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/*  This file is part of the OpenLB library
 *
 *  Copyright (C) 2012-2017 Lukas Baron, Mathias J. Krause,
 *  Albert Mink, Adrian Kummerlaender
 *  E-mail contact: info@openlb.net
 *  The most recent release of OpenLB can be downloaded at
 *  <http://www.openlb.net/>
 *
 *  This program is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU General Public License
 *  as published by the Free Software Foundation; either version 2
 *  of the License, or (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public
 *  License along with this program; if not, write to the Free
 *  Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 *  Boston, MA  02110-1301, USA.
*/

#ifndef BLOCK_LATTICE_INTEGRAL_F_3D_H
#define BLOCK_LATTICE_INTEGRAL_F_3D_H

#include "functors/genericF.h"
#include "blockBaseF3D.h"
#include "geometry/blockGeometry3D.h"
#include "blockLatticeLocalF3D.h"
#include "blockGeometryFaces3D.h"
#include "integral/blockIntegralF3D.h"
#include "indicator/blockIndicatorBaseF3D.h"
#include "functors/analytical/indicator/smoothIndicatorBaseF3D.h"

/** Note: Throughout the whole source code directory genericFunctions, the
 *  template parameters for i/o dimensions are:
 *           F: S^m -> T^n  (S=source, T=target)
 */

namespace olb {


template<typename T, typename DESCRIPTOR> class BlockLattice3D;
template<typename T> class BlockIndicatorF3D;
template<typename T, typename DESCRIPTOR> class BlockLattice3D;

/// BlockL1Norm3D returns componentwise the l1 norm
template <typename T, typename DESCRIPTOR>
class BlockL1Norm3D final : public BlockLatticeF3D<T,DESCRIPTOR> {
protected:
  BlockLatticeF3D<T,DESCRIPTOR>& _f;
  BlockGeometry3D<T>& _blockGeometry;
  int _material;
public:
  BlockL1Norm3D(BlockLatticeF3D<T,DESCRIPTOR>& f, BlockGeometry3D<T>& blockGeometry, int material);
  bool operator() (T output[], const int input[]) override;
};


/// BlockL223D returns componentwise the squared l2-norm
template <typename T, typename DESCRIPTOR>
class BlockL223D final : public BlockLatticeF3D<T,DESCRIPTOR> {
protected:
  BlockLatticeF3D<T,DESCRIPTOR>& _f;
  BlockGeometry3D<T>& _blockGeometry;
  int _material;
public:
  BlockL223D(BlockLatticeF3D<T,DESCRIPTOR>& f,
             BlockGeometry3D<T>& blockGeometry,
             int material);
  bool operator() (T output[], const int input[]) override;
};


/// functor to get pointwise phys force acting on a indicated boundary on local lattice
template <typename T, typename DESCRIPTOR>
class BlockLatticePhysDrag3D final : public BlockLatticePhysF3D<T,DESCRIPTOR> {
private:
  BlockIndicatorF3D<T>&                         _indicatorF;
  BlockGeometryFaces3D<T>                       _facesF;
  BlockLatticePhysBoundaryForce3D<T,DESCRIPTOR> _pBoundForceF;
  BlockSum3D<T>                                 _sumF;

  const T _factor;
public:
  BlockLatticePhysDrag3D(BlockLatticeStructure3D<T,DESCRIPTOR>& blockLattice,
                         BlockIndicatorF3D<T>&                  indicatorF,
                         const UnitConverter<T,DESCRIPTOR>&     converter);
  bool operator() (T output[], const int input[]) override;
};


/// functor to get pointwise phys force acting on a indicated boundary on local lattice
/**
 *  see: Caiazzo, Junk: Boundary Forces in lattice Boltzmann: Analysis of MEA
 */
template <typename T, typename DESCRIPTOR>
class BlockLatticePhysCorrDrag3D final : public BlockLatticePhysF3D<T,DESCRIPTOR> {
private:
  BlockIndicatorF3D<T>&                             _indicatorF;
  BlockGeometryFaces3D<T>                           _facesF;
  BlockLatticePhysCorrBoundaryForce3D<T,DESCRIPTOR> _pBoundForceF;
  BlockSum3D<T>                                     _sumF;

  const T _factor;
public:
  BlockLatticePhysCorrDrag3D(BlockLatticeStructure3D<T,DESCRIPTOR>& blockLattice,
                             BlockIndicatorF3D<T>&                  indicatorF,
                             const UnitConverter<T,DESCRIPTOR>&     converter);
  bool operator() (T output[], const int input[]) override;
};


} // end namespace olb

#endif