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authorAdrian Kummerlaender2019-06-24 14:43:36 +0200
committerAdrian Kummerlaender2019-06-24 14:43:36 +0200
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treec1a6894679563e271f5c6ea7a17fa3462f7212a3 /src/functors/lattice/blockLatticeIntegralF2D.h
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Initialize at openlb-1-3
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+/* This file is part of the OpenLB library
+ *
+ * Copyright (C) 2012 Lukas Baron, Mathias J. Krause, Albert Mink
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ * <http://www.openlb.net/>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+*/
+
+#ifndef BLOCK_LATTICE_INTEGRAL_F_2D_H
+#define BLOCK_LATTICE_INTEGRAL_F_2D_H
+
+
+#include "functors/genericF.h"
+#include "blockBaseF2D.h"
+#include "geometry/blockGeometry2D.h"
+
+/** Note: Throughout the whole source code directory genericFunctions, the
+ * template parameters for i/o dimensions are:
+ * F: S^m -> T^n (S=source, T=target)
+ */
+
+namespace olb {
+
+
+template<typename T, typename DESCRIPTOR> class BlockLattice2D;
+template<typename T> class BlockIndicatorF2D;
+
+
+/// BlockMax2D returns the max in each component of all points of a certain material
+template <typename T, typename DESCRIPTOR>
+class BlockMax2D final : public BlockLatticeF2D<T,DESCRIPTOR> {
+private:
+ BlockLatticeF2D<T,DESCRIPTOR>& _f;
+ BlockGeometry2D<T>& _blockGeometry;
+ int _material;
+public:
+ BlockMax2D(BlockLatticeF2D<T,DESCRIPTOR>& f, BlockGeometry2D<T>& blockGeometry,
+ int material);
+ bool operator() (T output[], const int input[]) override;
+};
+
+
+/// BlockSum2D sums over all cells of a certain material number
+template <typename T, typename DESCRIPTOR>
+class BlockSum2D final : public BlockLatticeF2D<T,DESCRIPTOR> {
+private:
+ BlockLatticeF2D<T,DESCRIPTOR>& _f;
+ BlockGeometry2D<T>& _blockGeometry;
+ int _material;
+public:
+ BlockSum2D(BlockLatticeF2D<T,DESCRIPTOR>& f, BlockGeometry2D<T>& blockGeometry,
+ int material);
+ bool operator() (T output[], const int input[]) override;
+};
+
+
+/// BlockIntegral2D
+template <typename T, typename DESCRIPTOR>
+class BlockIntegral2D final : public BlockLatticeF2D<T,DESCRIPTOR> {
+private:
+ BlockLatticeF2D<T,DESCRIPTOR>& _f;
+ BlockGeometry2D<T>& _blockGeometry;
+ int _material;
+public:
+ BlockIntegral2D(BlockLatticeF2D<T,DESCRIPTOR>& f,
+ BlockGeometry2D<T>& blockGeometry, int material);
+ bool operator() (T output[], const int input[]) override;
+};
+
+
+/// BlockL1Norm2D returns componentwise the l1 norm
+template <typename T, typename DESCRIPTOR>
+class BlockL1Norm2D final : public BlockLatticeF2D<T,DESCRIPTOR> {
+private:
+ BlockLatticeF2D<T,DESCRIPTOR>& _f;
+ BlockGeometry2D<T>& _blockGeometry;
+ int _material;
+public:
+ BlockL1Norm2D(BlockLatticeF2D<T,DESCRIPTOR>& f,
+ BlockGeometry2D<T>& blockGeometry, int material);
+ bool operator() (T output[], const int input[]) override;
+};
+
+
+/// BlockL222D returns componentwise the squared l2-norm
+template <typename T, typename DESCRIPTOR>
+class BlockL222D final : public BlockLatticeF2D<T,DESCRIPTOR> {
+private:
+ BlockLatticeF2D<T,DESCRIPTOR>& _f;
+ BlockGeometry2D<T>& _blockGeometry;
+ int _material;
+public:
+ BlockL222D(BlockLatticeF2D<T,DESCRIPTOR>& f, BlockGeometry2D<T>& blockGeometry,
+ int material);
+ bool operator() (T output[], const int input[]) override;
+};
+
+
+/// functor counts to get the discrete surface for a material no. in direction (1,0,0), (0,1,0), (0,0,1), (-1,0,0), (0,-1,0), (0,0,-1) and total surface, then it converts it into phys units
+template <typename T>
+class BlockGeometryFaces2D final : public GenericF<T,int> {
+private:
+ BlockGeometryStructure2D<T>& _blockGeometry;
+ int _material;
+ T _latticeL;
+public:
+ template<typename DESCRIPTOR>
+ BlockGeometryFaces2D(BlockGeometryStructure2D<T>& blockGeometry, int material, const UnitConverter<T,DESCRIPTOR>& converter);
+ BlockGeometryFaces2D(BlockGeometryStructure2D<T>& blockGeometry, int material, T latticeL);
+ bool operator() (T output[], const int input[]) override;
+};
+
+/// functor counts to get the discrete surface for a smooth indicator circle in direction (1,0,0), (0,1,0), (0,0,1), (-1,0,0), (0,-1,0), (0,0,-1)
+/// and total surface, then it converts it into phys units
+template <typename T, bool HLBM=false>
+class BlockGeometryFacesIndicator2D final : public GenericF<T,int> {
+private:
+ BlockGeometryStructure2D<T>& _blockGeometry;
+ SmoothIndicatorF2D<T,T>& _indicator;
+ int _material;
+ T _latticeL;
+public:
+ BlockGeometryFacesIndicator2D(BlockGeometryStructure2D<T>& blockGeometry, SmoothIndicatorF2D<T,T,HLBM>& indicator,
+ int material, T deltaX);
+ bool operator() (T output[], const int input[]) override;
+};
+
+
+
+/** functor to get pointwise phys force acting on a boundary with a given
+ * material on local lattice, if globIC is not on
+ * the local processor, the returned vector is empty
+ */
+template <typename T, typename DESCRIPTOR>
+class BlockLatticePhysDrag2D final : public BlockLatticePhysF2D<T,DESCRIPTOR> {
+private:
+ BlockGeometry2D<T>& _blockGeometry;
+ int _material;
+public:
+ BlockLatticePhysDrag2D(BlockLattice2D<T,DESCRIPTOR>& blockLattice,
+ BlockGeometry2D<T>& blockGeometry, int material,
+ const UnitConverter<T,DESCRIPTOR>& converter);
+ bool operator() (T output[], const int input[]) override;
+};
+
+
+/** functor to get pointwise phys force acting on a boundary with a given
+ * material on local lattice, if globIC is not on
+ * the local processor, the returned vector is empty
+ * see: Caiazzo, Junk: Boundary Forces in lattice Boltzmann: Analysis of MEA
+ */
+template <typename T, typename DESCRIPTOR>
+class BlockLatticePhysCorrDrag2D final : public BlockLatticePhysF2D<T,DESCRIPTOR> {
+private:
+ BlockGeometry2D<T>& _blockGeometry;
+ int _material;
+public:
+ BlockLatticePhysCorrDrag2D(BlockLattice2D<T,DESCRIPTOR>& blockLattice,
+ BlockGeometry2D<T>& blockGeometry, int material,
+ const UnitConverter<T,DESCRIPTOR>& converter);
+ bool operator() (T output[], const int input[]) override;
+};
+
+
+
+
+} // end namespace olb
+
+#endif