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/* This file is part of the OpenLB library
*
* Copyright (C) 2016 Thomas Henn
* E-mail contact: info@openlb.net
* The most recent release of OpenLB can be downloaded at
* <http://www.openlb.net/>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef FORCE_3D_HH
#define FORCE_3D_HH
#include "force3D.h"
namespace olb {
template<typename T, template<typename U> class PARTICLETYPE>
Force3D<T, PARTICLETYPE>::Force3D(Force3D<T, PARTICLETYPE>& f) :
clout(f.clout)
{
}
template<typename T, template<typename U> class PARTICLETYPE>
Force3D<T, PARTICLETYPE>::Force3D(const Force3D<T, PARTICLETYPE>& f) :
clout(f.clout)
{
}
template<typename T, template<typename U> class PARTICLETYPE>
Force3D<T, PARTICLETYPE>::Force3D(): clout(std::cout,"Force3D")
{
}
}
#endif /* FORCE3D_HH */
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