aboutsummaryrefslogtreecommitdiff
path: root/src/shader/vertex.glsl
diff options
context:
space:
mode:
authorAdrian Kummerlaender2018-05-23 19:06:47 +0200
committerAdrian Kummerlaender2018-05-23 19:06:47 +0200
commit84bcd409a3743e933d039a9b3e073030fd2630df (patch)
tree15724f48e5a516398ea097f8784873b1217e1d30 /src/shader/vertex.glsl
parent617fec827652d216e2d1e5015f816c4400655d73 (diff)
downloadcomputicle-84bcd409a3743e933d039a9b3e073030fd2630df.tar
computicle-84bcd409a3743e933d039a9b3e073030fd2630df.tar.gz
computicle-84bcd409a3743e933d039a9b3e073030fd2630df.tar.bz2
computicle-84bcd409a3743e933d039a9b3e073030fd2630df.tar.lz
computicle-84bcd409a3743e933d039a9b3e073030fd2630df.tar.xz
computicle-84bcd409a3743e933d039a9b3e073030fd2630df.tar.zst
computicle-84bcd409a3743e933d039a9b3e073030fd2630df.zip
Implement particle trails using overlaying textures
Diffstat (limited to 'src/shader/vertex.glsl')
-rw-r--r--src/shader/vertex.glsl3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/shader/vertex.glsl b/src/shader/vertex.glsl
index 8ab6ccb..2d4009a 100644
--- a/src/shader/vertex.glsl
+++ b/src/shader/vertex.glsl
@@ -3,6 +3,7 @@ uniform mat4 MVP;
void main() {
gl_Position = MVP * vec4(gl_Vertex.xy, 0.0, 1.0);
- gl_FrontColor = vec4(max(1. - gl_Vertex.z/5., 0.1), 0., 0., 0.);
+ //gl_FrontColor = vec4(max(1. - gl_Vertex.z/5., 0.1), 0., 0., 0.);
+ gl_FrontColor = vec4(1., 0., 0., 0.);
}
)";