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/* This file is part of the OpenLB library
*
* Copyright (C) 2014 Thomas Henn, Mathias J. Krause
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
* <http://www.openlb.net/>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef WireBoundaryForMagP3D_H
#define WireBoundaryForMagP3D_H
#include <set>
#include "geometry/superGeometry3D.h"
#include "particles/particleSystem3D.h"
#include "boundary3D.h"
namespace olb {
template<typename T, template<typename U> class PARTICLETYPE>
class ParticleSystem3D;
/*
* Particle boundary based on the fluids material number.
**/
template<typename T, template<typename U> class PARTICLETYPE>
class WireBoundaryForMagP3D : public Boundary3D<T, PARTICLETYPE> {
public:
/// Copy constructor
WireBoundaryForMagP3D(WireBoundaryForMagP3D<T, PARTICLETYPE>& f);
/// Constructor with set of material numbers
WireBoundaryForMagP3D(SuperGeometry3D<T>& sg, std::set<int> materials);
~WireBoundaryForMagP3D() override {};
/// Add a single material number
void addMaterial(int mat)
{
_materials.insert(mat);
}
/// Add several material numbers
void addMaterial(std::vector<int> mats)
{
for (unsigned i = 0; i < mats.size(); ++i) {
_materials.insert(mats[i]);
}
}
/// Apply the boundary condition
void applyBoundary(
typename std::deque<PARTICLETYPE<T> >::iterator& p,
ParticleSystem3D<T, PARTICLETYPE>& psSys) override;
private:
SuperGeometry3D<T>& _sg;
std::set<int> _materials;
std::set<int>::iterator _matIter;
// int x0, y0, z0;
};
}
#endif /* WireBoundaryForMagP3D */
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