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+/* DESCRIPTOR Boltzmann sample, written in C++, using the OpenLB
+ * library
+ *
+ * Copyright (C) 2006-2016 Thomas Henn, Fabian Klemens, Robn Trunk, Davide Dapelo
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ * <http://www.openlb.net/>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef PARTICLEDYNAMICS_3D_H
+#define PARTICLEDYNAMICS_3D_H
+
+#include "core/superLattice3D.h"
+#include "functors/analytical/indicator/smoothIndicatorBaseF3D.h"
+
+namespace olb {
+
+template<typename T, typename DESCRIPTOR>
+class ParticleDynamics3D {
+private:
+ SuperLattice3D<T, DESCRIPTOR>& _sLattice;
+ UnitConverter<T,DESCRIPTOR> const& _converter;
+ SuperGeometry3D<T>& _superGeometry;
+ std::shared_ptr<IndicatorF3D<T> > _indicatorF;
+ std::vector<SmoothIndicatorF3D<T,T,true>* > _vectorOfIndicator;
+ T _lengthX;
+ T _lengthY;
+ T _lengthZ;
+ Vector<T,3> _accExt;
+ bool _escapeFromDomain=false;
+ bool _oldWallCollision=true;
+
+public:
+ ParticleDynamics3D(SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ UnitConverter<T,DESCRIPTOR> const& converter,
+ SuperGeometry3D<T>& superGeometry,
+ T lengthX, T lengthY, T lengthZ,
+ Vector<T,3> accExt = Vector<T,3> (0.,0.,0.))
+ : _sLattice(sLattice),
+ _converter(converter),
+ _superGeometry(superGeometry),
+ _lengthX(lengthX),
+ _lengthY(lengthY),
+ _lengthZ(lengthZ),
+ _accExt(accExt)
+ {}
+
+ ParticleDynamics3D(SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ UnitConverter<T,DESCRIPTOR> const& converter,
+ SuperGeometry3D<T>& superGeometry,
+ std::shared_ptr<IndicatorF3D<T> > indicatorF,
+ bool escapeFromDomain, bool oldWallCollision=false,
+ Vector<T,3> accExt = Vector<T,3> (0.,0.,0.))
+ : _sLattice(sLattice),
+ _converter(converter),
+ _superGeometry(superGeometry),
+ _indicatorF(indicatorF),
+ _accExt(accExt),
+ _escapeFromDomain(escapeFromDomain),
+ _oldWallCollision(oldWallCollision)
+ {}
+
+ void addCuboid(Vector< T, 3> center, T xLength, T yLength, T zLength, T mass, T epsilon, Vector< T, 3 > theta, Vector<S,3> vel = Vector<S,3> (0.,0.,0.));
+ void addSphere(Vector< T, 3> center, T radius, T epsilon, T density, Vector<S,3> vel = Vector<S,3> (0.,0.,0.));
+ void addParticle(SmoothIndicatorF3D<T, T, true>& indicator);
+
+ void computeBoundaryForce(std::vector<SmoothIndicatorF3D<T, T, true>* >& indicator);
+
+ void addWallColl(SmoothIndicatorF3D<T, T, true>& indicator, T delta);
+
+ void verletIntegration(SmoothIndicatorF3D<T, T, true>& indicator);
+
+ void updateParticleDynamics(std::string name, SmoothIndicatorF3D<T, T, true>& indicator);
+
+ void checkAndRemoveEscaped();
+
+ void addParticleField(SmoothIndicatorF3D<T, T, true>& indicator);
+
+ void simulateTimestep(std::string name);
+
+ void print();
+
+ void load(std::string filename, T epsilon);
+
+ void save(std::string filename);
+
+ void eulerIntegration(SmoothIndicatorF3D<T,T,true>& indicator);
+
+};
+
+}
+
+#endif