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authorAdrian Kummerlaender2019-08-30 17:00:26 +0200
committerAdrian Kummerlaender2019-08-30 17:00:26 +0200
commit0a64777ddc063d9b3f4abd68383e4ef998977bb7 (patch)
tree2f16a8005f2fea9b94027c7d94f806801052dcb1
parent1b77a6cf4519274e0e32ac9f6018147ff30a1087 (diff)
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Adapt examples to new material interface
-rw-r--r--channel_2d_gl_interop.py47
-rw-r--r--implosion.py15
-rw-r--r--ldc_2d.py18
-rw-r--r--ldc_2d_benchmark.py18
-rw-r--r--ldc_2d_gl_interop.py18
-rw-r--r--ldc_3d.py22
-rw-r--r--ldc_3d_benchmark.py22
-rw-r--r--simulation.py4
8 files changed, 89 insertions, 75 deletions
diff --git a/channel_2d_gl_interop.py b/channel_2d_gl_interop.py
index 3db64df..7c78af5 100644
--- a/channel_2d_gl_interop.py
+++ b/channel_2d_gl_interop.py
@@ -13,41 +13,31 @@ from OpenGL.GL import shaders
screen_x = 1920
screen_y = 1200
-pixels_per_cell = 2
+pixels_per_cell = 4
updates_per_frame = 80
inflow = 0.02
relaxation_time = 0.51
+def get_channel_material_map(geometry):
+ return [
+ (lambda x, y: x > 0 and x < geometry.size_x-1 and y > 0 and y < geometry.size_y-1, 1), # bulk fluid
+ (lambda x, y: x == 1, 3), # inflow
+ (lambda x, y: x == geometry.size_x-2, 4), # outflow
+ (lambda x, y: y == 1, 2), # bottom
+ (lambda x, y: y == geometry.size_y-2, 2), # top
+ (lambda x, y: x == 0 or x == geometry.size_x-1 or y == 0 or y == geometry.size_y-1, 0) # ghost cells
+ ]
+
def get_obstacles(geometry):
ys = numpy.linspace(geometry.size_y//50, geometry.size_y-geometry.size_y//50, num = 20)
xs = [ 50 for i, y in enumerate(ys) ]
rs = [ geometry.size_x//100 for i, y in enumerate(ys) ]
return list(zip(xs, ys, rs))
-def set_obstacle(lattice, x, y, r):
- circle = [(x - idx[0])**2 + (y - idx[1])**2 < r*r for idx in lattice.memory.cells()]
- lattice.material[circle] = 2
-
-def set_walls(lattice):
- inflow = [idx[0] == 1 for idx in lattice.memory.cells()]
- lattice.material[inflow] = 3
-
- outflow = [idx[0] == lattice.geometry.size_x-2 for idx in lattice.memory.cells()]
- lattice.material[outflow] = 4
-
- top = [idx[1] == lattice.geometry.size_y-2 for idx in lattice.memory.cells()]
- lattice.material[top] = 2
-
- bottom = [idx[1] == 1 for idx in lattice.memory.cells()]
- lattice.material[bottom] = 2
-
- outer = [idx[0] == 0 or idx[0] == lattice.geometry.size_x-1 or idx[1] == 0 or idx[1] == lattice.geometry.size_y-1 for idx in lattice.memory.cells()]
- lattice.material[outer] = 0
-
-def set_bulk(lattice):
- bulk = [idx[0] > 0 and idx[0] < lattice.geometry.size_x-1 and idx[1] > 0 and idx[1] < lattice.geometry.size_y-1 for idx in lattice.memory.cells()]
- lattice.material[bulk] = 1
+def get_obstacles_material_map(obstacles):
+ indicator = lambda ox, oy, r: (lambda x, y: (ox - x)**2 + (oy - y)**2 < r*r)
+ return [ (indicator(ox, oy, r), 2) for ox, oy, r in obstacles ]
boundary = Template("""
if ( m == 2 ) {
@@ -151,11 +141,10 @@ lattice = Lattice(
opengl = True
)
-set_bulk(lattice)
-set_walls(lattice)
-
-for obstacle in get_obstacles(lattice.geometry):
- set_obstacle(lattice, *obstacle)
+lattice.apply_material_map(
+ get_channel_material_map(lattice.geometry))
+lattice.apply_material_map(
+ get_obstacles_material_map(get_obstacles(lattice.geometry)))
lattice.sync_material()
diff --git a/implosion.py b/implosion.py
index 245f2bb..b95dffd 100644
--- a/implosion.py
+++ b/implosion.py
@@ -25,11 +25,12 @@ def generate_moment_plots(lattice, moments):
plt.imshow(velocity, origin='lower', cmap=plt.get_cmap('seismic'))
plt.savefig("result/implosion_%02d.png" % i, bbox_inches='tight', pad_inches=0)
-def box(geometry, x, y):
- if x == 1 or y == 1 or x == geometry.size_x-2 or y == geometry.size_y-2:
- return 2
- else:
- return 1
+def get_box_material_map(geometry):
+ return [
+ (lambda x, y: x > 0 and x < geometry.size_x-1 and y > 0 and y < geometry.size_y-1, 1), # bulk fluid
+ (lambda x, y: x == 1 or y == 1 or x == geometry.size_x-2 or y == geometry.size_y-2, 2), # walls
+ (lambda x, y: x == 0 or x == geometry.size_x-1 or y == 0 or y == geometry.size_y-1, 0) # ghost cells
+ ]
pop_eq = """
if ( sqrt(pow(get_global_id(0) - ${geometry.size_x//2}.f, 2.f)
@@ -73,7 +74,9 @@ lattice = Lattice(
pop_eq_src = pop_eq,
boundary_src = boundary)
-lattice.setup_geometry(box)
+lattice.apply_material_map(
+ get_box_material_map(lattice.geometry))
+lattice.sync_material()
print("Starting simulation using %d cells...\n" % lattice.geometry.volume)
diff --git a/ldc_2d.py b/ldc_2d.py
index 5fae3fe..8869c35 100644
--- a/ldc_2d.py
+++ b/ldc_2d.py
@@ -29,13 +29,13 @@ def generate_moment_plots(lattice, moments):
plt.imshow(velocity, origin='lower', cmap=plt.get_cmap('seismic'))
plt.savefig("result/ldc_2d_%02d.png" % i, bbox_inches='tight', pad_inches=0)
-def cavity(geometry, x, y):
- if x == 1 or y == 1 or x == geometry.size_x-2:
- return 2
- elif y == geometry.size_y-2:
- return 3
- else:
- return 1
+def get_cavity_material_map(geometry):
+ return [
+ (lambda x, y: x > 0 and x < geometry.size_x-1 and y > 0 and y < geometry.size_y-1, 1), # bulk fluid
+ (lambda x, y: x == 1 or y == 1 or x == geometry.size_x-2, 2), # left, right, bottom walls
+ (lambda x, y: y == geometry.size_y-2, 3), # lid
+ (lambda x, y: x == 0 or x == geometry.size_x-1 or y == 0 or y == geometry.size_y-1, 0) # ghost cells
+ ]
boundary = Template("""
if ( m == 2 ) {
@@ -72,7 +72,9 @@ lattice = Lattice(
boundary_src = boundary)
-lattice.setup_geometry(cavity)
+lattice.apply_material_map(
+ get_cavity_material_map(lattice.geometry))
+lattice.sync_material()
print("Starting simulation using %d cells...\n" % lattice.geometry.volume)
diff --git a/ldc_2d_benchmark.py b/ldc_2d_benchmark.py
index df697ea..88041b8 100644
--- a/ldc_2d_benchmark.py
+++ b/ldc_2d_benchmark.py
@@ -15,13 +15,13 @@ relaxation_time = 0.52
def MLUPS(cells, steps, time):
return cells * steps / time * 1e-6
-def cavity(geometry, x, y):
- if x == 1 or y == 1 or x == geometry.size_x-2:
- return 2
- elif y == geometry.size_y-2:
- return 3
- else:
- return 1
+def get_cavity_material_map(geometry):
+ return [
+ (lambda x, y: x > 0 and x < geometry.size_x-1 and y > 0 and y < geometry.size_y-1, 1), # bulk fluid
+ (lambda x, y: x == 1 or y == 1 or x == geometry.size_x-2, 2), # left, right, bottom walls
+ (lambda x, y: y == geometry.size_y-2, 3), # lid
+ (lambda x, y: x == 0 or x == geometry.size_x-1 or y == 0 or y == geometry.size_y-1, 0) # ghost cells
+ ]
boundary = Template("""
if ( m == 2 ) {
@@ -89,7 +89,9 @@ for size, layout, precision, opti, align in base_2_configs + align_configs + pad
moments = lbm.moments(optimize = opti),
collide = lbm.bgk(f_eq = lbm.equilibrium(), tau = relaxation_time, optimize = opti),
boundary_src = boundary)
- lattice.setup_geometry(cavity)
+ lattice.apply_material_map(
+ get_cavity_material_map(lattice.geometry))
+ lattice.sync_material()
nUpdates = 500
nStat = 100
diff --git a/ldc_2d_gl_interop.py b/ldc_2d_gl_interop.py
index e5ea866..ec94a75 100644
--- a/ldc_2d_gl_interop.py
+++ b/ldc_2d_gl_interop.py
@@ -19,13 +19,13 @@ updates_per_frame = 200
lid_speed = 0.1
relaxation_time = 0.515
-def cavity(geometry, x, y):
- if x == 1 or y == 1 or x == geometry.size_x-2:
- return 2
- elif y == geometry.size_y-2:
- return 3
- else:
- return 1
+def get_cavity_material_map(geometry):
+ return [
+ (lambda x, y: x > 0 and x < geometry.size_x-1 and y > 0 and y < geometry.size_y-1, 1), # bulk fluid
+ (lambda x, y: x == 1 or y == 1 or x == geometry.size_x-2, 2), # left, right, bottom walls
+ (lambda x, y: y == geometry.size_y-2, 3), # lid
+ (lambda x, y: x == 0 or x == geometry.size_x-1 or y == 0 or y == geometry.size_y-1, 0) # ghost cells
+ ]
boundary = Template("""
if ( m == 2 ) {
@@ -126,7 +126,9 @@ lattice = Lattice(
opengl = True
)
-lattice.setup_geometry(cavity)
+lattice.apply_material_map(
+ get_cavity_material_map(lattice.geometry))
+lattice.sync_material()
projection = get_projection()
diff --git a/ldc_3d.py b/ldc_3d.py
index a41f0ae..b0ed568 100644
--- a/ldc_3d.py
+++ b/ldc_3d.py
@@ -55,13 +55,17 @@ def generate_moment_plots(lattice, moments):
plt.savefig("result/ldc_3d_%02d.png" % i, bbox_inches='tight', pad_inches=0)
-def cavity(geometry, x, y, z):
- if x == 1 or y == 1 or z == 1 or x == geometry.size_x-2 or y == geometry.size_y-2:
- return 2
- elif z == geometry.size_z-2:
- return 3
- else:
- return 1
+def get_cavity_material_map(geometry):
+ return [
+ (lambda x, y, z: x > 0 and x < geometry.size_x-1 and
+ y > 0 and y < geometry.size_y-1 and
+ z > 0 and z < geometry.size_z-1, 1), # bulk fluid
+ (lambda x, y, z: x == 1 or y == 1 or z == 1 or x == geometry.size_x-2 or y == geometry.size_y-2, 2), # walls
+ (lambda x, y, z: z == geometry.size_z-2, 3), # lid
+ (lambda x, y, z: x == 0 or x == geometry.size_x-1 or
+ y == 0 or y == geometry.size_y-1 or
+ z == 0 or z == geometry.size_z-1, 0) # ghost cells
+ ]
boundary = """
if ( m == 2 ) {
@@ -94,7 +98,9 @@ lattice = Lattice(
boundary_src = boundary)
-lattice.setup_geometry(cavity)
+lattice.apply_material_map(
+ get_cavity_material_map(lattice.geometry))
+lattice.sync_material()
print("Starting simulation using %d cells...\n" % lattice.geometry.volume)
diff --git a/ldc_3d_benchmark.py b/ldc_3d_benchmark.py
index 2075b32..4383add 100644
--- a/ldc_3d_benchmark.py
+++ b/ldc_3d_benchmark.py
@@ -16,13 +16,17 @@ relaxation_time = 0.52
def MLUPS(cells, steps, time):
return cells * steps / time * 1e-6
-def cavity(geometry, x, y, z):
- if x == 1 or y == 1 or z == 1 or x == geometry.size_x-2 or y == geometry.size_y-2:
- return 2
- elif z == geometry.size_z-2:
- return 3
- else:
- return 1
+def get_cavity_material_map(geometry):
+ return [
+ (lambda x, y, z: x > 0 and x < geometry.size_x-1 and
+ y > 0 and y < geometry.size_y-1 and
+ z > 0 and z < geometry.size_z-1, 1), # bulk fluid
+ (lambda x, y, z: x == 1 or y == 1 or z == 1 or x == geometry.size_x-2 or y == geometry.size_y-2, 2), # walls
+ (lambda x, y, z: z == geometry.size_z-2, 3), # lid
+ (lambda x, y, z: x == 0 or x == geometry.size_x-1 or
+ y == 0 or y == geometry.size_y-1 or
+ z == 0 or z == geometry.size_z-1, 0) # ghost cells
+ ]
boundary = Template("""
if ( m == 2 ) {
@@ -91,7 +95,9 @@ for size, layout, descriptor, precision, opti, align in base_2_configs + align_c
moments = lbm.moments(optimize = opti),
collide = lbm.bgk(f_eq = lbm.equilibrium(), tau = relaxation_time, optimize = opti),
boundary_src = boundary)
- lattice.setup_geometry(cavity)
+ lattice.apply_material_map(
+ get_cavity_material_map(lattice.geometry))
+ lattice.sync_material()
nUpdates = 500
nStat = 100
diff --git a/simulation.py b/simulation.py
index badd2bb..1f9a6c1 100644
--- a/simulation.py
+++ b/simulation.py
@@ -160,6 +160,10 @@ class Lattice:
self.material = numpy.ndarray(shape=(self.memory.volume, 1), dtype=numpy.int32)
+ def apply_material_map(self, material_map):
+ for indicator, material in material_map:
+ self.material[[indicator(*idx) for idx in self.memory.cells()]] = material
+
def sync_material(self):
cl.enqueue_copy(self.queue, self.memory.cl_material, self.material).wait();