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Tinkering with LBM, OpenCL and SymPy-based code generation
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kernel.mako
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2019-09-21
Extract GL moments, particle buffers and add texture buffer
Adrian Kummerlaender
2019-09-17
Extract indicators, drawing of geometric primitives
Adrian Kummerlaender
2019-09-13
Add 3d lid driven cavity OpenGL visualization
Adrian Kummerlaender
2019-09-11
Cleanup
ink
Adrian Kummerlaender
2019-09-06
Add a fun little fake bonfire _simulation_
Adrian Kummerlaender
2019-09-04
Reset stuck particles to starting position
Adrian Kummerlaender
2019-09-01
Prototype "ink" particles visualization
Adrian Kummerlaender
2019-07-25
Dampen channel inflow
Adrian Kummerlaender
2019-06-29
Implement layout and memory padding
Adrian Kummerlaender
2019-06-22
Add platform, precision and thread layout parameters
Adrian Kummerlaender
2019-06-21
Gather interop moments in a more generic manner
Adrian Kummerlaender
2019-06-20
Prototype OpenGL interoperation
Adrian Kummerlaender
2019-06-17
Extract population offset
Adrian Kummerlaender
2019-06-16
Declutter gid and offset calculation
Adrian Kummerlaender
2019-06-15
Add support for generating a D3Q19 kernel
Adrian Kummerlaender
2019-06-15
Consistently name population buffers
Adrian Kummerlaender
2019-06-14
Extract geometry information
Adrian Kummerlaender
2019-06-13
Further the separation between descriptor and lattice
Adrian Kummerlaender
2019-06-13
Tidy up symbolic kernel generation
Adrian Kummerlaender
2019-06-13
Add kernel customization point for velocity boundaries
Adrian Kummerlaender
2019-06-12
Make it easier to exchange initial equilibration logic
Adrian Kummerlaender
2019-06-12
Move kernel template into separate file
Adrian Kummerlaender