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Diffstat (limited to 'src/functors/lattice/blockBaseF2D.h')
-rw-r--r-- | src/functors/lattice/blockBaseF2D.h | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/src/functors/lattice/blockBaseF2D.h b/src/functors/lattice/blockBaseF2D.h new file mode 100644 index 0000000..9dda191 --- /dev/null +++ b/src/functors/lattice/blockBaseF2D.h @@ -0,0 +1,140 @@ +/* This file is part of the OpenLB library + * + * Copyright (C) 2013 Albert Mink, Lukas Baron, Mathias J. Krause + * E-mail contact: info@openlb.net + * The most recent release of OpenLB can be downloaded at + * <http://www.openlb.net/> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public + * License along with this program; if not, write to the Free + * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + + +#ifndef BLOCK_BASE_F_2D_H +#define BLOCK_BASE_F_2D_H + +#include "functors/genericF.h" +#include "core/blockStructure2D.h" +#include "core/blockData2D.h" +#include "core/blockLatticeStructure2D.h" +#include "core/unitConverter.h" + +#include <fstream> +#include <memory> + +/** Note: Throughout the whole source code directory genericFunctions, the + * template parameters for i/o dimensions are: + * F: S^m -> T^n (S=source, T=target) + */ + +namespace olb { + +/// represents all functors that operate on a cuboid in general, mother class of BlockLatticeF, .. +template <typename T> +class BlockF2D : public GenericF<T,int> { +protected: + BlockF2D(BlockStructure2D& blockStructure, int targetDim); + BlockF2D(int targetDim); + BlockStructure2D* _blockStructure; +public: + // virtual due to BlockReduction2D1D + virtual BlockStructure2D& getBlockStructure(); + void setBlockStructure(BlockStructure2D* blockStructure); + + // not used anymore? blockData2D computes min/max as well + /// computes min/maxValue of blockStructure, [iDim] + // std::vector<T> getMinValue(); + // std::vector<T> getMaxValue(); + + BlockF2D<T>& operator-(BlockF2D<T>& rhs); + BlockF2D<T>& operator+(BlockF2D<T>& rhs); + BlockF2D<T>& operator*(BlockF2D<T>& rhs); + BlockF2D<T>& operator/(BlockF2D<T>& rhs); +}; + +/// BlockDataF2D can store data of any BlockF2D +template <typename T,typename BaseType> +class BlockDataF2D : public BlockF2D<T> { +protected: + /// used for BlockReduction2D1D to build BlockData2D by the constructor + BlockDataF2D(int nx, int ny, int size=1); + + std::unique_ptr<BlockData2D<T,BaseType>> _blockDataStorage; + BlockData2D<T,BaseType>& _blockData; +public: + BlockDataF2D(BlockData2D<T,BaseType>& blockData); + /// to store functor data, constuctor creates _blockData with functor data + BlockDataF2D(BlockF2D<BaseType>& f); + /// returns _blockData + BlockData2D<T,BaseType>& getBlockData(); + /// access to _blockData via its get() + bool operator() (T output[], const int input[]) override; +}; + +/// Overlap-aware version of BlockDataF2D for usage in SuperDataF2D +template <typename T, typename BaseType> +class BlockDataViewF2D : public BlockDataF2D<T,BaseType> { +private: + const int _overlap; +public: + BlockDataViewF2D(BlockData2D<T,BaseType>& blockData, int overlap); + /// access to _blockData shifted by overlap + bool operator() (T output[], const int input[]) override; +}; + +/// identity functor +template <typename T> +class BlockIdentity2D final : public BlockF2D<T> { +protected: + BlockF2D<T>& _f; +public: + BlockIdentity2D(BlockF2D<T>& f); + // access operator should not delete f, since f still has the identity as child + bool operator() (T output[], const int input[]) override; +}; + +/// represents all functors that operate on a DESCRIPTOR in general, e.g. getVelocity(), getForce(), getPressure() +template <typename T, typename DESCRIPTOR> +class BlockLatticeF2D : public BlockF2D<T> { +protected: + BlockLatticeF2D(BlockLatticeStructure2D<T,DESCRIPTOR>& blockLattice, int targetDim); + BlockLatticeStructure2D<T,DESCRIPTOR>& _blockLattice; +public: + BlockLatticeStructure2D<T,DESCRIPTOR>& getBlockLattice(); +}; + +/// represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(), physForce(), physPressure() +template <typename T, typename DESCRIPTOR> +class BlockLatticePhysF2D : public BlockLatticeF2D<T,DESCRIPTOR> { +protected: + BlockLatticePhysF2D(BlockLatticeStructure2D<T,DESCRIPTOR>& blockLattice, + const UnitConverter<T,DESCRIPTOR>& converter, int targetDim); + const UnitConverter<T,DESCRIPTOR>& _converter; +}; + + +/// represents all thermal functors that operate on a DESCRIPTOR with output in Phys, e.g. physTemperature(), physHeatFlux() +template <typename T, typename DESCRIPTOR, typename TDESCRIPTOR> +class BlockLatticeThermalPhysF2D : public BlockLatticeF2D<T,TDESCRIPTOR> { +protected: + BlockLatticeThermalPhysF2D(BlockLatticeStructure2D<T,TDESCRIPTOR>& blockLattice, + const ThermalUnitConverter<T,DESCRIPTOR,TDESCRIPTOR>& converter, int targetDim); + const ThermalUnitConverter<T,DESCRIPTOR,TDESCRIPTOR>& _converter; +}; + + +} // end namespace olb + +#endif |