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/* This file is part of the OpenLB library
*
* Copyright (C) 2016-2018 Benjamin Förster, Adrian Kummerlaender
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
* <http://www.openlb.net/>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SUPER_INDICATOR_F_3D_H
#define SUPER_INDICATOR_F_3D_H
#include "functors/analytical/indicator/indicatorBaseF3D.h"
#include "superIndicatorBaseF3D.h"
#include "geometry/superGeometry3D.h"
#include "functors/analytical/indicator/smoothIndicatorBaseF3D.h"
namespace olb {
/// SuperIndicatorF3D from IndicatorF3D
/**
* Exposes block level indicators via SuperIndicatorF3D::getBlockIndicatorF
* respectively SuperIndicatorF3D::getExtendedBlockIndicatorF
**/
template <typename T>
class SuperIndicatorFfromIndicatorF3D : public SuperIndicatorF3D<T> {
protected:
FunctorPtr<IndicatorF3D<T>> _indicatorF;
public:
/**
* \param indicatorF Indicator to be converted into a super indicator
* \param geometry Super geometry required for block indicator construction
**/
SuperIndicatorFfromIndicatorF3D(FunctorPtr<IndicatorF3D<T>>&& indicatorF,
SuperGeometry3D<T>& geometry);
using SuperIndicatorF3D<T>::operator();
bool operator() (bool output[], const int input[]) override;
};
/// SuperIndicatorF3D from SmoothIndicatorF3D
/**
* Returns true iff SmoothIndicatorF3D output is not near zero.
*
* Exposes block level indicators via SuperIndicatorF3D::getBlockIndicatorF
* respectively SuperIndicatorF3D::getExtendedBlockIndicatorF
**/
template <typename T, bool HLBM>
class SuperIndicatorFfromSmoothIndicatorF3D : public SuperIndicatorF3D<T> {
protected:
FunctorPtr<SmoothIndicatorF3D<T,T,HLBM>> _indicatorF;
public:
/**
* \param indicatorF Indicator to be converted into a super indicator
* \param geometry Super geometry required for block indicator construction
**/
SuperIndicatorFfromSmoothIndicatorF3D(FunctorPtr<SmoothIndicatorF3D<T,T,HLBM>>&& indicatorF,
SuperGeometry3D<T>& geometry);
using SuperIndicatorF3D<T>::operator();
bool operator() (bool output[], const int input[]) override;
};
/// Indicator functor from material numbers
/**
* Exposes block level indicators via SuperIndicatorF3D::getBlockIndicatorF
* respectively SuperIndicatorF3D::getExtendedBlockIndicatorF
*
* Material number comparsion is implemented in BlockIndicatorMaterial3D.
**/
template <typename T>
class SuperIndicatorMaterial3D : public SuperIndicatorF3D<T> {
public:
/**
* \param geometry Super geometry required for block indicator construction
* and global material number queries
* \param materials Vector of material numbers to be indicated
**/
SuperIndicatorMaterial3D(SuperGeometry3D<T>& geometry, std::vector<int> materials);
/**
* \param geometry Super geometry required for block indicator construction
* and global material number queries
* \param materials List of material numbers to be indicated
**/
SuperIndicatorMaterial3D(SuperGeometry3D<T>& geometry, std::list<int> materials);
using SuperIndicatorF3D<T>::operator();
bool operator() (bool output[], const int input[]) override;
};
/// Indicator identity functor
/**
* Proxies a given indicator functor for simplified memory management.
* i.e. mixing non-owning indicator references and owning indicator pointers
* in functor compositions.
**/
template <typename T>
class SuperIndicatorIdentity3D : public SuperIndicatorF3D<T> {
protected:
FunctorPtr<SuperIndicatorF3D<T>> _indicatorF;
public:
SuperIndicatorIdentity3D(FunctorPtr<SuperIndicatorF3D<T>>&& indicatorF);
using SuperIndicatorF3D<T>::operator();
bool operator() (bool output[], const int input[]) override;
};
} // namespace olb
#endif
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