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/* This file is part of the OpenLB library
*
* Copyright (C) 2014 Peter Weisbrod, Albert Mink, Mathias J. Krause
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
* <http://www.openlb.net/>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
/** \file
* Mother class of SuperGeometry3D and SuperLattice3D -- header file.
*/
#ifndef SUPER_STRUCTURE_3D_H
#define SUPER_STRUCTURE_3D_H
#include "geometry/cuboidGeometry3D.h"
#include "communication/loadBalancer.h"
#include "communication/communicator3D.h"
/// All OpenLB code is contained in this namespace.
namespace olb {
template<typename T> class LoadBalancer;
template<typename T> class CuboidGeometry3D;
template<typename T> class Communicator3D;
template<typename T>
class SuperStructure3D {
protected:
/// The grid structure is stored here
CuboidGeometry3D<T>& _cuboidGeometry;
/// Distribution of the cuboids of the cuboid structure
LoadBalancer<T>& _loadBalancer;
/// Size of ghost cell layer (must be greater than 1 and
/// greater_overlapBC, default =1)
int _overlap;
/// This communicator handles the communication of the overlap
Communicator3D<T> _communicator;
/// Specifies if there has been some data updated which requires
/// communication
bool _communicationNeeded;
/// class specific output stream
mutable OstreamManager clout;
public:
/// Virtual Destructor for inheritance
virtual ~SuperStructure3D() {};
/// Construction of a super structure
SuperStructure3D(CuboidGeometry3D<T>& cuboidGeometry,
LoadBalancer<T>& loadBalancer, int overlap = 2);
/// Default Constructor for empty SuperStructure
SuperStructure3D(int overlap = 1);
/// Write access to the memory of the data of the super structure where (iX, iY, iZ) is the point providing the data iData in the block iCloc
virtual bool* operator() (int iCloc, int iX, int iY, int iZ, int iData) =0;
/// Read only access to the dim of the data of the super structure
virtual int getDataSize() const =0;
/// Read only access to the data type dim of the data of the super structure
virtual int getDataTypeSize() const=0;
/// Read and write access to cuboid geometry
CuboidGeometry3D<T>& getCuboidGeometry();
/// Read only access to cuboid geometry
CuboidGeometry3D<T> const& getCuboidGeometry() const;
/// Read and write access to the overlap
int getOverlap();
/// Read only access to the overlap
int getOverlap() const;
/// Read and write access to the load balancer
LoadBalancer<T>& getLoadBalancer();
/// Read only access to the load balancer
LoadBalancer<T> const& getLoadBalancer() const;
/// Communicates the data in the overlap
void communicate(bool verbose=false);
void initCommunication();
};
} // namespace olb
#endif
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