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Initialize at openlb-1-3
Diffstat (limited to 'src/functors/lattice/integral/superPlaneIntegralFluxF3D.h')
-rw-r--r-- | src/functors/lattice/integral/superPlaneIntegralFluxF3D.h | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/src/functors/lattice/integral/superPlaneIntegralFluxF3D.h b/src/functors/lattice/integral/superPlaneIntegralFluxF3D.h new file mode 100644 index 0000000..f3788d7 --- /dev/null +++ b/src/functors/lattice/integral/superPlaneIntegralFluxF3D.h @@ -0,0 +1,173 @@ +/* This file is part of the OpenLB library + * + * Copyright (C) 2017 Adrian Kummerlaender + * E-mail contact: info@openlb.net + * The most recent release of OpenLB can be downloaded at + * <http://www.openlb.net/> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public + * License along with this program; if not, write to the Free + * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. +*/ + +#ifndef SUPER_PLANE_INTEGRAL_FLUX_F_3D_H +#define SUPER_PLANE_INTEGRAL_FLUX_F_3D_H + +#include "superPlaneIntegralF3D.h" +#include "functors/lattice/superLatticeLocalF3D.h" + +namespace olb { + + +/// Template class for building flux integrals based on SuperLatticePhysF3D functors +/** + * e.g. phys pressure flux is derived from SuperPlaneIntegralFluxF3D<T,SuperLatticePhysPressure3D> and only adds a print method. + * All required constructors are provided by this class and need only be inherited. + * + * The constructors correspond to SuperPlaneIntegralF3D's with the difference + * that they accept a super lattice and a unit converter reference instead of + * a functor. + * The appropropriate SuperLatticePhysF3D derived functor is then instantiated + * internally as defined by the template argument F. + * + * See SuperPlaneIntegralF3D for further documentation. + **/ +template<typename T, template<typename, typename> class F> +class SuperPlaneIntegralFluxF3D : public SuperPlaneIntegralF3D<T> { +public: + template<typename DESCRIPTOR> + SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice, + const UnitConverter<T,DESCRIPTOR>& converter, + SuperGeometry3D<T>& geometry, + const HyperplaneLattice3D<T>& hyperplaneLattice, + FunctorPtr<SuperIndicatorF3D<T>>&& integrationIndicator, + FunctorPtr<IndicatorF2D<T>>&& subplaneIndicator, + BlockDataReductionMode mode=BlockDataReductionMode::Analytical); + + template<typename DESCRIPTOR> + SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice, + const UnitConverter<T,DESCRIPTOR>& converter, + SuperGeometry3D<T>& geometry, + const Hyperplane3D<T>& hyperplane, + FunctorPtr<SuperIndicatorF3D<T>>&& integrationIndicator, + FunctorPtr<IndicatorF2D<T>>&& subplaneIndicator, + BlockDataReductionMode mode=BlockDataReductionMode::Analytical); + template<typename DESCRIPTOR> + SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice, + const UnitConverter<T,DESCRIPTOR>& converter, + SuperGeometry3D<T>& geometry, + const Hyperplane3D<T>& hyperplane, + FunctorPtr<SuperIndicatorF3D<T>>&& integrationIndicator, + BlockDataReductionMode mode=BlockDataReductionMode::Analytical); + + template<typename DESCRIPTOR> + SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice, + const UnitConverter<T,DESCRIPTOR>& converter, + SuperGeometry3D<T>& geometry, + const Vector<T,3>& origin, + const Vector<T,3>& u, const Vector<T,3>& v, + std::vector<int> materials, + BlockDataReductionMode mode=BlockDataReductionMode::Analytical); + template<typename DESCRIPTOR> + SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice, + const UnitConverter<T,DESCRIPTOR>& converter, + SuperGeometry3D<T>& geometry, + const Vector<T,3>& origin, + const Vector<T,3>& u, const Vector<T,3>& v, + BlockDataReductionMode mode=BlockDataReductionMode::Analytical); + + template<typename DESCRIPTOR> + SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice, + const UnitConverter<T,DESCRIPTOR>& converter, + SuperGeometry3D<T>& geometry, + const Vector<T,3>& origin, + const Vector<T,3>& normal, + std::vector<int> materials, + BlockDataReductionMode mode=BlockDataReductionMode::Analytical); + template<typename DESCRIPTOR> + SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice, + const UnitConverter<T,DESCRIPTOR>& converter, + SuperGeometry3D<T>& geometry, + const Vector<T,3>& origin, + const Vector<T,3>& normal, + BlockDataReductionMode mode=BlockDataReductionMode::Analytical); + + template<typename DESCRIPTOR> + SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice, + const UnitConverter<T,DESCRIPTOR>& converter, + SuperGeometry3D<T>& geometry, + const Vector<T,3>& normal, + std::vector<int> materials, + BlockDataReductionMode mode=BlockDataReductionMode::Analytical); + template<typename DESCRIPTOR> + SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice, + const UnitConverter<T,DESCRIPTOR>& converter, + SuperGeometry3D<T>& geometry, + const Vector<T,3>& normal, + BlockDataReductionMode mode=BlockDataReductionMode::Analytical); + + template<typename DESCRIPTOR> + SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice, + const UnitConverter<T,DESCRIPTOR>& converter, + SuperGeometry3D<T>& geometry, + IndicatorCircle3D<T>& circle, + std::vector<int> materials, + BlockDataReductionMode mode=BlockDataReductionMode::Analytical); + template<typename DESCRIPTOR> + SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice, + const UnitConverter<T,DESCRIPTOR>& converter, + SuperGeometry3D<T>& geometry, + IndicatorCircle3D<T>& circle, + BlockDataReductionMode mode=BlockDataReductionMode::Analytical); + +}; + +/// Pressure flux plane integral +/** + * Only adds a print method. + * Calculation is implemented in SuperPlaneIntegralF3D which is constructed around + * SuperLatticePhysPressure3D by SuperPlaneIntegralFluxF3D. + **/ +template<typename T> +class SuperPlaneIntegralFluxPressure3D final + : public SuperPlaneIntegralFluxF3D<T, SuperLatticePhysPressure3D> { +public: + using SuperPlaneIntegralFluxF3D<T, SuperLatticePhysPressure3D>::SuperPlaneIntegralFluxF3D; + + void print(std::string regionName = "", + std::string fluxSiScaleName = "N", + std::string meanSiScaleName = "Pa"); +}; + +/// Velocity flux plane integral +/** + * Only adds a print method. + * Calculation is implemented in SuperPlaneIntegralF3D which is constructed around + * SuperLatticePhysVelocity3D by SuperPlaneIntegralFluxF3D. + **/ +template<typename T> +class SuperPlaneIntegralFluxVelocity3D final + : public SuperPlaneIntegralFluxF3D<T, SuperLatticePhysVelocity3D> { +public: + using SuperPlaneIntegralFluxF3D<T, SuperLatticePhysVelocity3D>::SuperPlaneIntegralFluxF3D; + + void print(std::string regionName = "", + std::string fluxSiScaleName = "m^3/s", + std::string meanSiScaleName = "m/s"); +}; + + +} + +#endif |