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+/*
+www.sourceforge.net/projects/tinyxml
+Original code (2.0 and earlier )copyright (c) 2000-2006 Lee Thomason (www.grinninglizard.com)
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any
+damages arising from the use of this software.
+
+Permission is granted to anyone to use this software for any
+purpose, including commercial applications, and to alter it and
+redistribute it freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must
+not claim that you wrote the original software. If you use this
+software in a product, an acknowledgment in the product documentation
+would be appreciated but is not required.
+
+2. Altered source versions must be plainly marked as such, and
+must not be misrepresented as being the original software.
+
+3. This notice may not be removed or altered from any source
+distribution.
+*/
+
+
+#ifndef TINYXML_INCLUDED
+#define TINYXML_INCLUDED
+
+#ifdef _MSC_VER
+#pragma warning( push )
+#pragma warning( disable : 4530 )
+#pragma warning( disable : 4786 )
+#endif
+
+#include <ctype.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+// Help out windows:
+#if defined( _DEBUG ) && !defined( DEBUG )
+#define DEBUG
+#endif
+
+#ifdef TIXML_USE_STL
+#include <string>
+#include <iostream>
+#include <sstream>
+#define TIXML_STRING std::string
+#else
+#include "tinystr.h"
+#define TIXML_STRING TiXmlString
+#endif
+
+// Deprecated library function hell. Compilers want to use the
+// new safe versions. This probably doesn't fully address the problem,
+// but it gets closer. There are too many compilers for me to fully
+// test. If you get compilation troubles, undefine TIXML_SAFE
+#define TIXML_SAFE
+
+#ifdef TIXML_SAFE
+#if defined(_MSC_VER) && (_MSC_VER >= 1400 )
+// Microsoft visual studio, version 2005 and higher.
+#define TIXML_SNPRINTF _snprintf_s
+#define TIXML_SSCANF sscanf_s
+#elif defined(_MSC_VER) && (_MSC_VER >= 1200 )
+// Microsoft visual studio, version 6 and higher.
+//#pragma message( "Using _sn* functions." )
+#define TIXML_SNPRINTF _snprintf
+#define TIXML_SSCANF sscanf
+#elif defined(__GNUC__) && (__GNUC__ >= 3 )
+// GCC version 3 and higher.s
+//#warning( "Using sn* functions." )
+#define TIXML_SNPRINTF snprintf
+#define TIXML_SSCANF sscanf
+#else
+#define TIXML_SNPRINTF snprintf
+#define TIXML_SSCANF sscanf
+#endif
+#endif
+
+class TiXmlDocument;
+class TiXmlElement;
+class TiXmlComment;
+class TiXmlUnknown;
+class TiXmlAttribute;
+class TiXmlText;
+class TiXmlDeclaration;
+class TiXmlParsingData;
+
+const int TIXML_MAJOR_VERSION = 2;
+const int TIXML_MINOR_VERSION = 6;
+const int TIXML_PATCH_VERSION = 1;
+
+/* Internal structure for tracking location of items
+ in the XML file.
+*/
+struct TiXmlCursor
+{
+ TiXmlCursor() {
+ Clear();
+ }
+ void Clear() {
+ row = col = -1;
+ }
+
+ int row; // 0 based.
+ int col; // 0 based.
+};
+
+
+/**
+ Implements the interface to the "Visitor pattern" (see the Accept() method.)
+ If you call the Accept() method, it requires being passed a TiXmlVisitor
+ class to handle callbacks. For nodes that contain other nodes (Document, Element)
+ you will get called with a VisitEnter/VisitExit pair. Nodes that are always leaves
+ are simply called with Visit().
+
+ If you return 'true' from a Visit method, recursive parsing will continue. If you return
+ false, <b>no children of this node or its sibilings</b> will be Visited.
+
+ All flavors of Visit methods have a default implementation that returns 'true' (continue
+ visiting). You need to only override methods that are interesting to you.
+
+ Generally Accept() is called on the TiXmlDocument, although all nodes suppert Visiting.
+
+ You should never change the document from a callback.
+
+ @sa TiXmlNode::Accept()
+*/
+class TiXmlVisitor
+{
+public:
+ virtual ~TiXmlVisitor() {}
+
+ /// Visit a document.
+ virtual bool VisitEnter( const TiXmlDocument& /*doc*/ ) {
+ return true;
+ }
+ /// Visit a document.
+ virtual bool VisitExit( const TiXmlDocument& /*doc*/ ) {
+ return true;
+ }
+
+ /// Visit an element.
+ virtual bool VisitEnter( const TiXmlElement& /*element*/, const TiXmlAttribute* /*firstAttribute*/ ) {
+ return true;
+ }
+ /// Visit an element.
+ virtual bool VisitExit( const TiXmlElement& /*element*/ ) {
+ return true;
+ }
+
+ /// Visit a declaration
+ virtual bool Visit( const TiXmlDeclaration& /*declaration*/ ) {
+ return true;
+ }
+ /// Visit a text node
+ virtual bool Visit( const TiXmlText& /*text*/ ) {
+ return true;
+ }
+ /// Visit a comment node
+ virtual bool Visit( const TiXmlComment& /*comment*/ ) {
+ return true;
+ }
+ /// Visit an unknow node
+ virtual bool Visit( const TiXmlUnknown& /*unknown*/ ) {
+ return true;
+ }
+};
+
+// Only used by Attribute::Query functions
+enum
+{
+ TIXML_SUCCESS,
+ TIXML_NO_ATTRIBUTE,
+ TIXML_WRONG_TYPE
+};
+
+
+// Used by the parsing routines.
+enum TiXmlEncoding
+{
+ TIXML_ENCODING_UNKNOWN,
+ TIXML_ENCODING_UTF8,
+ TIXML_ENCODING_LEGACY
+};
+
+const TiXmlEncoding TIXML_DEFAULT_ENCODING = TIXML_ENCODING_UNKNOWN;
+
+/** TiXmlBase is a base class for every class in TinyXml.
+ It does little except to establish that TinyXml classes
+ can be printed and provide some utility functions.
+
+ In XML, the document and elements can contain
+ other elements and other types of nodes.
+
+ @verbatim
+ A Document can contain: Element (container or leaf)
+ Comment (leaf)
+ Unknown (leaf)
+ Declaration( leaf )
+
+ An Element can contain: Element (container or leaf)
+ Text (leaf)
+ Attributes (not on tree)
+ Comment (leaf)
+ Unknown (leaf)
+
+ A Decleration contains: Attributes (not on tree)
+ @endverbatim
+*/
+class TiXmlBase
+{
+ friend class TiXmlNode;
+ friend class TiXmlElement;
+ friend class TiXmlDocument;
+
+public:
+ TiXmlBase() : userData(nullptr) {}
+ virtual ~TiXmlBase() {}
+
+ /** All TinyXml classes can print themselves to a filestream
+ or the string class (TiXmlString in non-STL mode, std::string
+ in STL mode.) Either or both cfile and str can be null.
+
+ This is a formatted print, and will insert
+ tabs and newlines.
+
+ (For an unformatted stream, use the << operator.)
+ */
+ virtual void Print( FILE* cfile, int depth ) const = 0;
+
+ /** The world does not agree on whether white space should be kept or
+ not. In order to make everyone happy, these global, static functions
+ are provided to set whether or not TinyXml will condense all white space
+ into a single space or not. The default is to condense. Note changing this
+ value is not thread safe.
+ */
+ static void SetCondenseWhiteSpace( bool condense ) {
+ condenseWhiteSpace = condense;
+ }
+
+ /// Return the current white space setting.
+ static bool IsWhiteSpaceCondensed() {
+ return condenseWhiteSpace;
+ }
+
+ /** Return the position, in the original source file, of this node or attribute.
+ The row and column are 1-based. (That is the first row and first column is
+ 1,1). If the returns values are 0 or less, then the parser does not have
+ a row and column value.
+
+ Generally, the row and column value will be set when the TiXmlDocument::Load(),
+ TiXmlDocument::LoadFile(), or any TiXmlNode::Parse() is called. It will NOT be set
+ when the DOM was created from operator>>.
+
+ The values reflect the initial load. Once the DOM is modified programmatically
+ (by adding or changing nodes and attributes) the new values will NOT update to
+ reflect changes in the document.
+
+ There is a minor performance cost to computing the row and column. Computation
+ can be disabled if TiXmlDocument::SetTabSize() is called with 0 as the value.
+
+ @sa TiXmlDocument::SetTabSize()
+ */
+ int Row() const {
+ return location.row + 1;
+ }
+ int Column() const {
+ return location.col + 1; ///< See Row()
+ }
+
+ void SetUserData( void* user ) {
+ userData = user; ///< Set a pointer to arbitrary user data.
+ }
+ void* GetUserData() {
+ return userData; ///< Get a pointer to arbitrary user data.
+ }
+ const void* GetUserData() const {
+ return userData; ///< Get a pointer to arbitrary user data.
+ }
+
+ // Table that returs, for a given lead byte, the total number of bytes
+ // in the UTF-8 sequence.
+ static const int utf8ByteTable[256];
+
+ virtual const char* Parse( const char* p,
+ TiXmlParsingData* data,
+ TiXmlEncoding encoding /*= TIXML_ENCODING_UNKNOWN */ ) = 0;
+
+ /** Expands entities in a string. Note this should not contian the tag's '<', '>', etc,
+ or they will be transformed into entities!
+ */
+ static void EncodeString( const TIXML_STRING& str, TIXML_STRING* out );
+
+ enum
+ {
+ TIXML_NO_ERROR = 0,
+ TIXML_ERROR,
+ TIXML_ERROR_OPENING_FILE,
+ TIXML_ERROR_PARSING_ELEMENT,
+ TIXML_ERROR_FAILED_TO_READ_ELEMENT_NAME,
+ TIXML_ERROR_READING_ELEMENT_VALUE,
+ TIXML_ERROR_READING_ATTRIBUTES,
+ TIXML_ERROR_PARSING_EMPTY,
+ TIXML_ERROR_READING_END_TAG,
+ TIXML_ERROR_PARSING_UNKNOWN,
+ TIXML_ERROR_PARSING_COMMENT,
+ TIXML_ERROR_PARSING_DECLARATION,
+ TIXML_ERROR_DOCUMENT_EMPTY,
+ TIXML_ERROR_EMBEDDED_NULL,
+ TIXML_ERROR_PARSING_CDATA,
+ TIXML_ERROR_DOCUMENT_TOP_ONLY,
+
+ TIXML_ERROR_STRING_COUNT
+ };
+
+protected:
+
+ static const char* SkipWhiteSpace( const char*, TiXmlEncoding encoding );
+
+ inline static bool IsWhiteSpace( char c )
+ {
+ return ( isspace( (unsigned char) c ) || c == '\n' || c == '\r' );
+ }
+ inline static bool IsWhiteSpace( int c )
+ {
+ if ( c < 256 ) {
+ return IsWhiteSpace( (char) c );
+ }
+ return false; // Again, only truly correct for English/Latin...but usually works.
+ }
+
+#ifdef TIXML_USE_STL
+ static bool StreamWhiteSpace( std::istream * in, TIXML_STRING * tag );
+ static bool StreamTo( std::istream * in, int character, TIXML_STRING * tag );
+#endif
+
+ /* Reads an XML name into the string provided. Returns
+ a pointer just past the last character of the name,
+ or 0 if the function has an error.
+ */
+ static const char* ReadName( const char* p, TIXML_STRING* name, TiXmlEncoding encoding );
+
+ /* Reads text. Returns a pointer past the given end tag.
+ Wickedly complex options, but it keeps the (sensitive) code in one place.
+ */
+ static const char* ReadText( const char* in, // where to start
+ TIXML_STRING* text, // the string read
+ bool ignoreWhiteSpace, // whether to keep the white space
+ const char* endTag, // what ends this text
+ bool ignoreCase, // whether to ignore case in the end tag
+ TiXmlEncoding encoding ); // the current encoding
+
+ // If an entity has been found, transform it into a character.
+ static const char* GetEntity( const char* in, char* value, int* length, TiXmlEncoding encoding );
+
+ // Get a character, while interpreting entities.
+ // The length can be from 0 to 4 bytes.
+ inline static const char* GetChar( const char* p, char* _value, int* length, TiXmlEncoding encoding )
+ {
+ assert( p );
+ if ( encoding == TIXML_ENCODING_UTF8 )
+ {
+ *length = utf8ByteTable[ *((const unsigned char*)p) ];
+ assert( *length >= 0 && *length < 5 );
+ }
+ else
+ {
+ *length = 1;
+ }
+
+ if ( *length == 1 )
+ {
+ if ( *p == '&' ) {
+ return GetEntity( p, _value, length, encoding );
+ }
+ *_value = *p;
+ return p+1;
+ }
+ else if ( *length )
+ {
+ //strncpy( _value, p, *length ); // lots of compilers don't like this function (unsafe),
+ // and the null terminator isn't needed
+ for( int i=0; p[i] && i<*length; ++i ) {
+ _value[i] = p[i];
+ }
+ return p + (*length);
+ }
+ else
+ {
+ // Not valid text.
+ return nullptr;
+ }
+ }
+
+ // Return true if the next characters in the stream are any of the endTag sequences.
+ // Ignore case only works for english, and should only be relied on when comparing
+ // to English words: StringEqual( p, "version", true ) is fine.
+ static bool StringEqual( const char* p,
+ const char* endTag,
+ bool ignoreCase,
+ TiXmlEncoding encoding );
+
+ static const char* errorString[ TIXML_ERROR_STRING_COUNT ];
+
+ TiXmlCursor location;
+
+ /// Field containing a generic user pointer
+ void* userData;
+
+ // None of these methods are reliable for any language except English.
+ // Good for approximation, not great for accuracy.
+ static int IsAlpha( unsigned char anyByte, TiXmlEncoding encoding );
+ static int IsAlphaNum( unsigned char anyByte, TiXmlEncoding encoding );
+ inline static int ToLower( int v, TiXmlEncoding encoding )
+ {
+ if ( encoding == TIXML_ENCODING_UTF8 )
+ {
+ if ( v < 128 ) {
+ return tolower( v );
+ }
+ return v;
+ }
+ else
+ {
+ return tolower( v );
+ }
+ }
+ static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length );
+
+private:
+ TiXmlBase( const TiXmlBase& ); // not implemented.
+ void operator=( const TiXmlBase& base ); // not allowed.
+
+ struct Entity
+ {
+ const char* str;
+ unsigned int strLength;
+ char chr;
+ };
+ enum
+ {
+ NUM_ENTITY = 5,
+ MAX_ENTITY_LENGTH = 6
+
+ };
+ static Entity entity[ NUM_ENTITY ];
+ static bool condenseWhiteSpace;
+};
+
+
+/** The parent class for everything in the Document Object Model.
+ (Except for attributes).
+ Nodes have siblings, a parent, and children. A node can be
+ in a document, or stand on its own. The type of a TiXmlNode
+ can be queried, and it can be cast to its more defined type.
+*/
+class TiXmlNode : public TiXmlBase
+{
+ friend class TiXmlDocument;
+ friend class TiXmlElement;
+
+public:
+#ifdef TIXML_USE_STL
+
+ /** An input stream operator, for every class. Tolerant of newlines and
+ formatting, but doesn't expect them.
+ */
+ friend std::istream& operator >> (std::istream& in, TiXmlNode& base);
+
+ /** An output stream operator, for every class. Note that this outputs
+ without any newlines or formatting, as opposed to Print(), which
+ includes tabs and new lines.
+
+ The operator<< and operator>> are not completely symmetric. Writing
+ a node to a stream is very well defined. You'll get a nice stream
+ of output, without any extra whitespace or newlines.
+
+ But reading is not as well defined. (As it always is.) If you create
+ a TiXmlElement (for example) and read that from an input stream,
+ the text needs to define an element or junk will result. This is
+ true of all input streams, but it's worth keeping in mind.
+
+ A TiXmlDocument will read nodes until it reads a root element, and
+ all the children of that root element.
+ */
+ friend std::ostream& operator<< (std::ostream& out, const TiXmlNode& base);
+
+ /// Appends the XML node or attribute to a std::string.
+ friend std::string& operator<< (std::string& out, const TiXmlNode& base );
+
+#endif
+
+ /** The types of XML nodes supported by TinyXml. (All the
+ unsupported types are picked up by UNKNOWN.)
+ */
+ enum NodeType
+ {
+ TINYXML_DOCUMENT,
+ TINYXML_ELEMENT,
+ TINYXML_COMMENT,
+ TINYXML_UNKNOWN,
+ TINYXML_TEXT,
+ TINYXML_DECLARATION,
+ TINYXML_TYPECOUNT
+ };
+
+ ~TiXmlNode() override;
+
+ /** The meaning of 'value' changes for the specific type of
+ TiXmlNode.
+ @verbatim
+ Document: filename of the xml file
+ Element: name of the element
+ Comment: the comment text
+ Unknown: the tag contents
+ Text: the text string
+ @endverbatim
+
+ The subclasses will wrap this function.
+ */
+ const char *Value() const {
+ return value.c_str ();
+ }
+
+#ifdef TIXML_USE_STL
+ /** Return Value() as a std::string. If you only use STL,
+ this is more efficient than calling Value().
+ Only available in STL mode.
+ */
+ const std::string& ValueStr() const {
+ return value;
+ }
+#endif
+
+ const TIXML_STRING& ValueTStr() const {
+ return value;
+ }
+
+ /** Changes the value of the node. Defined as:
+ @verbatim
+ Document: filename of the xml file
+ Element: name of the element
+ Comment: the comment text
+ Unknown: the tag contents
+ Text: the text string
+ @endverbatim
+ */
+ void SetValue(const char * _value) {
+ value = _value;
+ }
+
+#ifdef TIXML_USE_STL
+ /// STL std::string form.
+ void SetValue( const std::string& _value ) {
+ value = _value;
+ }
+#endif
+
+ /// Delete all the children of this node. Does not affect 'this'.
+ void Clear();
+
+ /// One step up the DOM.
+ TiXmlNode* Parent() {
+ return parent;
+ }
+ const TiXmlNode* Parent() const {
+ return parent;
+ }
+
+ const TiXmlNode* FirstChild() const {
+ return firstChild; ///< The first child of this node. Will be null if there are no children.
+ }
+ TiXmlNode* FirstChild() {
+ return firstChild;
+ }
+ const TiXmlNode* FirstChild( const char * value ) const; ///< The first child of this node with the matching 'value'. Will be null if none found.
+ /// The first child of this node with the matching 'value'. Will be null if none found.
+ TiXmlNode* FirstChild( const char * _value ) {
+ // Call through to the const version - safe since nothing is changed. Exiting syntax: cast this to a const (always safe)
+ // call the method, cast the return back to non-const.
+ return const_cast< TiXmlNode* > ((const_cast< const TiXmlNode* >(this))->FirstChild( _value ));
+ }
+ const TiXmlNode* LastChild() const {
+ return lastChild; /// The last child of this node. Will be null if there are no children.
+ }
+ TiXmlNode* LastChild() {
+ return lastChild;
+ }
+
+ const TiXmlNode* LastChild( const char * value ) const; /// The last child of this node matching 'value'. Will be null if there are no children.
+ TiXmlNode* LastChild( const char * _value ) {
+ return const_cast< TiXmlNode* > ((const_cast< const TiXmlNode* >(this))->LastChild( _value ));
+ }
+
+#ifdef TIXML_USE_STL
+ const TiXmlNode* FirstChild( const std::string& _value ) const {
+ return FirstChild (_value.c_str ()); ///< STL std::string form.
+ }
+ TiXmlNode* FirstChild( const std::string& _value ) {
+ return FirstChild (_value.c_str ()); ///< STL std::string form.
+ }
+ const TiXmlNode* LastChild( const std::string& _value ) const {
+ return LastChild (_value.c_str ()); ///< STL std::string form.
+ }
+ TiXmlNode* LastChild( const std::string& _value ) {
+ return LastChild (_value.c_str ()); ///< STL std::string form.
+ }
+#endif
+
+ /** An alternate way to walk the children of a node.
+ One way to iterate over nodes is:
+ @verbatim
+ for( child = parent->FirstChild(); child; child = child->NextSibling() )
+ @endverbatim
+
+ IterateChildren does the same thing with the syntax:
+ @verbatim
+ child = 0;
+ while( child = parent->IterateChildren( child ) )
+ @endverbatim
+
+ IterateChildren takes the previous child as input and finds
+ the next one. If the previous child is null, it returns the
+ first. IterateChildren will return null when done.
+ */
+ const TiXmlNode* IterateChildren( const TiXmlNode* previous ) const;
+ TiXmlNode* IterateChildren( const TiXmlNode* previous ) {
+ return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->IterateChildren( previous ) );
+ }
+
+ /// This flavor of IterateChildren searches for children with a particular 'value'
+ const TiXmlNode* IterateChildren( const char * value, const TiXmlNode* previous ) const;
+ TiXmlNode* IterateChildren( const char * _value, const TiXmlNode* previous ) {
+ return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->IterateChildren( _value, previous ) );
+ }
+
+#ifdef TIXML_USE_STL
+ const TiXmlNode* IterateChildren( const std::string& _value, const TiXmlNode* previous ) const {
+ return IterateChildren (_value.c_str (), previous); ///< STL std::string form.
+ }
+ TiXmlNode* IterateChildren( const std::string& _value, const TiXmlNode* previous ) {
+ return IterateChildren (_value.c_str (), previous); ///< STL std::string form.
+ }
+#endif
+
+ /** Add a new node related to this. Adds a child past the LastChild.
+ Returns a pointer to the new object or NULL if an error occured.
+ */
+ TiXmlNode* InsertEndChild( const TiXmlNode& addThis );
+
+
+ /** Add a new node related to this. Adds a child past the LastChild.
+
+ NOTE: the node to be added is passed by pointer, and will be
+ henceforth owned (and deleted) by tinyXml. This method is efficient
+ and avoids an extra copy, but should be used with care as it
+ uses a different memory model than the other insert functions.
+
+ @sa InsertEndChild
+ */
+ TiXmlNode* LinkEndChild( TiXmlNode* addThis );
+
+ /** Add a new node related to this. Adds a child before the specified child.
+ Returns a pointer to the new object or NULL if an error occured.
+ */
+ TiXmlNode* InsertBeforeChild( TiXmlNode* beforeThis, const TiXmlNode& addThis );
+
+ /** Add a new node related to this. Adds a child after the specified child.
+ Returns a pointer to the new object or NULL if an error occured.
+ */
+ TiXmlNode* InsertAfterChild( TiXmlNode* afterThis, const TiXmlNode& addThis );
+
+ /** Replace a child of this node.
+ Returns a pointer to the new object or NULL if an error occured.
+ */
+ TiXmlNode* ReplaceChild( TiXmlNode* replaceThis, const TiXmlNode& withThis );
+
+ /// Delete a child of this node.
+ bool RemoveChild( TiXmlNode* removeThis );
+
+ /// Navigate to a sibling node.
+ const TiXmlNode* PreviousSibling() const {
+ return prev;
+ }
+ TiXmlNode* PreviousSibling() {
+ return prev;
+ }
+
+ /// Navigate to a sibling node.
+ const TiXmlNode* PreviousSibling( const char * ) const;
+ TiXmlNode* PreviousSibling( const char *_prev ) {
+ return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->PreviousSibling( _prev ) );
+ }
+
+#ifdef TIXML_USE_STL
+ const TiXmlNode* PreviousSibling( const std::string& _value ) const {
+ return PreviousSibling (_value.c_str ()); ///< STL std::string form.
+ }
+ TiXmlNode* PreviousSibling( const std::string& _value ) {
+ return PreviousSibling (_value.c_str ()); ///< STL std::string form.
+ }
+ const TiXmlNode* NextSibling( const std::string& _value) const {
+ return NextSibling (_value.c_str ()); ///< STL std::string form.
+ }
+ TiXmlNode* NextSibling( const std::string& _value) {
+ return NextSibling (_value.c_str ()); ///< STL std::string form.
+ }
+#endif
+
+ /// Navigate to a sibling node.
+ const TiXmlNode* NextSibling() const {
+ return next;
+ }
+ TiXmlNode* NextSibling() {
+ return next;
+ }
+
+ /// Navigate to a sibling node with the given 'value'.
+ const TiXmlNode* NextSibling( const char * ) const;
+ TiXmlNode* NextSibling( const char* _next ) {
+ return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->NextSibling( _next ) );
+ }
+
+ /** Convenience function to get through elements.
+ Calls NextSibling and ToElement. Will skip all non-Element
+ nodes. Returns 0 if there is not another element.
+ */
+ const TiXmlElement* NextSiblingElement() const;
+ TiXmlElement* NextSiblingElement() {
+ return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->NextSiblingElement() );
+ }
+
+ /** Convenience function to get through elements.
+ Calls NextSibling and ToElement. Will skip all non-Element
+ nodes. Returns 0 if there is not another element.
+ */
+ const TiXmlElement* NextSiblingElement( const char * ) const;
+ TiXmlElement* NextSiblingElement( const char *_next ) {
+ return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->NextSiblingElement( _next ) );
+ }
+
+#ifdef TIXML_USE_STL
+ const TiXmlElement* NextSiblingElement( const std::string& _value) const {
+ return NextSiblingElement (_value.c_str ()); ///< STL std::string form.
+ }
+ TiXmlElement* NextSiblingElement( const std::string& _value) {
+ return NextSiblingElement (_value.c_str ()); ///< STL std::string form.
+ }
+#endif
+
+ /// Convenience function to get through elements.
+ const TiXmlElement* FirstChildElement() const;
+ TiXmlElement* FirstChildElement() {
+ return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->FirstChildElement() );
+ }
+
+ /// Convenience function to get through elements.
+ const TiXmlElement* FirstChildElement( const char * _value ) const;
+ TiXmlElement* FirstChildElement( const char * _value ) {
+ return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->FirstChildElement( _value ) );
+ }
+
+#ifdef TIXML_USE_STL
+ const TiXmlElement* FirstChildElement( const std::string& _value ) const {
+ return FirstChildElement (_value.c_str ()); ///< STL std::string form.
+ }
+ TiXmlElement* FirstChildElement( const std::string& _value ) {
+ return FirstChildElement (_value.c_str ()); ///< STL std::string form.
+ }
+#endif
+
+ /** Query the type (as an enumerated value, above) of this node.
+ The possible types are: DOCUMENT, ELEMENT, COMMENT,
+ UNKNOWN, TEXT, and DECLARATION.
+ */
+ int Type() const {
+ return type;
+ }
+
+ /** Return a pointer to the Document this node lives in.
+ Returns null if not in a document.
+ */
+ const TiXmlDocument* GetDocument() const;
+ TiXmlDocument* GetDocument() {
+ return const_cast< TiXmlDocument* >( (const_cast< const TiXmlNode* >(this))->GetDocument() );
+ }
+
+ /// Returns true if this node has no children.
+ bool NoChildren() const {
+ return !firstChild;
+ }
+
+ virtual const TiXmlDocument* ToDocument() const {
+ return nullptr; ///< Cast to a more defined type. Will return null if not of the requested type.
+ }
+ virtual const TiXmlElement* ToElement() const {
+ return nullptr; ///< Cast to a more defined type. Will return null if not of the requested type.
+ }
+ virtual const TiXmlComment* ToComment() const {
+ return nullptr; ///< Cast to a more defined type. Will return null if not of the requested type.
+ }
+ virtual const TiXmlUnknown* ToUnknown() const {
+ return nullptr; ///< Cast to a more defined type. Will return null if not of the requested type.
+ }
+ virtual const TiXmlText* ToText() const {
+ return nullptr; ///< Cast to a more defined type. Will return null if not of the requested type.
+ }
+ virtual const TiXmlDeclaration* ToDeclaration() const {
+ return nullptr; ///< Cast to a more defined type. Will return null if not of the requested type.
+ }
+
+ virtual TiXmlDocument* ToDocument() {
+ return nullptr; ///< Cast to a more defined type. Will return null if not of the requested type.
+ }
+ virtual TiXmlElement* ToElement() {
+ return nullptr; ///< Cast to a more defined type. Will return null if not of the requested type.
+ }
+ virtual TiXmlComment* ToComment() {
+ return nullptr; ///< Cast to a more defined type. Will return null if not of the requested type.
+ }
+ virtual TiXmlUnknown* ToUnknown() {
+ return nullptr; ///< Cast to a more defined type. Will return null if not of the requested type.
+ }
+ virtual TiXmlText* ToText() {
+ return nullptr; ///< Cast to a more defined type. Will return null if not of the requested type.
+ }
+ virtual TiXmlDeclaration* ToDeclaration() {
+ return nullptr; ///< Cast to a more defined type. Will return null if not of the requested type.
+ }
+
+ /** Create an exact duplicate of this node and return it. The memory must be deleted
+ by the caller.
+ */
+ virtual TiXmlNode* Clone() const = 0;
+
+ /** Accept a hierchical visit the nodes in the TinyXML DOM. Every node in the
+ XML tree will be conditionally visited and the host will be called back
+ via the TiXmlVisitor interface.
+
+ This is essentially a SAX interface for TinyXML. (Note however it doesn't re-parse
+ the XML for the callbacks, so the performance of TinyXML is unchanged by using this
+ interface versus any other.)
+
+ The interface has been based on ideas from:
+
+ - http://www.saxproject.org/
+ - http://c2.com/cgi/wiki?HierarchicalVisitorPattern
+
+ Which are both good references for "visiting".
+
+ An example of using Accept():
+ @verbatim
+ TiXmlPrinter printer;
+ tinyxmlDoc.Accept( &printer );
+ const char* xmlcstr = printer.CStr();
+ @endverbatim
+ */
+ virtual bool Accept( TiXmlVisitor* visitor ) const = 0;
+
+protected:
+ TiXmlNode( NodeType _type );
+
+ // Copy to the allocated object. Shared functionality between Clone, Copy constructor,
+ // and the assignment operator.
+ void CopyTo( TiXmlNode* target ) const;
+
+#ifdef TIXML_USE_STL
+ // The real work of the input operator.
+ virtual void StreamIn( std::istream* in, TIXML_STRING* tag ) = 0;
+#endif
+
+ // Figure out what is at *p, and parse it. Returns null if it is not an xml node.
+ TiXmlNode* Identify( const char* start, TiXmlEncoding encoding );
+
+ TiXmlNode* parent;
+ NodeType type;
+
+ TiXmlNode* firstChild;
+ TiXmlNode* lastChild;
+
+ TIXML_STRING value;
+
+ TiXmlNode* prev;
+ TiXmlNode* next;
+
+private:
+ TiXmlNode( const TiXmlNode& ); // not implemented.
+ void operator=( const TiXmlNode& base ); // not allowed.
+};
+
+
+/** An attribute is a name-value pair. Elements have an arbitrary
+ number of attributes, each with a unique name.
+
+ @note The attributes are not TiXmlNodes, since they are not
+ part of the tinyXML document object model. There are other
+ suggested ways to look at this problem.
+*/
+class TiXmlAttribute : public TiXmlBase
+{
+ friend class TiXmlAttributeSet;
+
+public:
+ /// Construct an empty attribute.
+ TiXmlAttribute() : TiXmlBase()
+ {
+ document = nullptr;
+ prev = next = nullptr;
+ }
+
+#ifdef TIXML_USE_STL
+ /// std::string constructor.
+ TiXmlAttribute( const std::string& _name, const std::string& _value )
+ {
+ name = _name;
+ value = _value;
+ document = nullptr;
+ prev = next = nullptr;
+ }
+#endif
+
+ /// Construct an attribute with a name and value.
+ TiXmlAttribute( const char * _name, const char * _value )
+ {
+ name = _name;
+ value = _value;
+ document = nullptr;
+ prev = next = nullptr;
+ }
+
+ const char* Name() const {
+ return name.c_str(); ///< Return the name of this attribute.
+ }
+ const char* Value() const {
+ return value.c_str(); ///< Return the value of this attribute.
+ }
+#ifdef TIXML_USE_STL
+ const std::string& ValueStr() const {
+ return value; ///< Return the value of this attribute.
+ }
+#endif
+ int IntValue() const; ///< Return the value of this attribute, converted to an integer.
+ double DoubleValue() const; ///< Return the value of this attribute, converted to a double.
+
+ // Get the tinyxml string representation
+ const TIXML_STRING& NameTStr() const {
+ return name;
+ }
+
+ /** QueryIntValue examines the value string. It is an alternative to the
+ IntValue() method with richer error checking.
+ If the value is an integer, it is stored in 'value' and
+ the call returns TIXML_SUCCESS. If it is not
+ an integer, it returns TIXML_WRONG_TYPE.
+
+ A specialized but useful call. Note that for success it returns 0,
+ which is the opposite of almost all other TinyXml calls.
+ */
+ int QueryIntValue( int* _value ) const;
+ /// QueryDoubleValue examines the value string. See QueryIntValue().
+ int QueryDoubleValue( double* _value ) const;
+
+ void SetName( const char* _name ) {
+ name = _name; ///< Set the name of this attribute.
+ }
+ void SetValue( const char* _value ) {
+ value = _value; ///< Set the value.
+ }
+
+ void SetIntValue( int _value ); ///< Set the value from an integer.
+ void SetDoubleValue( double _value ); ///< Set the value from a double.
+
+#ifdef TIXML_USE_STL
+ /// STL std::string form.
+ void SetName( const std::string& _name ) {
+ name = _name;
+ }
+ /// STL std::string form.
+ void SetValue( const std::string& _value ) {
+ value = _value;
+ }
+#endif
+
+ /// Get the next sibling attribute in the DOM. Returns null at end.
+ const TiXmlAttribute* Next() const;
+ TiXmlAttribute* Next() {
+ return const_cast< TiXmlAttribute* >( (const_cast< const TiXmlAttribute* >(this))->Next() );
+ }
+
+ /// Get the previous sibling attribute in the DOM. Returns null at beginning.
+ const TiXmlAttribute* Previous() const;
+ TiXmlAttribute* Previous() {
+ return const_cast< TiXmlAttribute* >( (const_cast< const TiXmlAttribute* >(this))->Previous() );
+ }
+
+ bool operator==( const TiXmlAttribute& rhs ) const {
+ return rhs.name == name;
+ }
+ bool operator<( const TiXmlAttribute& rhs ) const {
+ return name < rhs.name;
+ }
+ bool operator>( const TiXmlAttribute& rhs ) const {
+ return name > rhs.name;
+ }
+
+ /* Attribute parsing starts: first letter of the name
+ returns: the next char after the value end quote
+ */
+ const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding ) override;
+
+ // Prints this Attribute to a FILE stream.
+ void Print( FILE* cfile, int depth ) const override {
+ Print( cfile, depth, nullptr );
+ }
+ void Print( FILE* cfile, int depth, TIXML_STRING* str ) const;
+
+ // [internal use]
+ // Set the document pointer so the attribute can report errors.
+ void SetDocument( TiXmlDocument* doc ) {
+ document = doc;
+ }
+
+private:
+ TiXmlAttribute( const TiXmlAttribute& ); // not implemented.
+ void operator=( const TiXmlAttribute& base ); // not allowed.
+
+ TiXmlDocument* document; // A pointer back to a document, for error reporting.
+ TIXML_STRING name;
+ TIXML_STRING value;
+ TiXmlAttribute* prev;
+ TiXmlAttribute* next;
+};
+
+
+/* A class used to manage a group of attributes.
+ It is only used internally, both by the ELEMENT and the DECLARATION.
+
+ The set can be changed transparent to the Element and Declaration
+ classes that use it, but NOT transparent to the Attribute
+ which has to implement a next() and previous() method. Which makes
+ it a bit problematic and prevents the use of STL.
+
+ This version is implemented with circular lists because:
+ - I like circular lists
+ - it demonstrates some independence from the (typical) doubly linked list.
+*/
+class TiXmlAttributeSet
+{
+public:
+ TiXmlAttributeSet();
+ ~TiXmlAttributeSet();
+
+ void Add( TiXmlAttribute* attribute );
+ void Remove( TiXmlAttribute* attribute );
+
+ const TiXmlAttribute* First() const {
+ return ( sentinel.next == &sentinel ) ? nullptr : sentinel.next;
+ }
+ TiXmlAttribute* First()