; + T dist; +}; + +template<typename T, typename DESCRIPTOR> +class VelocityBouzidiLinearPostProcessor3D : public LocalPostProcessor3D<T,DESCRIPTOR> { +public: + VelocityBouzidiLinearPostProcessor3D(int x_, int y_, int z_, int iPop_, T dist_); + int extent() const override + { + return 1; + } + int extent(int whichDirection) const override + { + return 1; + } + void process(BlockLattice3D<T,DESCRIPTOR>& blockLattice) override; + void processSubDomain(BlockLattice3D<T,DESCRIPTOR>& blockLattice, + int x0_, int x1_, int y0_, int y1_, int z0_, int z1_ ) override; +private: + int x, y, z; + int xN, yN, zN, xB, yB, zB; + int iPop, opp, iPop2; + T q, dist; + T ufrac; +}; + +template<typename T, typename DESCRIPTOR> +class VelocityBounceBackPostProcessor3D : public LocalPostProcessor3D<T,DESCRIPTOR> { +public: + VelocityBounceBackPostProcessor3D(int x_, int y_, int z_, int iPop_, T dist_); + int extent() const override + { + return 1; + } + int extent(int whichDirection) const override + { + return 1; + } + void process(BlockLattice3D<T,DESCRIPTOR>& blockLattice) override; + void processSubDomain(BlockLattice3D<T,DESCRIPTOR>& blockLattice, + int x0_, int x1_, int y0_, int y1_, int z0_, int z1_ ) override; +private: + int x, y, z; + int xN, yN, zN; + int iPop, opp; + T dist; +}; + +/** +* Linear Bouzidi BC Generator +*/ + +template<typename T, typename DESCRIPTOR> +class ZeroVelocityBouzidiLinearPostProcessorGenerator3D : public PostProcessorGenerator3D<T,DESCRIPTOR> { +public: + ZeroVelocityBouzidiLinearPostProcessorGenerator3D(int x_, int y_, int z_, int iPop_, T dist_); + PostProcessor3D<T,DESCRIPTOR>* generate() const override; + PostProcessorGenerator3D<T,DESCRIPTOR>* clone() const override; +private: + int x, y, z; + int iPop; + T dist; +}; + +template<typename T, typename DESCRIPTOR> +class ZeroVelocityBounceBackPostProcessorGenerator3D : public PostProcessorGenerator3D<T,DESCRIPTOR> { +public: + ZeroVelocityBounceBackPostProcessorGenerator3D(int x_, int y_, int z_, int iPop_, T dist_); + PostProcessor3D<T,DESCRIPTOR>* generate() const override; + PostProcessorGenerator3D<T,DESCRIPTOR>* clone() const override; +private: + int x, y, z; + int iPop; + T dist; +}; + +template<typename T, typename DESCRIPTOR> +class VelocityBouzidiLinearPostProcessorGenerator3D : public PostProcessorGenerator3D<T,DESCRIPTOR> { +public: + VelocityBouzidiLinearPostProcessorGenerator3D(int x_, int y_, int z_, int iPop_, T dist_); + PostProcessor3D<T,DESCRIPTOR>* generate() const override; + PostProcessorGenerator3D<T,DESCRIPTOR>* clone() const override; +private: + int x, y, z; + int iPop; + T dist; +}; + +template<typename T, typename DESCRIPTOR> +class VelocityBounceBackPostProcessorGenerator3D : public PostProcessorGenerator3D<T,DESCRIPTOR> { +public: + VelocityBounceBackPostProcessorGenerator3D(int x_, int y_, int z_, int iPop_, T dist_); + PostProcessor3D<T,DESCRIPTOR>* generate() const override; + PostProcessorGenerator3D<T,DESCRIPTOR>* clone() const override; +private: + int x, y, z; + int iPop; + T dist; +}; + +} + +#endif |