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/* This file is part of the OpenLB library
*
* Copyright (C) 2008 Orestis Malaspinas, Andrea Parmigiani
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
* <http://www.openlb.net/>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef ADVECTION_DIFFUSION_BOUNDARIES_H
#define ADVECTION_DIFFUSION_BOUNDARIES_H
#include "dynamics/latticeDescriptors.h"
#include "dynamics/advectionDiffusionDynamics.h"
#include "dynamics/dynamics.h"
namespace olb {
//===================================================================================
//================= AdvectionDiffusionDynamcison Flat Boundaries =========
//===================================================================================
template<typename T, typename DESCRIPTOR, typename Dynamics, int direction, int orientation>
class AdvectionDiffusionBoundariesDynamics : public BasicDynamics<T,DESCRIPTOR> {
public:
/// Constructor
AdvectionDiffusionBoundariesDynamics(T omega_, Momenta<T,DESCRIPTOR>& momenta_);
/// Compute equilibrium distribution function
T computeEquilibrium(int iPop, T rho, const T u[DESCRIPTOR::d], T uSqr) const override;
/// Collision step for flat boundary and given rho
/* Working principle:
* 1. Compute rho_current by summing up all known f_i
* 2. Get difference (rho - rho_current) and initialise the unknown f_i
*/
void collide(Cell<T,DESCRIPTOR>& cell, LatticeStatistics<T>& statistics) override;
/// Get local relaxation parameter of the dynamics
T getOmega() const override;
/// Set local relaxation parameter of the dynamics
void setOmega(T omega_) override;
private:
Dynamics boundaryDynamics;
};
//===================================================================================
//================= AdvectionDiffusionDynamcis On Edges =========
//===================================================================================
template<typename T, typename DESCRIPTOR, typename Dynamics, int plane, int normal1, int normal2>
class AdvectionDiffusionEdgesDynamics : public BasicDynamics<T,DESCRIPTOR> {
public:
/// Constructor
AdvectionDiffusionEdgesDynamics(T omega_, Momenta<T,DESCRIPTOR>& momenta_);
/// Compute equilibrium distribution function
T computeEquilibrium(int iPop, T rho, const T u[DESCRIPTOR::d], T uSqr) const override;
/// Collision step
void collide(Cell<T,DESCRIPTOR>& cell, LatticeStatistics<T>& statistics) override;
/// Get local relaxation parameter of the dynamics
T getOmega() const override;
/// Set local relaxation parameter of the dynamics
void setOmega(T omega_) override;
private:
Dynamics boundaryDynamics;
};
//===================================================================================
//================= AdvectionDiffusionDynamics on Corners for 2D Boundaries =========
//===================================================================================
template<typename T, typename DESCRIPTOR, typename Dynamics, int xNormal, int yNormal>
class AdvectionDiffusionCornerDynamics2D : public BasicDynamics<T,DESCRIPTOR> {
public:
/// Constructor
AdvectionDiffusionCornerDynamics2D(T omega_, Momenta<T,DESCRIPTOR>& momenta_);
/// Compute equilibrium distribution function
T computeEquilibrium(int iPop, T rho, const T u[DESCRIPTOR::d], T uSqr) const override;
/// Collision step
void collide(Cell<T,DESCRIPTOR>& cell, LatticeStatistics<T>& statistics) override;
/// Get local relaxation parameter of the dynamics
T getOmega() const override;
/// Set local relaxation parameter of the dynamics
void setOmega(T omega_) override;
private:
Dynamics boundaryDynamics;
};
//===================================================================================
//================= AdvectionDiffusionDynamics on Corners for 3D Boundaries =========
//===================================================================================
template<typename T, typename DESCRIPTOR, typename Dynamics, int xNormal, int yNormal, int zNormal>
class AdvectionDiffusionCornerDynamics3D : public BasicDynamics<T,DESCRIPTOR> {
public:
/// Constructor
AdvectionDiffusionCornerDynamics3D(T omega_, Momenta<T,DESCRIPTOR>& momenta_);
/// Compute equilibrium distribution function
T computeEquilibrium(int iPop, T rho, const T u[DESCRIPTOR::d], T uSqr) const override;
/// Collision step
void collide(Cell<T,DESCRIPTOR>& cell, LatticeStatistics<T>& statistics) override;
/// Get local relaxation parameter of the dynamics
T getOmega() const override;
/// Set local relaxation parameter of the dynamics
void setOmega(T omega_) override;
private:
Dynamics boundaryDynamics;
};
} // namespace olb
#endif
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