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/* This file is part of the OpenLB library
*
* Copyright (C) 2006, 2007 Jonas Latt
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
* <http://www.openlb.net/>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
/** \file
* Groups all the include files for basic 3D dynamics.
*/
#include "blockData2D.h"
#include "blockData3D.h"
#include "blockLattice3D.h"
#include "blockLatticeStructure3D.h"
#include "blockLatticeView3D.h"
#include "blockStructure3D.h"
#include "cell.h"
#include "latticeStatistics.h"
#include "olbInit.h"
#include "postProcessing.h"
#include "powerLawUnitConverter.h"
#include "radiativeUnitConverter.h"
#include "serializer.h"
#include "singleton.h"
#include "superData3D.h"
#include "superLattice3D.h"
#include "superExternal3D.h"
#include "unitConverter.h"
#include "vector.h"
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