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path: root/src/buffer/vertex/particle_vertex_buffer.h
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Diffstat (limited to 'src/buffer/vertex/particle_vertex_buffer.h')
-rw-r--r--src/buffer/vertex/particle_vertex_buffer.h35
1 files changed, 6 insertions, 29 deletions
diff --git a/src/buffer/vertex/particle_vertex_buffer.h b/src/buffer/vertex/particle_vertex_buffer.h
index 25855a2..8fb96a4 100644
--- a/src/buffer/vertex/particle_vertex_buffer.h
+++ b/src/buffer/vertex/particle_vertex_buffer.h
@@ -2,6 +2,8 @@
#include <vector>
+#include <GL/glew.h>
+
class ParticleVertexBuffer {
private:
std::vector<GLfloat> _data;
@@ -10,35 +12,10 @@ private:
GLuint _buffer;
public:
- ParticleVertexBuffer(std::vector<GLfloat>&& data):
- _data{ std::move(data) } {
- glGenVertexArrays(1, &_array);
- glGenBuffers(1, &_buffer);
-
- glBindVertexArray(_array);
- glBindBuffer(GL_ARRAY_BUFFER, _buffer);
- glBufferData(
- GL_ARRAY_BUFFER,
- _data.size() * sizeof(GLfloat),
- _data.data(),
- GL_STATIC_DRAW
- );
-
- glEnableVertexAttribArray(0);
- glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, nullptr);
- }
-
- ~ParticleVertexBuffer() {
- glDeleteBuffers(1, &_buffer);
- glDeleteVertexArrays(1, &_array);
- }
+ ParticleVertexBuffer(std::vector<GLfloat>&& data);
+ ~ParticleVertexBuffer();
- void draw() const {
- glBindVertexArray(_array);
- glDrawArrays(GL_POINTS, 0, 3*_data.size());
- }
+ GLuint getBuffer() const;
- GLuint getBuffer() const {
- return _buffer;
- }
+ void draw() const;
};