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authorAdrian Kummerlaender2019-09-21 18:20:29 +0200
committerAdrian Kummerlaender2019-09-21 18:20:29 +0200
commite95c6d5d1c6253a2b05176a205ad1448c2930aac (patch)
treecfaf95309bf5903ade43f99cf753b89fdac3ac58 /result/ldc_2d_benchmark.P100.log
parentb770e7452c11cf0acdccf824c9c9304e9de3f08b (diff)
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Play around with volumetric rendering using ray marching
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