diff options
Diffstat (limited to 'src/shader/code/vertex.glsl')
-rw-r--r-- | src/shader/code/vertex.glsl | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/src/shader/code/vertex.glsl b/src/shader/code/vertex.glsl index 69bbaef..e0ce9a8 100644 --- a/src/shader/code/vertex.glsl +++ b/src/shader/code/vertex.glsl @@ -32,6 +32,14 @@ vec2 fluidVertexAtIndex(uint i) { ); } +bool isInactive(int material) { + return material == 0; +} + +bool isWallFrontier(int material) { + return material == 2 || material == 3; +} + void main() { const vec2 idx = fluidVertexAtIndex(gl_VertexID); @@ -42,13 +50,17 @@ void main() { 1. ); - if ( VertexPosition.z < -1.0 ) { + const int material = int(round(VertexPosition.z)); + + if ( isInactive(material) ) { + vs_out.color = vec3(0.5, 0.5, 0.5); + } else if ( isWallFrontier(material) ) { vs_out.color = vec3(0.0, 0.0, 0.0); } else { vs_out.color = mix( vec3(-0.5, 0.0, 1.0), vec3( 1.0, 0.0, 0.0), - displayAmplifier * VertexPosition.z * norm(VertexPosition.xy) + displayAmplifier * norm(VertexPosition.xy) ); } } |