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-rw-r--r--channel_3d_gl_interop.py10
1 files changed, 4 insertions, 6 deletions
diff --git a/channel_3d_gl_interop.py b/channel_3d_gl_interop.py
index 535d595..3b93f86 100644
--- a/channel_3d_gl_interop.py
+++ b/channel_3d_gl_interop.py
@@ -17,7 +17,6 @@ from geometry.box import Box
from geometry.cylinder import Cylinder
from utility.projection import Projection, Rotation
-from utility.opengl import MomentsVertexBuffer
from utility.mouse import MouseDragMonitor, MouseScrollMonitor
lattice_x = 256
@@ -135,8 +134,10 @@ fragment_shader = shaders.compileShader("""
in vec3 color;
+layout(location = 0) out vec4 frag_color;
+
void main(){
- gl_FragColor = vec4(color.xyz, 0.0);
+ frag_color = vec4(color.xyz, 0.0);
}""", GL_FRAGMENT_SHADER)
lighting_vertex_shader = shaders.compileShader("""
@@ -211,11 +212,8 @@ primitives = list(map(lambda material: material[0], filter(lambda material: no
lattice.apply_material_map(material_map)
lattice.sync_material()
-moments_vbo = MomentsVertexBuffer(lattice)
-
particles = Particles(
lattice,
- moments_vbo,
numpy.mgrid[
2*lattice.geometry.size_x//100:4*lattice.geometry.size_x//100:particle_count/10000j,
lattice.geometry.size_y//16:15*lattice.geometry.size_y//16:100j,
@@ -231,7 +229,7 @@ def on_display():
for i in range(0,updates_per_frame):
lattice.evolve()
- moments_vbo.collect()
+ lattice.update_moments()
for i in range(0,updates_per_frame):
particles.update(aging = True)