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/* Lattice Boltzmann sample, written in C++, using the OpenLB
* library
*
* Copyright (C) 2006, 2007, 2012 Jonas Latt, Mathias J. Krause
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
* <http://www.openlb.net/>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
/* bstep3d.cpp:
* The implementation of a backward facing step. It is furthermore
* shown how to use checkpointing to save the state of the
* simulation regularly.
*/
#include "olb3D.h"
#ifndef OLB_PRECOMPILED // Unless precompiled version is used,
#include "olb3D.hh" // include full template code
#endif
#include <vector>
#include <cmath>
#include <iostream>
#include <fstream>
using namespace olb;
using namespace olb::descriptors;
using namespace olb::graphics;
using namespace std;
typedef double T;
#define DESCRIPTOR D3Q19<>
// Parameters for the simulation setup
const T lx1 = 5.0; // length of step
const T ly1 = 0.75; // height of step
const T lx0 = 18.0; // length of channel
const T ly0 = 1.5; // height of channel
const T lz0 = 1.5; // width of channel
const int N = 20; // resolution of the model
const int M = 25; // resolution of the model
const T maxPhysT = 40.; // max. simulation time in s, SI unit
// Stores geometry information in form of material numbers
void prepareGeometry( UnitConverter<T,DESCRIPTOR> const& converter,
SuperGeometry3D<T>& superGeometry )
{
OstreamManager clout( std::cout,"prepareGeometry" );
clout << "Prepare Geometry ..." << std::endl;
superGeometry.rename( 0,2 );
superGeometry.rename( 2,1,1,1,1 );
Vector<T,3> extend( lx1, ly1, lz0 );
Vector<T,3> origin;
IndicatorCuboid3D<T> cuboid2( extend, origin );
superGeometry.rename( 1,2,cuboid2 );
// Set material number for inflow
extend = {2*converter.getConversionFactorLength(), ly0, lz0};
origin[0] -= converter.getConversionFactorLength()/2.;
IndicatorCuboid3D<T> inflow( extend, origin );
superGeometry.rename( 2,3,1,inflow );
// Set material number for outflow
origin[0] = lx0 - converter.getConversionFactorLength()*1.5;
IndicatorCuboid3D<T> outflow( extend, origin );
superGeometry.rename( 2,4,1,outflow );
// Removes all not needed boundary voxels outside the surface
superGeometry.clean();
// Removes all not needed boundary voxels inside the surface
superGeometry.innerClean();
superGeometry.checkForErrors();
superGeometry.print();
clout << "Prepare Geometry ... OK" << std::endl;
}
// Set up the geometry of the simulation
void prepareLattice( UnitConverter<T,DESCRIPTOR> const& converter,
SuperLattice3D<T,DESCRIPTOR>& sLattice,
Dynamics<T, DESCRIPTOR>& bulkDynamics,
sOnLatticeBoundaryCondition3D<T,DESCRIPTOR>& bc,
SuperGeometry3D<T>& superGeometry )
{
OstreamManager clout( std::cout,"prepareLattice" );
clout << "Prepare Lattice ..." << endl;
const T omega = converter.getLatticeRelaxationFrequency();
// Material=0 -->do nothing
sLattice.defineDynamics( superGeometry, 0, &instances::getNoDynamics<T, DESCRIPTOR>() );
// Material=1 -->bulk dynamics
// Material=3 -->bulk dynamics (inflow)
// Material=4 -->bulk dynamics (outflow)
auto bulkIndicator = superGeometry.getMaterialIndicator({1, 3, 4});
sLattice.defineDynamics( bulkIndicator, &bulkDynamics );
// Material=2 -->bounce back
sLattice.defineDynamics( superGeometry, 2, &instances::getBounceBack<T, DESCRIPTOR>() );
// Setting of the boundary conditions
bc.addVelocityBoundary( superGeometry, 3, omega );
bc.addPressureBoundary( superGeometry, 4, omega );
// Initial conditions
AnalyticalConst3D<T,T> ux( 0. );
AnalyticalConst3D<T,T> uy( 0. );
AnalyticalConst3D<T,T> uz( 0. );
AnalyticalConst3D<T,T> rho( 1. );
AnalyticalComposed3D<T,T> u( ux,uy,uz );
//Initialize all values of distribution functions to their local equilibrium
sLattice.defineRhoU( bulkIndicator, rho, u );
sLattice.iniEquilibrium( bulkIndicator, rho, u );
// Make the lattice ready for simulation
sLattice.initialize();
clout << "Prepare Lattice ... OK" << std::endl;
}
// Generates a slowly increasing inflow for the first iTMaxStart timesteps
void setBoundaryValues( UnitConverter<T,DESCRIPTOR> const& converter,
SuperLattice3D<T,DESCRIPTOR>& sLattice, int iT,
SuperGeometry3D<T>& superGeometry )
{
OstreamManager clout( std::cout,"setBoundaryValues" );
// No of time steps for smooth start-up
int iTmaxStart = converter.getLatticeTime( maxPhysT*0.2 );
int iTupdate = 5;
if ( iT%iTupdate==0 && iT<= iTmaxStart ) {
// Smooth start curve, sinus
// SinusStartScale<T,int> StartScale(iTmaxStart, T(1));
// Smooth start curve, polynomial
PolynomialStartScale<T,int> startScale( iTmaxStart, T( 1 ) );
// Creates and sets the Poiseuille inflow profile using functors
int iTvec[1]= {iT};
T frac[1]= {};
startScale( frac,iTvec );
std::vector<T> maxVelocity( 3,0 );
maxVelocity[0] = 2.25*frac[0]*converter.getCharLatticeVelocity();
T distance2Wall = converter.getConversionFactorLength()/2.;
RectanglePoiseuille3D<T> poiseuilleU( superGeometry, 3, maxVelocity, distance2Wall, distance2Wall, distance2Wall );
sLattice.defineU( superGeometry, 3, poiseuilleU );
clout << "step=" << iT << "; maxVel=" << maxVelocity[0] << std::endl;
}
}
// Output to console and files
void getResults( SuperLattice3D<T,DESCRIPTOR>& sLattice,
UnitConverter<T,DESCRIPTOR> const& converter,
BlockReduction3D2D<T>& planeReduction,
int iT,
SuperGeometry3D<T>& superGeometry, Timer<T>& timer)
{
OstreamManager clout( std::cout,"getResults" );
SuperVTMwriter3D<T> vtmWriter( "bstep3d" );
SuperLatticePhysVelocity3D<T, DESCRIPTOR> velocity( sLattice, converter );
SuperLatticePhysPressure3D<T, DESCRIPTOR> pressure( sLattice, converter );
vtmWriter.addFunctor( velocity );
vtmWriter.addFunctor( pressure );
const int vtkIter = converter.getLatticeTime( 0.2 );
const int statIter = converter.getLatticeTime( 0.1 );
const int saveIter = converter.getLatticeTime( 1. );
if ( iT==0 ) {
// Writes the geometry, cuboid no. and rank no. as vti file for visualization
SuperLatticeGeometry3D<T, DESCRIPTOR> geometry( sLattice, superGeometry );
SuperLatticeCuboid3D<T, DESCRIPTOR> cuboid( sLattice );
SuperLatticeRank3D<T, DESCRIPTOR> rank( sLattice );
vtmWriter.write( geometry );
vtmWriter.write( cuboid );
vtmWriter.write( rank );
vtmWriter.createMasterFile();
}
// Writes the ppm files
if ( iT%vtkIter==0 ) {
vtmWriter.write( iT );
planeReduction.update();
// write output as JPEG
heatmap::write(planeReduction, iT);
}
// Writes output on the console
if ( iT%statIter==0 && iT>=0 ) {
// Timer console output
timer.update( iT );
timer.printStep();
// Lattice statistics console output
sLattice.getStatistics().print( iT,converter.getPhysTime( iT ) );
}
// Saves lattice data
if ( iT%( saveIter/2 )==0 && iT>0 ) {
clout << "Checkpointing the system at t=" << iT << endl;
sLattice.save( "bstep3d.checkpoint" );
// The data can be reloaded using
// sLattice.load("bstep3d.checkpoint");
}
}
int main( int argc, char* argv[] )
{
// === 1st Step: Initialization ===
olbInit( &argc, &argv );
singleton::directories
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