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+/* This file is part of the OpenLB library
+ *
+ * Copyright (C) 2014 Thomas Henn, Mathias J. Krause
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ * <http://www.openlb.net/>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef PERIODICBOUNDARY3D_H_
+#define PERIODICBOUNDARY3D_H_
+
+#include <math.h>
+#include <vector>
+
+namespace olb {
+
+template<typename T, template<typename U> class PARTICLETYPE>
+class ParticleSystem3D;
+
+/*
+ * Particle boundary based on a cube around the area with material number 1.
+ * Only applicable to rectangles since if a particle leaves the area with
+ * material number 1 it is moved to the opposing side of the area by
+ * newPosition = oldPosition +/- extend(MaterialNumber=1).
+ **/
+
+template<typename T, template<typename U> class PARTICLETYPE>
+class PeriodicBoundary3D : public Boundary3D<T, PARTICLETYPE> {
+public:
+ PeriodicBoundary3D(SuperGeometry3D<T> sg, bool x,
+ bool y, bool z);
+ PeriodicBoundary3D(PeriodicBoundary3D<T, PARTICLETYPE>& f);
+ virtual ~PeriodicBoundary3D() { };
+ virtual void applyBoundary(typename std::deque<PARTICLETYPE<T> >::iterator& p, ParticleSystem3D<T, PARTICLETYPE>& psSys);
+ /// Returns number of particles that moved through the periodic boundary
+ /// Order: x+, x-, y+, y-, z+, z-
+ unsigned int* getJumper();
+private:
+ //cube extents with origin (0,0,0)
+ std::vector<T> _minPhys, _maxPhys, _extend;
+ bool _x, _y, _z;
+ unsigned int _jumper[6];
+ CuboidGeometry3D<T>& _cuboidGeometry;
+ T _overlap;
+};
+
+template<typename T, template<typename U> class PARTICLETYPE>
+PeriodicBoundary3D<T, PARTICLETYPE>::PeriodicBoundary3D(
+ SuperGeometry3D<T> sg, bool x, bool y, bool z) : Boundary3D<T, PARTICLETYPE>(),
+ _minPhys(3, T()), _maxPhys(3, T()), _extend(3, T()),
+ _x(x),
+ _y(y),
+ _z(z), _cuboidGeometry(sg.getCuboidGeometry())
+{
+ _minPhys = sg.getStatistics().getMinPhysR(1);
+ _maxPhys = sg.getStatistics().getMaxPhysR(1);
+ _extend[0] = _maxPhys[0] - _minPhys[0];
+ _extend[1] = _maxPhys[1] - _minPhys[1];
+ _extend[2] = _maxPhys[2] - _minPhys[2];
+ for (int i=0; i<6; ++i) {
+ _jumper[i] = 0;
+ }
+ _overlap = sg.getOverlap();
+}
+
+template<typename T, template<typename U> class PARTICLETYPE>
+void PeriodicBoundary3D<T, PARTICLETYPE>::applyBoundary(
+ typename std::deque<PARTICLETYPE<T> >::iterator& p,
+ ParticleSystem3D<T, PARTICLETYPE>& psSys)
+{
+ if (_x) {
+ if (p->getPos()[0] > _maxPhys[0]) {
+ p->getPos()[0] -= _extend[0];
+ ++_jumper[0];
+ int C = this->_cuboidGeometry.get_iC(p->getPos()[0], p->getPos()[1], p->getPos()[2], _overlap);
+ p->setCuboid(C);
+ } else if (p->getPos()[0] < _minPhys[0]) {
+ p->getPos()[0] += _extend[0];
+ ++_jumper[1];
+ int C = this->_cuboidGeometry.get_iC(p->getPos()[0], p->getPos()[1], p->getPos()[2], _overlap);
+ p->setCuboid(C);
+ }
+ }
+ if (_y) {
+ if (p->getPos()[1] > _maxPhys[1]) {
+ p->getPos()[1] -= _extend[1];
+ ++_jumper[2];
+ int C = this->_cuboidGeometry.get_iC(p->getPos()[0], p->getPos()[1], p->getPos()[2], _overlap);
+ p->setCuboid(C);
+ } else if (p->getPos()[1] < _minPhys[1]) {
+ p->getPos()[1] += _extend[1];
+ ++_jumper[3];
+ int C = this->_cuboidGeometry.get_iC(p->getPos()[0], p->getPos()[1], p->getPos()[2], _overlap);
+ p->setCuboid(C);
+ }
+ }
+ if (_z) {
+ if (p->getPos()[2] > _maxPhys[2]) {
+ p->getPos()[2] -= _extend[2];
+ ++_jumper[4];
+ int C = this->_cuboidGeometry.get_iC(p->getPos()[0], p->getPos()[1], p->getPos()[2], _overlap);
+ p->setCuboid(C);
+ } else if (p->getPos()[2] < _minPhys[2]) {
+ p->getPos()[2] += _extend[2];
+ ++_jumper[5];
+ int C = this->_cuboidGeometry.get_iC(p->getPos()[0], p->getPos()[1], p->getPos()[2], _overlap);
+ p->setCuboid(C);
+ }
+ }
+}
+
+template<typename T, template<typename U> class PARTICLETYPE>
+unsigned int* PeriodicBoundary3D<T, PARTICLETYPE>::getJumper()
+{
+ return _jumper;
+}
+
+
+}
+
+#endif