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+/* This file is part of the OpenLB library
+ *
+ * Copyright (C) 2017 Adrian Kummerlaender
+ * E-mail contact: info@openlb.net
+ * The most recent release of OpenLB can be downloaded at
+ * <http://www.openlb.net/>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public
+ * License along with this program; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+*/
+
+#ifndef SUPER_PLANE_INTEGRAL_FLUX_F_3D_H
+#define SUPER_PLANE_INTEGRAL_FLUX_F_3D_H
+
+#include "superPlaneIntegralF3D.h"
+#include "functors/lattice/superLatticeLocalF3D.h"
+
+namespace olb {
+
+
+/// Template class for building flux integrals based on SuperLatticePhysF3D functors
+/**
+ * e.g. phys pressure flux is derived from SuperPlaneIntegralFluxF3D<T,SuperLatticePhysPressure3D> and only adds a print method.
+ * All required constructors are provided by this class and need only be inherited.
+ *
+ * The constructors correspond to SuperPlaneIntegralF3D's with the difference
+ * that they accept a super lattice and a unit converter reference instead of
+ * a functor.
+ * The appropropriate SuperLatticePhysF3D derived functor is then instantiated
+ * internally as defined by the template argument F.
+ *
+ * See SuperPlaneIntegralF3D for further documentation.
+ **/
+template<typename T, template<typename, typename> class F>
+class SuperPlaneIntegralFluxF3D : public SuperPlaneIntegralF3D<T> {
+public:
+ template<typename DESCRIPTOR>
+ SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ const UnitConverter<T,DESCRIPTOR>& converter,
+ SuperGeometry3D<T>& geometry,
+ const HyperplaneLattice3D<T>& hyperplaneLattice,
+ FunctorPtr<SuperIndicatorF3D<T>>&& integrationIndicator,
+ FunctorPtr<IndicatorF2D<T>>&& subplaneIndicator,
+ BlockDataReductionMode mode=BlockDataReductionMode::Analytical);
+
+ template<typename DESCRIPTOR>
+ SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ const UnitConverter<T,DESCRIPTOR>& converter,
+ SuperGeometry3D<T>& geometry,
+ const Hyperplane3D<T>& hyperplane,
+ FunctorPtr<SuperIndicatorF3D<T>>&& integrationIndicator,
+ FunctorPtr<IndicatorF2D<T>>&& subplaneIndicator,
+ BlockDataReductionMode mode=BlockDataReductionMode::Analytical);
+ template<typename DESCRIPTOR>
+ SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ const UnitConverter<T,DESCRIPTOR>& converter,
+ SuperGeometry3D<T>& geometry,
+ const Hyperplane3D<T>& hyperplane,
+ FunctorPtr<SuperIndicatorF3D<T>>&& integrationIndicator,
+ BlockDataReductionMode mode=BlockDataReductionMode::Analytical);
+
+ template<typename DESCRIPTOR>
+ SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ const UnitConverter<T,DESCRIPTOR>& converter,
+ SuperGeometry3D<T>& geometry,
+ const Vector<T,3>& origin,
+ const Vector<T,3>& u, const Vector<T,3>& v,
+ std::vector<int> materials,
+ BlockDataReductionMode mode=BlockDataReductionMode::Analytical);
+ template<typename DESCRIPTOR>
+ SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ const UnitConverter<T,DESCRIPTOR>& converter,
+ SuperGeometry3D<T>& geometry,
+ const Vector<T,3>& origin,
+ const Vector<T,3>& u, const Vector<T,3>& v,
+ BlockDataReductionMode mode=BlockDataReductionMode::Analytical);
+
+ template<typename DESCRIPTOR>
+ SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ const UnitConverter<T,DESCRIPTOR>& converter,
+ SuperGeometry3D<T>& geometry,
+ const Vector<T,3>& origin,
+ const Vector<T,3>& normal,
+ std::vector<int> materials,
+ BlockDataReductionMode mode=BlockDataReductionMode::Analytical);
+ template<typename DESCRIPTOR>
+ SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ const UnitConverter<T,DESCRIPTOR>& converter,
+ SuperGeometry3D<T>& geometry,
+ const Vector<T,3>& origin,
+ const Vector<T,3>& normal,
+ BlockDataReductionMode mode=BlockDataReductionMode::Analytical);
+
+ template<typename DESCRIPTOR>
+ SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ const UnitConverter<T,DESCRIPTOR>& converter,
+ SuperGeometry3D<T>& geometry,
+ const Vector<T,3>& normal,
+ std::vector<int> materials,
+ BlockDataReductionMode mode=BlockDataReductionMode::Analytical);
+ template<typename DESCRIPTOR>
+ SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ const UnitConverter<T,DESCRIPTOR>& converter,
+ SuperGeometry3D<T>& geometry,
+ const Vector<T,3>& normal,
+ BlockDataReductionMode mode=BlockDataReductionMode::Analytical);
+
+ template<typename DESCRIPTOR>
+ SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ const UnitConverter<T,DESCRIPTOR>& converter,
+ SuperGeometry3D<T>& geometry,
+ IndicatorCircle3D<T>& circle,
+ std::vector<int> materials,
+ BlockDataReductionMode mode=BlockDataReductionMode::Analytical);
+ template<typename DESCRIPTOR>
+ SuperPlaneIntegralFluxF3D(SuperLattice3D<T, DESCRIPTOR>& sLattice,
+ const UnitConverter<T,DESCRIPTOR>& converter,
+ SuperGeometry3D<T>& geometry,
+ IndicatorCircle3D<T>& circle,
+ BlockDataReductionMode mode=BlockDataReductionMode::Analytical);
+
+};
+
+/// Pressure flux plane integral
+/**
+ * Only adds a print method.
+ * Calculation is implemented in SuperPlaneIntegralF3D which is constructed around
+ * SuperLatticePhysPressure3D by SuperPlaneIntegralFluxF3D.
+ **/
+template<typename T>
+class SuperPlaneIntegralFluxPressure3D final
+ : public SuperPlaneIntegralFluxF3D<T, SuperLatticePhysPressure3D> {
+public:
+ using SuperPlaneIntegralFluxF3D<T, SuperLatticePhysPressure3D>::SuperPlaneIntegralFluxF3D;
+
+ void print(std::string regionName = "",
+ std::string fluxSiScaleName = "N",
+ std::string meanSiScaleName = "Pa");
+};
+
+/// Velocity flux plane integral
+/**
+ * Only adds a print method.
+ * Calculation is implemented in SuperPlaneIntegralF3D which is constructed around
+ * SuperLatticePhysVelocity3D by SuperPlaneIntegralFluxF3D.
+ **/
+template<typename T>
+class SuperPlaneIntegralFluxVelocity3D final
+ : public SuperPlaneIntegralFluxF3D<T, SuperLatticePhysVelocity3D> {
+public:
+ using SuperPlaneIntegralFluxF3D<T, SuperLatticePhysVelocity3D>::SuperPlaneIntegralFluxF3D;
+
+ void print(std::string regionName = "",
+ std::string fluxSiScaleName = "m^3/s",
+ std::string meanSiScaleName = "m/s");
+};
+
+
+}
+
+#endif